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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "backends/networking/browser/openurl.h"
#include "common/textconsole.h"
#include <windows.h>
#include <shellapi.h>
namespace Networking {
namespace Browser {
bool openUrl(const Common::String &url) {
const uint64 result = (uint64)ShellExecute(0, 0, /*(wchar_t*)nativeFilePath.utf16()*/url.c_str(), 0, 0, SW_SHOWNORMAL);
// ShellExecute returns a value greater than 32 if successful
if (result <= 32) {
warning("ShellExecute failed: error = %u", result);
return false;
}
return true;
}
} // End of namespace Browser
} // End of namespace Networking
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