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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#if defined(__ANDROID__)
#include <sys/time.h>
#include <sys/resource.h>
#include <time.h>
#include <unistd.h>
#include "common/util.h"
#include "common/rect.h"
#include "common/queue.h"
#include "common/mutex.h"
#include "common/events.h"
#include "common/config-manager.h"
#include "backends/keymapper/keymapper.h"
#include "backends/saves/default/default-saves.h"
#include "backends/timer/default/default-timer.h"
#include "backends/platform/android/jni.h"
#include "backends/platform/android/android.h"
const char *android_log_tag = "ScummVM";
// This replaces the bionic libc assert functions with something that
// actually prints the assertion failure before aborting.
extern "C" {
void __assert(const char *file, int line, const char *expr) {
__android_log_assert(expr, android_log_tag,
"Assertion failure: '%s' in %s:%d",
expr, file, line);
}
void __assert2(const char *file, int line, const char *func,
const char *expr) {
__android_log_assert(expr, android_log_tag,
"Assertion failure: '%s' in %s:%d (%s)",
expr, file, line, func);
}
}
#ifdef ANDROID_DEBUG_GL
static const char *getGlErrStr(GLenum error) {
switch (error) {
case GL_INVALID_ENUM:
return "GL_INVALID_ENUM";
case GL_INVALID_VALUE:
return "GL_INVALID_VALUE";
case GL_INVALID_OPERATION:
return "GL_INVALID_OPERATION";
case GL_STACK_OVERFLOW:
return "GL_STACK_OVERFLOW";
case GL_STACK_UNDERFLOW:
return "GL_STACK_UNDERFLOW";
case GL_OUT_OF_MEMORY:
return "GL_OUT_OF_MEMORY";
}
static char buf[40];
snprintf(buf, sizeof(buf), "(Unknown GL error code 0x%x)", error);
return buf;
}
void checkGlError(const char *expr, const char *file, int line) {
GLenum error = glGetError();
if (error != GL_NO_ERROR)
LOGE("GL ERROR: %s on %s (%s:%d)", getGlErrStr(error), expr, file, line);
}
#endif
// floating point. use sparingly
template <class T>
static inline T scalef(T in, float numerator, float denominator) {
return static_cast<float>(in) * numerator / denominator;
}
OSystem_Android::OSystem_Android(int audio_sample_rate, int audio_buffer_size) :
_audio_sample_rate(audio_sample_rate),
_audio_buffer_size(audio_buffer_size),
_screen_changeid(0),
_egl_surface_width(0),
_egl_surface_height(0),
_force_redraw(false),
_game_texture(0),
_overlay_texture(0),
_mouse_texture(0),
_use_mouse_palette(false),
_show_mouse(false),
_show_overlay(false),
_enable_zoning(false),
_savefile(0),
_mixer(0),
_timer(0),
_fsFactory(new POSIXFilesystemFactory()),
_shake_offset(0),
_event_queue_lock(createMutex()) {
}
OSystem_Android::~OSystem_Android() {
ENTER();
delete _savefile;
delete _timer;
delete _mixer;
delete _fsFactory;
deleteMutex(_event_queue_lock);
}
void *OSystem_Android::timerThreadFunc(void *arg) {
OSystem_Android *system = (OSystem_Android *)arg;
DefaultTimerManager *timer = (DefaultTimerManager *)(system->_timer);
// renice this thread to boost the audio thread
if (setpriority(PRIO_PROCESS, 0, 19) < 0)
LOGW("couldn't renice the timer thread");
JNI::attachThread();
struct timespec tv;
tv.tv_sec = 0;
tv.tv_nsec = 100 * 1000 * 1000; // 100ms
while (!system->_timer_thread_exit) {
if (JNI::pause) {
LOGD("timer thread going to sleep");
sem_wait(&JNI::pause_sem);
LOGD("timer thread woke up");
}
timer->handler();
