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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef BADA_FILESYSTEM_H
#define BADA_FILESYSTEM_H
#include <FBaseString.h>
#include <FBaseUtilStringUtil.h>
#include <FIoDirectory.h>
#include <FIoFile.h>
#include "config.h"
#include "common/scummsys.h"
#include "common/stream.h"
#include "backends/fs/abstract-fs.h"
using namespace Osp::Io;
using namespace Osp::Base;
using namespace Osp::Base::Utility;
/**
* Implementation of the ScummVM file system API based on BADA.
*
* Parts of this class are documented in the base interface class, AbstractFSNode.
*/
class BadaFilesystemNode : public AbstractFSNode {
public:
/**
* Creates a BadaFilesystemNode for a given path.
*
* @param path the path the new node should point to.
*/
BadaFilesystemNode(const Common::String &path);
Common::String getDisplayName() const { return _displayName; }
Common::String getName() const { return _displayName; }
Common::String getPath() const { return _path; }
bool exists() const;
bool isDirectory() const;
bool isReadable() const;
bool isWritable() const;
AbstractFSNode *getChild(const Common::String &n) const;
bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
AbstractFSNode *getParent() const;
Common::SeekableReadStream *createReadStream();
Common::WriteStream *createWriteStream();
protected:
BadaFilesystemNode(const Common::String &root,
const Common::String &p);
void init(const Common::String &nodePath);
Common::String _displayName;
Common::String _path;
String _unicodePath;
bool _isValid;
bool _isVirtualDir;
FileAttributes _attr;
};
#endif
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