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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#ifndef BACKENDS_NETWORKING_SDL_NET_UPLOADFILECLIENTHANDLER_H
#define BACKENDS_NETWORKING_SDL_NET_UPLOADFILECLIENTHANDLER_H

#include "backends/networking/sdl_net/client.h"
#include "common/stream.h"

namespace Networking {

enum UploadFileHandlerState {
	UFH_READING_CONTENT,
	UFH_READING_BLOCK_HEADERS,
	UFH_READING_BLOCK_CONTENT,
	UFH_ERROR,
	UFH_STOP
};

/**
 * This class handles POST form/multipart upload.
 *
 * handleBlockHeaders() looks for filename and, if it's found,
 * handleBlockContent() saves content into the file with such name.
 *
 * If no file found or other error occurs, it sets
 * default error message handler.
 */

class UploadFileClientHandler: public ClientHandler {
	UploadFileHandlerState _state;
	Common::MemoryReadWriteStream *_headersStream;
	Common::WriteStream *_contentStream;
	Common::String _parentDirectoryPath;
	uint32 _uploadedFiles;

	void handleBlockHeaders(Client *client);
	void handleBlockContent(Client *client);
	void setErrorMessageHandler(Client &client, Common::String message);
	void setSuccessHandler(Client &client);

public:
	UploadFileClientHandler(Common::String parentDirectoryPath);
	virtual ~UploadFileClientHandler();

	virtual void handle(Client *client);
};

} // End of namespace Networking

#endif