nanosleep(&tv, 0);
}
JNI::detachThread();
return 0;
}
void *OSystem_Android::audioThreadFunc(void *arg) {
JNI::attachThread();
OSystem_Android *system = (OSystem_Android *)arg;
Audio::MixerImpl *mixer = system->_mixer;
uint buf_size = system->_audio_buffer_size;
JNIEnv *env = JNI::getEnv();
jbyteArray bufa = env->NewByteArray(buf_size);
bool paused = true;
byte *buf;
int offset, left, written;
int samples, i;
struct timespec tv_delay;
tv_delay.tv_sec = 0;
tv_delay.tv_nsec = 20 * 1000 * 1000;
uint msecs_full = buf_size * 1000 / (mixer->getOutputRate() * 2 * 2);
struct timespec tv_full;
tv_full.tv_sec = 0;
tv_full.tv_nsec = msecs_full * 1000 * 1000;
bool silence;
uint silence_count = 33;
while (!system->_audio_thread_exit) {
if (JNI::pause) {
JNI::setAudioStop();
paused = true;
silence_count = 33;
LOGD("audio thread going to sleep");
sem_wait(&JNI::pause_sem);
LOGD("audio thread woke up");
}
buf = (byte *)env->GetPrimitiveArrayCritical(bufa, 0);
assert(buf);
samples = mixer->mixCallback(buf, buf_size);
silence = samples < 1;
// looks stupid, and it is, but currently there's no way to detect
// silence-only buffers from the mixer
if (!silence) {
silence = true;
for (i = 0; i < samples; i += 2)
// SID streams constant crap
if (READ_UINT16(buf + i) > 32) {
silence = false;
break;
}
}
env->ReleasePrimitiveArrayCritical(bufa, buf, 0);
if (silence) {
if (!paused)
silence_count++;
// only pause after a while to prevent toggle mania
if (silence_count > 32) {
if (!paused) {
LOGD("AudioTrack pause");
JNI::setAudioPause();
paused = true;
}
nanosleep(&tv_full, 0);
continue;
}
}
if (paused) {
LOGD("AudioTrack play");
JNI::setAudioPlay();
paused = false;
silence_count = 0;
}
offset = 0;
left = buf_size;
written = 0;
while (left > 0) {
written = JNI::writeAudio(env, bufa, offset, left);
if (written < 0) {
LOGE("AudioTrack error: %d", written);
break;
}
// buffer full
if (written < left)
nanosleep(&tv_delay, 0);
offset += written;
left -= written;
}
if (written < 0)
break;
// sleep a little, prepare the next buffer, and run into the
// blocking AudioTrack.write
nanosleep(&tv_delay, 0);
}
JNI::setAudioStop();
env->DeleteLocalRef(bufa);
JNI::detachThread();
return 0;
}
void OSystem_Android::initBackend() {
ENTER();
_main_thread = pthread_self();
ConfMan.setInt("autosave_period", 0);
ConfMan.setBool("FM_high_quality", false);
ConfMan.setBool("FM_medium_quality", true);
// must happen before creating TimerManager to avoid race in
// creating EventManager
setupKeymapper();
// BUG: "transient" ConfMan settings get nuked by the options
// screen. Passing the savepath in this way makes it stick
// (via ConfMan.registerDefault)
_savefile = new DefaultSaveFileManager(ConfMan.get("savepath"));
_timer = new DefaultTimerManager();
gettimeofday(&_startTime, 0);
_mixer = new Audio::MixerImpl(this, _audio_sample_rate);
_mixer->setReady(true);
_timer_thread_exit = false;
pthread_create(&_timer_thread, 0, timerThreadFunc, this);
_audio_thread_exit = false;
pthread_create(&_audio_thread, 0, audioThreadFunc, this);
setupSurface();
_game_texture = new GLESPaletteTexture();
_overlay_texture = new GLES4444Texture();
_mouse_texture = new GLESPaletteATexture();
// renice this thread to boost the audio thread
if (setpriority(PRIO_PROCESS, 0, 19) < 0)
warning("couldn't renice the main thread");
