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srcdir ?= .
DEPDIR := .deps
#DYNAMIC_MODULES = 1
libndsdir = $(DEVKITPRO)/libnds
#libndsdir = /home/neil/devkitpror21/libnds
# Select the build by setting SCUMM_BUILD to a,b,c,d,e,f or g.
# Anything else gets build a.
ifeq ($(SCUMM_BUILD),h)
DS_BUILD_H = 1
else
ifeq ($(SCUMM_BUILD),g)
DS_BUILD_G = 1
else
ifeq ($(SCUMM_BUILD),f)
DS_BUILD_F = 1
else
ifeq ($(SCUMM_BUILD),e)
DS_BUILD_E = 1
else
ifeq ($(SCUMM_BUILD),d)
DS_BUILD_D = 1
else
ifeq ($(SCUMM_BUILD),c)
DS_BUILD_C = 1
else
ifeq ($(SCUMM_BUILD),b)
DS_BUILD_B = 1
else
DS_BUILD_A = 1
endif
endif
endif
endif
endif
endif
endif
# To do:
# - FAT cache?
# Uncomment the following line to build in support for MP3 audio
# using libmad:
ifdef DS_BUILD_F
# TODO: Fix this. When libmad is compiled in, the Kyrandia resource loading
# searches through it's entire index to find an mp3 each time a voice sample is requested
# this causes a nasty pause.
else
ifdef DS_BUILD_E
# TODO: Inherit the earth uses so much RAM that I have removed libmad in order to
# claw some back.
else
USE_MAD = 1
endif
endif
# Uncomment the following line to enable support for the
# ace DS Debugger (remembering to make the same change in the arm7 makefile):
#USE_DEBUGGER = 1
# Uncomment the following line to enable the profiler
#USE_PROFILER = 1
# NOTE: The header and libs for the debugger is assumed to be in the libnds
# folder.
vpath %.h $(srcdir)
vpath %.cpp $(srcdir)
vpath %.c $(srcdir)
vpath %.m $(srcdir)
vpath %.asm $(srcdir)
vpath %.s $(srcdir)
# Command to build libmad is:
# ./configure --host=arm-elf --enable-speed --enable-sso -enable-fpm=arm CFLAGS='-specs=ds_arm9.specs -mthumb-interwork'
#
# I actually had to use
# ./configure --host=arm-elf --enable-speed --enable-sso -enable-fpm=arm CFLAGS='-specs=ds_arm9.specs -mthumb-interwork' LDFLAGS='C:/Progra~1/devkitpro/libnds/lib/libnds9.a' --disable-shared --disable-debugging
ARM = 1
USE_ARM_SOUND_ASM = 1
USE_ARM_COSTUME_ASM = 1
ifdef DS_BUILD_A
DEFINES = -DDS_SCUMM_BUILD -DDS_BUILD_A -DUSE_ARM_GFX_ASM -DUSE_ARM_COSTUME_ASM
LOGO = logoa.bmp
ENABLE_SCUMM = STATIC_PLUGIN
DEFINES += -DENABLE_SCUMM=STATIC_PLUGIN
MODULES += engines/scumm
USE_ARM_GFX_ASM = 1
BUILD=scummvm-A
endif
ifdef DS_BUILD_B
DEFINES = -DDS_NON_SCUMM_BUILD -DDS_BUILD_B
LOGO = logob.bmp
ENABLE_SKY = STATIC_PLUGIN
ENABLE_QUEEN = STATIC_PLUGIN
BUILD=scummvm-B
endif
ifdef DS_BUILD_C
DEFINES = -DDS_NON_SCUMM_BUILD -DDS_BUILD_C
LOGO = logoc.bmp
ENABLE_AGOS = STATIC_PLUGIN
BUILD=scummvm-C
endif
ifdef DS_BUILD_D
DEFINES = -DDS_NON_SCUMM_BUILD -DDS_BUILD_D
LOGO = logod.bmp
ENABLE_GOB = STATIC_PLUGIN
ENABLE_CINE = STATIC_PLUGIN
ENABLE_AGI = STATIC_PLUGIN
