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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "be_os5.h"
void OSystem_PalmOS5::render_1x(RectangleType &r, PointType &p) {
Coord o = 0;
if (_overlayVisible) {
uint16 *src = _overlayP;
uint16 *dst = _workScreenP;
MemMove(dst, src, _screenWidth * _screenHeight * 2);
} else {
byte *src = _offScreenP;
uint16 *dst = _workScreenP;
int cnt = _screenWidth * _screenHeight;
o = _current_shake_pos;
do {
*dst++ = _nativePal[*src++];
} while (--cnt);
}
p.x = _screenOffset.x;
p.y = _screenOffset.y + o;
RctSetRectangle(&r, 0, 0, _screenWidth, _screenHeight - o);
}
void OSystem_PalmOS5::render_landscapeAny(RectangleType &r, PointType &p) {
Coord x, y, o = 0;
uint16 *dst = _workScreenP;
if (_overlayVisible) {
for (y = 0; y < _screenDest.h; y++) {
uint16 *src = _overlayP + *(_scaleTableY + y);
for (x = 0; x < _screenDest.w; x++) {
*dst++ = *(src + *(_scaleTableX + x));
}
}
} else {
o = _current_shake_pos;
for (y = 0; y < _screenDest.h; y++) {
byte *src = _offScreenP + *(_scaleTableY + y);
for (x = 0; x < _screenDest.w; x++) {
*dst++ = *(_nativePal + *(src + *(_scaleTableX + x)));
}
}
}
p.x = _screenOffset.x;
p.y = _screenOffset.y + o;
RctSetRectangle(&r, 0, 0, _screenDest.w, _screenDest.h - o);
}
void OSystem_PalmOS5::render_landscape15x(RectangleType &r, PointType &p) {
Coord x, y, o = 0;
uint16 *dst = _workScreenP;
if (_overlayVisible) {
uint16 *src = _overlayP;
for (y = 0; y < 100; y++) {
// draw 2 lines
for (x = 0; x < 320; x++) {
*dst++ = *src++;
*dst++ = *src;
*dst++ = *src++;
}
// copy the second to the next line
MemMove(dst, dst - 480, 480 * 2);
dst += 480;
}
} else {
byte *src = _offScreenP;
o = _current_shake_pos;
for (y = 0; y < 100; y++) {
// draw 2 lines
for (x = 0; x < 320; x++) {
*dst++ = _nativePal[*src++];
*dst++ = _nativePal[*src];
*dst++ = _nativePal[*src++];
}
// copy the second to the next line
MemMove(dst, dst - 480, 480 * 2);
dst += 480;
}
}
p.x = _screenOffset.x;
p.y = _screenOffset.y + o;
RctSetRectangle(&r, 0, 0, 480, 300 - o);
}
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