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MODULE := backends/platform/3ds
MODULE_OBJS := \
main.o \
shader.shbin.o \
sprite.o \
config.o \
options-dialog.o \
osystem.o \
osystem-graphics.o \
osystem-audio.o \
osystem-events.o
# We don't use rules.mk but rather manually update OBJS and MODULE_DIRS.
MODULE_OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS))
OBJS := $(MODULE_OBJS) $(OBJS)
MODULE_DIRS += $(sort $(dir $(MODULE_OBJS)))
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