BUILD=scummvm-D
endif
ifdef DS_BUILD_E
DEFINES = -DDS_NON_SCUMM_BUILD -DDS_BUILD_E
LOGO = logoe.bmp
ENABLE_SAGA = STATIC_PLUGIN
BUILD=scummvm-E
endif
ifdef DS_BUILD_F
DEFINES = -DDS_NON_SCUMM_BUILD -DDS_BUILD_F
LOGO = logof.bmp
ENABLE_KYRA = STATIC_PLUGIN
BUILD=scummvm-F
endif
ifdef DS_BUILD_G
DEFINES = -DDS_NON_SCUMM_BUILD -DDS_BUILD_G
LOGO = logog.bmp
ENABLE_LURE = STATIC_PLUGIN
BUILD=scummvm-G
endif
ifdef DS_BUILD_H
DEFINES = -DDS_NON_SCUMM_BUILD -DDS_BUILD_H
LOGO = logog.bmp
ENABLE_PARALLACTION = STATIC_PLUGIN
BUILD=scummvm-H
endif
ARM7BIN := -7 $(CURDIR)/../../arm7/arm7.bin
ICON := -b ../../../logo.bmp "ScummVM;By Neil Millstone;"
CC = arm-eabi-gcc
CXX = arm-eabi-g++
CFLAGS = -Wno-multichar -Wall\
-Wno-multichar -mcpu=arm9tdmi -mtune=arm9tdmi \
-mcpu=arm9tdmi -mtune=arm9tdmi -fomit-frame-pointer\
-mthumb-interwork -DUSE_ARM_COSTUME_ASM=1
# -ffast-math
ifdef USE_DEBUGGER
DEFINES += -DUSE_DEBUGGER
CFLAGS += -g
endif
ifdef USE_PROFILER
CFLAGS += -mpoke-function-name -finstrument-functions -g
DEFINES += -DUSE_PROFILER
endif
CXXFLAGS= $(CFLAGS) -Wno-non-virtual-dtor -Wno-unknown-pragmas -Wno-reorder \
-fno-exceptions -fno-rtti -mthumb-interwork -ffunction-sections -fdata-sections
# -mthumb
# -fno-gcse\
# -fno-schedule-insns2
# -fno-inline-functions-called-once\
# -fno-gcse-lm\
# -fno-rerun-cse-after-loop\
# -fno-cse-follow-jumps -fno-cse-skip-blocks\
ASFLAGS = -mcpu=arm9tdmi -mthumb-interwork
DEFINES += -D__DS__ -DNDS -DARM9 -DNONSTANDARD_PORT -DDISABLE_FANCY_THEMES -DDISABLE_DEFAULT_SAVEFILEMANAGER -DARM
ifdef USE_MAD
DEFINES += -DUSE_MAD
endif
LDFLAGS = -specs=ds_arm9.specs -mthumb-interwork -Wl,--wrap,time -mno-fpu -Wl,-Map,map.txt -Wl,--gc-sections
INCLUDES= -I$(portdir)/$(BUILD) -I$(srcdir) -I$(srcdir)/engines \
-I$(portdir)/data -I$(portdir)/../commoninclude \
-I$(portdir)/source -I$(portdir)/source/mad -I$(portdir)/source/libcartreset \
-I$(libndsdir)/include -include $(srcdir)/common/scummsys.h
LIBS = -lm -L$(libndsdir)/lib -L$(portdir)/lib -lnds9
ifdef USE_MAD
LIBS += -lmad
endif
ifdef USE_DEBUGGER
LIBS += -ldsdebugger -ldswifi9
endif
#-Lscumm -lscumm -Lbase -lbase -Lcommon -lcommon -Lgraphics -lgraphics -Lgui -lgui -Lsound -lsound
EXECUTABLE = scummvm.elf
PLUGIN_PREFIX =
PLUGIN_SUFFIX = .plg
PLUGIN_EXTRA_DEPS = plugin.x plugin.syms scummvm.elf
PLUGIN_LDFLAGS = -nostartfiles -Wl,-q,-Tplugin.x,--just-symbols,scummvm.elf,--retain-symbols-file,plugin.syms -L$(ronindir)/lib
MKDIR = mkdir -p
RM = rm -f
RM_REC = rm -rf
AR = arm-eabi-ar cru
RANLIB = arm-eabi-ranlib
OBJCOPY = arm-eabi-objcopy
AS = arm-eabi-as
HAVE_GCC3 = true
DISABLE_SCALERS = true
ifdef DYNAMIC_MODULES
DEFINES += -DDYNAMIC_MODULES