JNI::setReadyForEvents(true);
}
void OSystem_Android::addPluginDirectories(Common::FSList &dirs) const {
ENTER();
JNI::getPluginDirectories(dirs);
}
bool OSystem_Android::hasFeature(Feature f) {
return (f == kFeatureCursorHasPalette ||
f == kFeatureVirtualKeyboard ||
f == kFeatureOverlaySupportsAlpha);
}
void OSystem_Android::setFeatureState(Feature f, bool enable) {
ENTER("%d, %d", f, enable);
switch (f) {
case kFeatureVirtualKeyboard:
_virtkeybd_on = enable;
showVirtualKeyboard(enable);
break;
default:
break;
}
}
bool OSystem_Android::getFeatureState(Feature f) {
switch (f) {
case kFeatureVirtualKeyboard:
return _virtkeybd_on;
default:
return false;
}
}
void OSystem_Android::setupKeymapper() {
#ifdef ENABLE_KEYMAPPER
using namespace Common;
Keymapper *mapper = getEventManager()->getKeymapper();
HardwareKeySet *keySet = new HardwareKeySet();
keySet->addHardwareKey(
new HardwareKey("n", KeyState(KEYCODE_n), "n (vk)",
kTriggerLeftKeyType,
kVirtualKeyboardActionType));
mapper->registerHardwareKeySet(keySet);
Keymap *globalMap = new Keymap("global");
Action *act;
act = new Action(globalMap, "VIRT", "Display keyboard",
kVirtualKeyboardActionType);
act->addKeyEvent(KeyState(KEYCODE_F7, ASCII_F7, 0));
mapper->addGlobalKeymap(globalMap);
mapper->pushKeymap("global");
#endif
}
bool OSystem_Android::pollEvent(Common::Event &event) {
//ENTER();
if (pthread_self() == _main_thread) {
if (_screen_changeid != JNI::surface_changeid) {
if (JNI::egl_surface_width > 0 && JNI::egl_surface_height > 0) {
LOGD("initializing surface");
_game_texture->release();
_overlay_texture->release();
_mouse_texture->release();
JNI::deinitSurface();
setupSurface();
_game_texture->reinit();
_overlay_texture->reinit();
_mouse_texture->reinit();
event.type = Common::EVENT_SCREEN_CHANGED;
return true;
}
LOGD("deinitialiting surface");
_game_texture->release();
_overlay_texture->release();
_mouse_texture->release();
_screen_changeid = JNI::surface_changeid;
JNI::deinitSurface();
}
if (JNI::pause) {
// release some resources
_game_texture->release();
_overlay_texture->release();
_mouse_texture->release();
LOGD("deinitialiting surface");
JNI::deinitSurface();
LOGD("main thread going to sleep");
sem_wait(&JNI::pause_sem);
LOGD("main thread woke up");
}
}
lockMutex(_event_queue_lock);
if (_event_queue.empty()) {
unlockMutex(_event_queue_lock);
return false;
}
event = _event_queue.pop();
unlockMutex(_event_queue_lock);
switch (event.type) {
case Common::EVENT_MOUSEMOVE:
// TODO: only dirty/redraw move bounds
_force_redraw = true;
// fallthrough
case Common::EVENT_LBUTTONDOWN:
case Common::EVENT_LBUTTONUP:
case Common::EVENT_RBUTTONDOWN:
case Common::EVENT_RBUTTONUP:
case Common::EVENT_WHEELUP:
case Common::EVENT_WHEELDOWN:
case Common::EVENT_MBUTTONDOWN:
case Common::EVENT_MBUTTONUP: {
// relative mouse hack
if (event.kbd.flags == 1) {
// Relative (trackball) mouse hack.
const Common::Point& mouse_pos =
getEventManager()->getMousePos();
event.mouse.x += mouse_pos.x;
event.mouse.y += mouse_pos.y;
event.mouse.x = CLIP(event.mouse.x, (int16)0, _show_overlay ?
getOverlayWidth() : getWidth());
event.mouse.y = CLIP(event.mouse.y, (int16)0, _show_overlay ?
getOverlayHeight() : getHeight());
} else {
// Touchscreen events need to be converted
// from device to game coords first.
