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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#define FORBIDDEN_SYMBOL_ALLOW_ALL
#include "backends/networking/sdl_net/localwebserver.h"
#include "backends/networking/sdl_net/getclienthandler.h"
#include "common/memstream.h"
#include "common/str.h"
#include "common/system.h"
#include "common/timer.h"
#include "common/translation.h"
#include <SDL_net.h>
#include <common/config-manager.h>
#ifdef POSIX
#include <sys/types.h>
#include <ifaddrs.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#endif
namespace Common {
class MemoryReadWriteStream;
DECLARE_SINGLETON(Networking::LocalWebserver);
}
namespace Networking {
LocalWebserver::LocalWebserver(): _set(nullptr), _serverSocket(nullptr), _timerStarted(false),
_stopOnIdle(false), _minimalMode(false), _clients(0), _idlingFrames(0), _serverPort(DEFAULT_SERVER_PORT) {
addPathHandler("/", &_indexPageHandler);
addPathHandler("/files", &_filesPageHandler);
addPathHandler("/create", &_createDirectoryHandler);
addPathHandler("/download", &_downloadFileHandler);
addPathHandler("/upload", &_uploadFileHandler);
addPathHandler("/list", &_listAjaxHandler);
addPathHandler("/filesAJAX", &_filesAjaxPageHandler);
_defaultHandler = &_resourceHandler;
}
LocalWebserver::~LocalWebserver() {
stop();
}
void localWebserverTimer(void *ignored) {
LocalServer.handle();
}
void LocalWebserver::startTimer(int interval) {
Common::TimerManager *manager = g_system->getTimerManager();
if (manager->installTimerProc(localWebserverTimer, interval, 0, "Networking::LocalWebserver's Timer")) {
_timerStarted = true;
} else {
warning("Failed to install Networking::LocalWebserver's timer");
}
}
void LocalWebserver::stopTimer() {
Common::TimerManager *manager = g_system->getTimerManager();
manager->removeTimerProc(localWebserverTimer);
_timerStarted = false;
}
void LocalWebserver::start(bool useMinimalMode) {
_handleMutex.lock();
_serverPort = getPort();
_stopOnIdle = false;
if (_timerStarted) {
_handleMutex.unlock();
return;
}
_minimalMode = useMinimalMode;
startTimer();
// Create a listening TCP socket
IPaddress ip;
if (SDLNet_ResolveHost(&ip, NULL, _serverPort) == -1) {
error("LocalWebserver: SDLNet_ResolveHost: %s\n", SDLNet_GetError());
}
resolveAddress(&ip);
_serverSocket = SDLNet_TCP_Open(&ip);
if (!_serverSocket) {
warning("LocalWebserver: SDLNet_TCP_Open: %s", SDLNet_GetError());
stopTimer();
g_system->displayMessageOnOSD(_("Failed to start local webserver.\nCheck whether selected port is not used by another application and try again."));
_handleMutex.unlock();
return;
}
// Create a socket set
_set = SDLNet_AllocSocketSet(MAX_CONNECTIONS + 1); //one more for our server socket
if (!_set) {
error("LocalWebserver: SDLNet_AllocSocketSet: %s\n", SDLNet_GetError());
}
int numused = SDLNet_TCP_AddSocket(_set, _serverSocket);
if (numused == -1) {
error("LocalWebserver: SDLNet_AddSocket: %s\n", SDLNet_GetError());
}
_handleMutex.unlock();
}
void LocalWebserver::stop() {
_handleMutex.lock();
if (_timerStarted)
stopTimer();
if (_serverSocket) {
SDLNet_TCP_Close(_serverSocket);
_serverSocket = nullptr;
}
for (uint32 i = 0; i < MAX_CONNECTIONS; ++i)
_client[i].close();
_clients = 0;
if (_set) {
SDLNet_FreeSocketSet(_set);
_set = nullptr;
}
_handleMutex.unlock();
}
void LocalWebserver::stopOnIdle() { _stopOnIdle = true; }
void LocalWebserver::addPathHandler(Common::String path, BaseHandler *handler) {
if (_pathHandlers.contains(path))
warning("LocalWebserver::addPathHandler: path already had a handler");
_pathHandlers[path] = handler;
}
Common::String LocalWebserver::getAddress() { return _address; }
IndexPageHandler &LocalWebserver::indexPageHandler() { return _indexPageHandler; }
bool LocalWebserver::isRunning() {
bool result = false;
