aboutsummaryrefslogtreecommitdiff
path: root/backends/graphics/openglsdl/openglsdl-graphics.h
blob: b6ea496575bad3037e8e22f8fdd93f8155ca305c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#ifndef BACKENDS_GRAPHICS_OPENGLSDL_OPENGLSDL_GRAPHICS_H
#define BACKENDS_GRAPHICS_OPENGLSDL_OPENGLSDL_GRAPHICS_H

#include "backends/graphics/opengl/opengl-graphics.h"
#include "backends/graphics/sdl/sdl-graphics.h"
#include "backends/platform/sdl/sdl-sys.h"

#include "common/array.h"
#include "common/events.h"

class OpenGLSdlGraphicsManager : public OpenGL::OpenGLGraphicsManager, public SdlGraphicsManager, public Common::EventObserver {
public:
	OpenGLSdlGraphicsManager(uint desktopWidth, uint desktopHeight, SdlEventSource *eventSource, SdlWindow *window);
	virtual ~OpenGLSdlGraphicsManager();

	// GraphicsManager API
	virtual void activateManager() override;
	virtual void deactivateManager() override;

	virtual bool hasFeature(OSystem::Feature f) const override;
	virtual void setFeatureState(OSystem::Feature f, bool enable) override;
	virtual bool getFeatureState(OSystem::Feature f) const override;

	virtual const OSystem::GraphicsMode *getSupportedStretchModes() const override;
	virtual int getDefaultStretchMode() const override;
	virtual bool setStretchMode(int mode) override;
	virtual int getStretchMode() const override;

	virtual void initSize(uint w, uint h, const Graphics::PixelFormat *format) override;

#ifdef USE_RGB_COLOR
	virtual Common::List<Graphics::PixelFormat> getSupportedFormats() const override;
#endif

	virtual void updateScreen() override;

	// EventObserver API
	virtual bool notifyEvent(const Common::Event &event) override;

	// SdlGraphicsManager API
	virtual void notifyVideoExpose() override;
	virtual void notifyResize(const int width, const int height) override;

protected:
	virtual bool loadVideoMode(uint requestedWidth, uint requestedHeight, const Graphics::PixelFormat &format) override;

	virtual void refreshScreen() override;

	virtual void *getProcAddress(const char *name) const override;

	virtual void handleResizeImpl(const int width, const int height) override;

	virtual int getGraphicsModeScale(int mode) const override { return 1; }

private:
	bool setupMode(uint width, uint height);

#if SDL_VERSION_ATLEAST(2, 0, 0)
	int _glContextProfileMask, _glContextMajor, _glContextMinor;
	SDL_GLContext _glContext;
#else
	uint32 _lastVideoModeLoad;
#endif

	uint _lastRequestedWidth;
	uint _lastRequestedHeight;
	uint _graphicsScale;
	int _stretchMode;
	bool _ignoreLoadVideoMode;
	bool _gotResize;

	bool _wantsFullScreen;
	uint _ignoreResizeEvents;

	struct VideoMode {
		VideoMode() : width(0), height(0) {}
		VideoMode(uint w, uint h) : width(w), height(h) {}

		bool operator<(const VideoMode &right) const {
			if (width < right.width) {
				return true;
			} else if (width == right.width && height < right.height) {
				return true;
			} else {
				return false;
			}
		}

		bool operator==(const VideoMode &right) const {
			return width == right.width && height == right.height;
		}

		bool operator!=(const VideoMode &right) const {
			return !(*this == right);
		}

		uint width, height;
	};
	typedef Common::Array<VideoMode> VideoModeArray;
	VideoModeArray _fullscreenVideoModes;

	uint _desiredFullscreenWidth;
	uint _desiredFullscreenHeight;

	bool isHotkey(const Common::Event &event) const;
};

#endif