const GLESTexture *tex;
if (_show_overlay)
tex = _overlay_texture;
else
tex = _game_texture;
event.mouse.x = scalef(event.mouse.x, tex->width(),
_egl_surface_width);
event.mouse.y = scalef(event.mouse.y, tex->height(),
_egl_surface_height);
event.mouse.x -= _shake_offset;
}
break;
}
default:
break;
}
return true;
}
void OSystem_Android::pushEvent(const Common::Event& event) {
lockMutex(_event_queue_lock);
// Try to combine multiple queued mouse move events
if (event.type == Common::EVENT_MOUSEMOVE &&
!_event_queue.empty() &&
_event_queue.back().type == Common::EVENT_MOUSEMOVE) {
Common::Event tail = _event_queue.back();
if (event.kbd.flags) {
// relative movement hack
tail.mouse.x += event.mouse.x;
tail.mouse.y += event.mouse.y;
} else {
// absolute position, clear relative flag
tail.kbd.flags = 0;
tail.mouse.x = event.mouse.x;
tail.mouse.y = event.mouse.y;
}
} else {
_event_queue.push(event);
}
unlockMutex(_event_queue_lock);
}
uint32 OSystem_Android::getMillis() {
timeval curTime;
gettimeofday(&curTime, 0);
return (uint32)(((curTime.tv_sec - _startTime.tv_sec) * 1000) + \
((curTime.tv_usec - _startTime.tv_usec) / 1000));
}
void OSystem_Android::delayMillis(uint msecs) {
usleep(msecs * 1000);
}
OSystem::MutexRef OSystem_Android::createMutex() {
pthread_mutexattr_t attr;
pthread_mutexattr_init(&attr);
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
pthread_mutex_t *mutex = new pthread_mutex_t;
if (pthread_mutex_init(mutex, &attr) != 0) {
warning("pthread_mutex_init() failed");
delete mutex;
return 0;
}
return (MutexRef)mutex;
}
void OSystem_Android::lockMutex(MutexRef mutex) {
if (pthread_mutex_lock((pthread_mutex_t *)mutex) != 0)
warning("pthread_mutex_lock() failed");
}
void OSystem_Android::unlockMutex(MutexRef mutex) {
if (pthread_mutex_unlock((pthread_mutex_t *)mutex) != 0)
warning("pthread_mutex_unlock() failed");
}
void OSystem_Android::deleteMutex(MutexRef mutex) {
pthread_mutex_t *m = (pthread_mutex_t *)mutex;
if (pthread_mutex_destroy(m) != 0)
warning("pthread_mutex_destroy() failed");
else
delete m;
}
void OSystem_Android::quit() {
ENTER();
JNI::setReadyForEvents(false);
_audio_thread_exit = true;
pthread_join(_audio_thread, 0);
_timer_thread_exit = true;
pthread_join(_timer_thread, 0);
delete _game_texture;
delete _overlay_texture;
delete _mouse_texture;
JNI::deinitSurface();
}
void OSystem_Android::setWindowCaption(const char *caption) {
ENTER("%s", caption);
JNI::setWindowCaption(caption);
}
void OSystem_Android::displayMessageOnOSD(const char *msg) {
ENTER("%s", msg);
JNI::displayMessageOnOSD(msg);
}
void OSystem_Android::showVirtualKeyboard(bool enable) {
ENTER("%d", enable);
JNI::showVirtualKeyboard(enable);
}
Common::SaveFileManager *OSystem_Android::getSavefileManager() {
assert(_savefile);
return _savefile;
}
Audio::Mixer *OSystem_Android::getMixer() {
assert(_mixer);
return _mixer;
}
Common::TimerManager *OSystem_Android::getTimerManager() {
assert(_timer);
return _timer;
}
void OSystem_Android::getTimeAndDate(TimeDate &td) const {
struct tm tm;
const time_t curTime = time(0);
localtime_r(&curTime, &tm);
td.tm_sec = tm.tm_sec;
td.tm_min = tm.tm_min;
td.tm_hour = tm.tm_hour;
td.tm_mday = tm.tm_mday;
td.tm_mon = tm.tm_mon;
td.tm_year = tm.tm_year;
}
FilesystemFactory *OSystem_Android::getFilesystemFactory() {
return _fsFactory;
}
void OSystem_Android::addSysArchivesToSearchSet(Common::SearchSet &s,
int priority) {
ENTER("");
JNI::addSysArchivesToSearchSet(s, priority);
}
void OSystem_Android::logMessage(LogMessageType::Type type,
const char *message) {
switch (type) {
case LogMessageType::kDebug:
__android_log_write(ANDROID_LOG_DEBUG, android_log_tag, message);
break;
case LogMessageType::kWarning:
__android_log_write(ANDROID_LOG_WARN, android_log_tag, message);
break;
case LogMessageType::kError:
__android_log_write(ANDROID_LOG_ERROR, android_log_tag, message);
break;
}
}
#ifdef DYNAMIC_MODULES
void AndroidPluginProvider::addCustomDirectories(Common::FSList &dirs) const {
((OSystem_Android *)g_system)->addPluginDirectories(dirs);
}
#endif
#endif
|