_handleMutex.lock();
result = _timerStarted;
_handleMutex.unlock();
return result;
}
uint32 LocalWebserver::getPort() {
#ifdef NETWORKING_LOCALWEBSERVER_ENABLE_PORT_OVERRIDE
if (ConfMan.hasKey("local_server_port"))
return ConfMan.getInt("local_server_port");
#endif
return DEFAULT_SERVER_PORT;
}
void LocalWebserver::handle() {
_handleMutex.lock();
int numready = SDLNet_CheckSockets(_set, 0);
if (numready == -1) {
error("LocalWebserver: SDLNet_CheckSockets: %s\n", SDLNet_GetError());
} else if (numready) {
acceptClient();
}
for (uint32 i = 0; i < MAX_CONNECTIONS; ++i)
handleClient(i);
_clients = 0;
for (uint32 i = 0; i < MAX_CONNECTIONS; ++i)
if (_client[i].state() != INVALID)
++_clients;
if (_clients == 0)
++_idlingFrames;
else
_idlingFrames = 0;
if (_idlingFrames > FRAMES_PER_SECOND && _stopOnIdle) {
_handleMutex.unlock();
stop();
return;
}
_handleMutex.unlock();
}
void LocalWebserver::handleClient(uint32 i) {
switch (_client[i].state()) {
case INVALID:
return;
case READING_HEADERS:
_client[i].readHeaders();
break;
case READ_HEADERS: {
// decide what to do next with that client
// check whether we know a handler for such URL
BaseHandler *handler = nullptr;
if (_pathHandlers.contains(_client[i].path())) {
handler = _pathHandlers[_client[i].path()];
} else {
// try default handler
handler = _defaultHandler;
}
// if server's in "minimal mode", only handlers which support it are used
if (handler && (!_minimalMode || handler->minimalModeSupported()))
handler->handle(_client[i]);
if (_client[i].state() == BEING_HANDLED || _client[i].state() == INVALID)
break;
// if no handler, answer with default BAD REQUEST
// fallthrough
}
case BAD_REQUEST:
setClientGetHandler(_client[i], "<html><head><title>ScummVM - Bad Request</title></head><body>BAD REQUEST</body></html>", 400);
break;
case BEING_HANDLED:
_client[i].handle();
break;
}
}
void LocalWebserver::acceptClient() {
if (!SDLNet_SocketReady(_serverSocket))
return;
TCPsocket client = SDLNet_TCP_Accept(_serverSocket);
if (!client)
return;
if (_clients == MAX_CONNECTIONS) { //drop the connection
SDLNet_TCP_Close(client);
return;
}
++_clients;
for (uint32 i = 0; i < MAX_CONNECTIONS; ++i)
if (_client[i].state() == INVALID) {
_client[i].open(_set, client);
break;
}
}
void LocalWebserver::resolveAddress(void *ipAddress) {
IPaddress *ip = (IPaddress *)ipAddress;
// not resolved
_address = Common::String::format("http://127.0.0.1:%u/ (unresolved)", _serverPort);
// default way (might work everywhere, surely works on Windows)
const char *name = SDLNet_ResolveIP(ip);
if (name == NULL) {
warning("LocalWebserver: SDLNet_ResolveIP: %s", SDLNet_GetError());
} else {
IPaddress localIp;
if (SDLNet_ResolveHost(&localIp, name, _serverPort) == -1) {
warning("LocalWebserver: SDLNet_ResolveHost: %s", SDLNet_GetError());
} else {
_address = Common::String::format(
"http://%u.%u.%u.%u:%u/",
localIp.host & 0xFF, (localIp.host >> 8) & 0xFF, (localIp.host >> 16) & 0xFF, (localIp.host >> 24) & 0xFF,
_serverPort
);
}
}
// check that our trick worked
if (_address.contains("/127.0.0.1:") || _address.contains("localhost") || _address.contains("/0.0.0.0:"))
warning("LocalWebserver: Failed to resolve IP with the default way");
else
return;
// if not - try platform-specific
#ifdef POSIX
struct ifaddrs *ifAddrStruct = NULL;
void *tmpAddrPtr = NULL;
getifaddrs(&ifAddrStruct);
for (struct ifaddrs *i = ifAddrStruct; i != NULL; i = i->ifa_next) {
if (!i->ifa_addr) {
continue;
}
Common::String addr;
// IPv4
if (i->ifa_addr->sa_family == AF_INET) {
tmpAddrPtr = &((struct sockaddr_in *)i->ifa_addr)->sin_addr;
char addressBuffer[INET_ADDRSTRLEN];
inet_ntop(AF_INET, tmpAddrPtr, addressBuffer, INET_ADDRSTRLEN);
debug(9, "%s IP Address %s", i->ifa_name, addressBuffer);
addr = addressBuffer;
}
// IPv6
