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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef CD_MSA_H
#define CD_MSA_H
#include "cdaudio.h"
class MsaCDPlayer : public CDAudio {
public:
MsaCDPlayer(OSystem *sys);
bool init();
void release();
bool poll();
void update();
void play(int track, int num_loops, int start_frame, int duration);
void stop();
void setVolume(int volume);
private:
void initInternal();
OSystem *_sys;
UInt16 _msaRefNum;
UInt32 _volumeLLimit;
UInt32 _volumeRLimit;
// cdrom
AlbumInfoType _msaAlbum;
UInt16 _msaLoops;
UInt32 _msaStopTime;
UInt32 _msaStartFrame;
UInt32 _msaDuration;
UInt16 _msaTrack;
UInt32 _msaTrackStartSu, _msaTrackEndSu;
UInt32 _msaTrackLength;
};
#endif
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