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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "PalmVersion.h"
#include <stdlib.h>
#include "globals.h"
#include "modulesrsc.h"
const char *SCUMMVM_SAVEPATH = "/PALM/Programs/ScummVM/Saved";
void PalmFatalError(const char *err) {
WinSetDrawWindow(WinGetDisplayWindow());
WinPalette(winPaletteSetToDefault,0,0,0);
WinSetBackColor(0);
WinEraseWindow();
FrmCustomAlert(FrmFatalErrorAlert, err, 0,0);
}
void DrawStatus(Boolean show) {
if (OPTIONS_TST(kOptDisableOnScrDisp))
return;
UInt8 x,y;
UInt32 depth, d1;
Boolean d2;
WinScreenMode(winScreenModeGet, &d1, &d1, &depth, &d2);
Int16 color = (show ? gVars->indicator.on : gVars->indicator.off);
if (depth == 8) {
UInt8 *src = (UInt8 *)BmpGetBits(WinGetBitmap(WinGetDisplayWindow()));
src += gVars->screenPitch + 1;
for(y=0; y < 4; y++) {
for(x=0; x < 4; x++)
src[x] = color;
src += gVars->screenPitch;
}
} else if (depth == 16) {
Int16 *src = (Int16 *)BmpGetBits(WinGetBitmap(WinGetDisplayWindow()));
src += gVars->screenPitch + 1;
for(y=0; y < 4; y++) {
for(x=0; x < 4; x++)
src[x] = color;
src += gVars->screenPitch;
}
}
}
#ifndef PALMOS_ARM
// This is now required since some classes are now very big :)
#include "MemGlue.h"
void *operator new(UInt32 size) {
void *ptr = MemGluePtrNew(size);
MemSet(ptr, 0, size);
return ptr;
}
void *operator new [] (UInt32 size) {
void *ptr = MemGluePtrNew(size);
MemSet(ptr, 0, size);
return ptr;
}
#elif defined(COMPILE_OS5) || defined(STDLIB_TRACE_MEMORY)
void *operator new(UInt32 size) {
void *ptr = malloc(size);
MemSet(ptr, 0, size);
return ptr;
}
void *operator new [] (UInt32 size) {
void *ptr = malloc(size);
MemSet(ptr, 0, size);
return ptr;
}
void operator delete(void *ptr) throw() {
if (ptr) free(ptr);
}
void operator delete[](void *ptr) throw() {
if (ptr) free(ptr);
}
#endif
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