/*
if (i->ifa_addr->sa_family == AF_INET6) {
tmpAddrPtr = &((struct sockaddr_in6 *)i->ifa_addr)->sin6_addr;
char addressBuffer[INET6_ADDRSTRLEN];
inet_ntop(AF_INET6, tmpAddrPtr, addressBuffer, INET6_ADDRSTRLEN);
debug(9, "%s IP Address %s", i->ifa_name, addressBuffer);
addr = addressBuffer;
}
*/
if (addr.empty())
continue;
// ignored IPv4 addresses
if (addr.equals("127.0.0.1") || addr.equals("0.0.0.0") || addr.equals("localhost"))
continue;
// ignored IPv6 addresses
/*
if (addr.equals("::1"))
continue;
*/
// use the address found
_address = "http://" + addr + Common::String::format(":%u/", _serverPort);
}
if (ifAddrStruct != NULL) freeifaddrs(ifAddrStruct);
#endif
}
void LocalWebserver::setClientGetHandler(Client &client, Common::String response, long code, const char *mimeType) {
byte *data = new byte[response.size()];
memcpy(data, response.c_str(), response.size());
Common::MemoryReadStream *stream = new Common::MemoryReadStream(data, response.size(), DisposeAfterUse::YES);
setClientGetHandler(client, stream, code, mimeType);
}
void LocalWebserver::setClientGetHandler(Client &client, Common::SeekableReadStream *responseStream, long code, const char *mimeType) {
GetClientHandler *handler = new GetClientHandler(responseStream);
handler->setResponseCode(code);
if (mimeType)
handler->setHeader("Content-Type", mimeType);
client.setHandler(handler);
}
void LocalWebserver::setClientRedirectHandler(Client &client, Common::String response, Common::String location, const char *mimeType) {
byte *data = new byte[response.size()];
memcpy(data, response.c_str(), response.size());
Common::MemoryReadStream *stream = new Common::MemoryReadStream(data, response.size(), DisposeAfterUse::YES);
setClientRedirectHandler(client, stream, location, mimeType);
}
void LocalWebserver::setClientRedirectHandler(Client &client, Common::SeekableReadStream *responseStream, Common::String location, const char *mimeType) {
GetClientHandler *handler = new GetClientHandler(responseStream);
handler->setResponseCode(302); //redirect
handler->setHeader("Location", location);
if (mimeType)
handler->setHeader("Content-Type", mimeType);
client.setHandler(handler);
}
namespace {
int hexDigit(char c) {
if ('0' <= c && c <= '9') return c - '0';
if ('A' <= c && c <= 'F') return c - 'A' + 10;
if ('a' <= c && c <= 'f') return c - 'a' + 10;
return -1;
}
}
Common::String LocalWebserver::urlDecode(Common::String value) {
Common::String result = "";
uint32 size = value.size();
for (uint32 i = 0; i < size; ++i) {
if (value[i] == '+') {
result += ' ';
continue;
}
if (value[i] == '%' && i + 2 < size) {
int d1 = hexDigit(value[i + 1]);
int d2 = hexDigit(value[i + 2]);
if (0 <= d1 && d1 < 16 && 0 <= d2 && d2 < 16) {
result += (char)(d1 * 16 + d2);
i = i + 2;
continue;
}
}
result += value[i];
}
return result;
}
namespace {
bool isQueryUnreserved(char c) {
return (
('0' <= c && c <= '9') ||
('A' <= c && c <= 'Z') ||
('a' <= c && c <= 'z') ||
c == '-' || c == '_' || c == '.' || c == '!' ||
c == '~' || c == '*' || c == '\'' || c == '(' || c == ')'
);
}
}
Common::String LocalWebserver::urlEncodeQueryParameterValue(Common::String value) {
//OK chars = alphanum | "-" | "_" | "." | "!" | "~" | "*" | "'" | "(" | ")"
//reserved for query are ";", "/", "?", ":", "@", "&", "=", "+", ","
//that means these must be encoded too or otherwise they could malform the query
Common::String result = "";
char hexChar[16] = { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F' };
for (uint32 i = 0; i < value.size(); ++i) {
char c = value[i];
if (isQueryUnreserved(c))
result += c;
else {
result += '%';
result += hexChar[(c >> 4) & 0xF];
result += hexChar[c & 0xF];
}
}
return result;
}
} // End of namespace Networking
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