1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef BACKENDS_NETWORKING_SDL_NET_READER_H
#define BACKENDS_NETWORKING_SDL_NET_READER_H
#include "common/str.h"
#include "common/hashmap.h"
#include "common/hash-str.h"
namespace Common {
class MemoryReadWriteStream;
class WriteStream;
}
namespace Networking {
enum ReaderState {
RS_NONE,
RS_READING_HEADERS,
RS_READING_CONTENT
};
/**
* This is a helper class for Client.
*
* It parses HTTP request and finds headers
* and content. It also supports POST form/multipart.
*
* One might pass the request even byte by byte,
* Reader will always be able to continue from the
* state it stopped on.
*
* Main headers/content must be read with
* readFirstHeaders() and readFirstContent() methods.
* Further headers/content blocks (POST form/multipart)
* must be read with readBlockHeaders() and readBlockContent().
*
* Main headers and parsed URL components could be accessed
* with special methods after reading.
*
* To use the object, call setContent() and then one of those
* reading methods. It would return whether reading is over
* or not. If reading is over, content stream still could
* contain bytes to read with other methods.
*
* If reading is not over, Reader awaits you to call the
* same reading method when you'd get more content.
*
* If it's over, you should check whether Reader awaits
* more content with noMoreContent() and call the other
* reading method, if it is. When headers are read, one
* must read contents, and vice versa.
*/
class Reader {
ReaderState _state;
Common::MemoryReadWriteStream *_content;
uint32 _bytesLeft;
byte *_window;
uint32 _windowUsed, _windowSize;
Common::MemoryReadWriteStream *_headersStream;
Common::String _headers;
Common::String _method, _path, _query, _anchor;
Common::HashMap<Common::String, Common::String> _queryParameters;
uint32 _contentLength;
Common::String _boundary;
uint32 _availableBytes;
bool _firstBlock;
bool _isBadRequest;
bool _allContentRead;
void cleanup();
bool readAndHandleFirstHeaders(); //true when ended reading
bool readBlockHeadersIntoStream(Common::WriteStream *stream); //true when ended reading
bool readContentIntoStream(Common::WriteStream *stream); //true when ended reading
void handleFirstHeaders(Common::MemoryReadWriteStream *headers);
void parseFirstLine(const Common::String &headers);
void parsePathQueryAndAnchor(Common::String pathToParse);
void parseQueryParameters();
void makeWindow(uint32 size);
void freeWindow();
bool readOneByteInStream(Common::WriteStream *stream, const Common::String &boundary);
byte readOne();
uint32 bytesLeft() const;
public:
static const int32 SUSPICIOUS_HEADERS_SIZE = 1024 * 1024; // 1 MB is really a lot
Reader();
~Reader();
Reader &operator=(Reader &r);
bool readFirstHeaders(); //true when ended reading
bool readFirstContent(Common::WriteStream *stream); //true when ended reading
bool readBlockHeaders(Common::WriteStream *stream); //true when ended reading
bool readBlockContent(Common::WriteStream *stream); //true when ended reading
void setContent(Common::MemoryReadWriteStream *stream);
bool badRequest() const;
bool noMoreContent() const;
Common::String headers() const;
Common::String method() const;
Common::String path() const;
Common::String query() const;
Common::String queryParameter(Common::String name) const;
Common::String anchor() const;
static Common::String readEverythingFromMemoryStream(Common::MemoryReadWriteStream *stream);
};
} // End of namespace Networking
#endif
|