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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
// Disable symbol overrides so that we can use system headers.
#define FORBIDDEN_SYMBOL_ALLOW_ALL
#include "common/scummsys.h"
#if defined(WIN32)
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include "audio/musicplugin.h"
#include "audio/mpu401.h"
#include "common/config-manager.h"
#include "common/translation.h"
#include "common/textconsole.h"
#include "common/error.h"
#include <mmsystem.h>
////////////////////////////////////////
//
// Windows MIDI driver
//
////////////////////////////////////////
class MidiDriver_WIN : public MidiDriver_MPU401 {
private:
MIDIHDR _streamHeader;
byte _streamBuffer[266]; // SysEx blocks should be no larger than 266 bytes
HANDLE _streamEvent;
HMIDIOUT _mo;
bool _isOpen;
int _device;
void check_error(MMRESULT result);
public:
MidiDriver_WIN(int deviceIndex) : _isOpen(false), _device(deviceIndex) { }
int open();
bool isOpen() const { return _isOpen; }
void close();
void send(uint32 b);
void sysEx(const byte *msg, uint16 length);
};
int MidiDriver_WIN::open() {
if (_isOpen)
return MERR_ALREADY_OPEN;
_streamEvent = CreateEvent(NULL, true, true, NULL);
MMRESULT res = midiOutOpen((HMIDIOUT *)&_mo, _device, (DWORD_PTR)_streamEvent, 0, CALLBACK_EVENT);
if (res != MMSYSERR_NOERROR) {
check_error(res);
CloseHandle(_streamEvent);
return MERR_DEVICE_NOT_AVAILABLE;
}
_isOpen = true;
return 0;
}
void MidiDriver_WIN::close() {
if (!_isOpen)
return;
_isOpen = false;
MidiDriver_MPU401::close();
midiOutUnprepareHeader(_mo, &_streamHeader, sizeof(_streamHeader));
check_error(midiOutClose(_mo));
CloseHandle(_streamEvent);
}
void MidiDriver_WIN::send(uint32 b) {
assert(_isOpen);
union {
DWORD dwData;
BYTE bData[4];
} u;
u.bData[3] = (byte)((b & 0xFF000000) >> 24);
u.bData[2] = (byte)((b & 0x00FF0000) >> 16);
u.bData[1] = (byte)((b & 0x0000FF00) >> 8);
u.bData[0] = (byte)(b & 0x000000FF);
check_error(midiOutShortMsg(_mo, u.dwData));
}
void MidiDriver_WIN::sysEx(const byte *msg, uint16 length) {
if (!_isOpen)
return;
if (WaitForSingleObject (_streamEvent, 2000) == WAIT_TIMEOUT) {
warning ("Could not send SysEx - MMSYSTEM is still trying to send data");
return;
}
assert(length+2 <= 266);
midiOutUnprepareHeader(_mo, &_streamHeader, sizeof(_streamHeader));
// Add SysEx frame
_streamBuffer[0] = 0xF0;
memcpy(&_streamBuffer[1], msg, length);
_streamBuffer[length+1] = 0xF7;
_streamHeader.lpData = (char *)_streamBuffer;
_streamHeader.dwBufferLength = length + 2;
_streamHeader.dwBytesRecorded = length + 2;
_streamHeader.dwUser = 0;
_streamHeader.dwFlags = 0;
MMRESULT result = midiOutPrepareHeader(_mo, &_streamHeader, sizeof(_streamHeader));
if (result != MMSYSERR_NOERROR) {
check_error (result);
return;
}
ResetEvent(_streamEvent);
result = midiOutLongMsg(_mo, &_streamHeader, sizeof(_streamHeader));
if (result != MMSYSERR_NOERROR) {
check_error(result);
SetEvent(_streamEvent);
return;
}
}
void MidiDriver_WIN::check_error(MMRESULT result) {
char buf[200];
if (result != MMSYSERR_NOERROR) {
midiOutGetErrorText(result, buf, 200);
warning("MM System Error '%s'", buf);
}
}
// Plugin interface
class WindowsMusicPlugin : public MusicPluginObject {
public:
const char *getName() const {
return _s("Windows MIDI");
}
const char *getId() const {
return "windows";
}
MusicDevices getDevices() const;
Common::Error createInstance(MidiDriver **mididriver, MidiDriver::DeviceHandle = 0) const;
};
MusicDevices WindowsMusicPlugin::getDevices() const {
MusicDevices devices;
int numDevs = midiOutGetNumDevs();
MIDIOUTCAPS tmp;
Common::StringArray deviceNames;
for (int i = 0; i < numDevs; i++) {
if (midiOutGetDevCaps(i, &tmp, sizeof(MIDIOUTCAPS)) != MMSYSERR_NOERROR)
break;
deviceNames.push_back(tmp.szPname);
}
// Limit us to the number of actually retrieved devices.
numDevs = deviceNames.size();
// Check for non-unique device names. This may happen if someone has devices with identical
// names (e. g. more than one USB device of the exact same hardware type). It seems that this
// does happen in reality sometimes. We generate index numbers for these devices.
// This is not an ideal solution, since this index could change whenever another USB
// device gets plugged in or removed, switched off or just plugged into a different port.
// Unfortunately midiOutGetDevCaps() does not generate any other unique information
// that could be used. Our index numbers which match the device order should at least be
// a little more stable than just using the midiOutGetDevCaps() device ID, since a missing
// device (e.g. switched off) should actually not be harmful to our indices (as it would be
// when using the device IDs). The cases where users have devices with identical names should
// be rare enough anyway.
Common::Array<int> nonUniqueIndex;
for (int i = 0; i < numDevs; i++) {
int match = -1;
for (int ii = 0; ii < i; ii++) {
if (deviceNames[i] == deviceNames[ii]) {
if (nonUniqueIndex[ii] == -1)
nonUniqueIndex[ii] = 0;
if (++match == 0)
++match;
}
}
nonUniqueIndex.push_back(match);
}
// We now add the index number to the non-unique device names to make them unique.
for (int i = 0; i < numDevs; i++) {
if (nonUniqueIndex[i] != -1)
deviceNames[i] = Common::String::format("%s - #%.02d", deviceNames[i].c_str(), nonUniqueIndex[i]);
}
for (Common::StringArray::iterator i = deviceNames.begin(); i != deviceNames.end(); ++i)
// There is no way to detect the "MusicType" so I just set it to MT_GM
// The user will have to manually select his MT32 type device and his GM type device.
devices.push_back(MusicDevice(this, *i, MT_GM));
return devices;
}
Common::Error WindowsMusicPlugin::createInstance(MidiDriver **mididriver, MidiDriver::DeviceHandle dev) const {
int devIndex = 0;
bool found = false;
if (dev) {
MusicDevices i = getDevices();
for (MusicDevices::iterator d = i.begin(); d != i.end(); d++) {
if (d->getCompleteId().equals(MidiDriver::getDeviceString(dev, MidiDriver::kDeviceId))) {
found = true;
break;
}
devIndex++;
}
}
*mididriver = new MidiDriver_WIN(found ? devIndex : 0);
return Common::kNoError;
}
//#if PLUGIN_ENABLED_DYNAMIC(WINDOWS)
//REGISTER_PLUGIN_DYNAMIC(WINDOWS, PLUGIN_TYPE_MUSIC, WindowsMusicPlugin);
//#else
REGISTER_PLUGIN_STATIC(WINDOWS, PLUGIN_TYPE_MUSIC, WindowsMusicPlugin);
//#endif
#endif
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