PRE_OBJS_FLAGS = -Wl,--whole-archive
POST_OBJS_FLAGS = -Wl,--no-whole-archive
endif
PORT_OBJS := $(portdir)/source/blitters_arm.o $(portdir)/source/cdaudio.o $(portdir)/source/dsmain.o \
$(portdir)/../../../fs/ds/ds-fs.o $(portdir)/source/gbampsave.o $(portdir)/source/scummhelp.o\
$(portdir)/source/osystem_ds.o $(portdir)/source/portdefs.o $(portdir)/source/ramsave.o\
$(portdir)/source/scummconsole.o $(portdir)/source/touchkeyboard.o $(portdir)/source/zipreader.o\
$(portdir)/source/dsoptions.o $(portdir)/source/keys.o $(portdir)/source/wordcompletion.o
ifdef USE_PROFILER
PORT_OBJS += $(portdir)/source/profiler/cyg-profile.o
endif
DATA_OBJS := $(portdir)/data/icons.o $(portdir)/data/keyboard.o $(portdir)/data/keyboard_pal.o $(portdir)/data/default_font.o $(portdir)/data/8x8font_tga.o
COMPRESSOR_OBJS :=
#$(portdir)/source/compressor/lz.o
FAT_OBJS := $(portdir)/source/fat/disc_io.o $(portdir)/source/fat/gba_nds_fat.o\
$(portdir)/source/fat/io_fcsr.o $(portdir)/source/fat/io_m3cf.o\
$(portdir)/source/fat/io_mpcf.o $(portdir)/source/fat/io_sccf.o\
$(portdir)/source/fat/io_m3sd.o\
$(portdir)/source/fat/io_nmmc.o $(portdir)/source/fat/io_scsd.o \
$(portdir)/source/fat/io_scsd_asm.o \
$(portdir)/source/fat/io_njsd.o \
$(portdir)/source/fat/io_mmcf.o \
$(portdir)/source/fat/io_sd_common.o \
$(portdir)/source/fat/io_m3_common.o \
$(portdir)/source/fat/io_dldi.o \
$(portdir)/source/fat/m3sd.o
# $(portdir)/source/fat/io_cf_common.o $(portdir)/source/fat/io_m3_common.o\
# $(portdir)/source/fat/io_sd_common.o $(portdir)/source/fat/io_scsd_s.o \
# $(portdir)/source/fat/io_sc_common.o $(portdir)/source/fat/io_sd_common.o
LIBCARTRESET_OBJS :=
#$(portdir)/source/libcartreset/cartreset.o
# Files in this list will be optimisied for speed, otherwise they will be optimised for space
OPTLIST := actor.cpp ds_main.cpp osystem_ds.cpp blitters.cpp fmopl.cpp rate.cpp mixer.cpp isomap.cpp image.cpp gfx.cpp sprite.cpp actor_path.cpp actor_walk.cpp
#OPTLIST :=
# Compiler options for files which should be optimised for speed
OPT_SPEED := -O3
# Compiler options for files which should be optimised for space
OPT_SIZE := -Os
#-mthumb -fno-gcse -fno-schedule-insns2
OBJS := $(DATA_OBJS) $(LIBCARTRESET_OBJS) $(PORT_OBJS) $(COMPRESSOR_OBJS) $(FAT_OBJS)
MODULE_DIRS += .
ndsall:
@[ -d $(BUILD) ] || mkdir -p $(BUILD)
make -C ./$(BUILD) -f ../makefile scummvm.nds
include $(srcdir)/Makefile.common
semiclean:
$(RM) $(portdir)/source/dsoptions.o $(portdir)/source/dsmain.o $(FAT_OBJS) $(DATA_OBJS) $(portdir)/source/wordcompletion.o $(portdir)/source/dsoptions.o
clean:
$(RM) $(OBJS) $(EXECUTABLE)
rm -fr $(BUILD)
plugin_dist :
find . -name '*.plg' | while read p; do \
sh-elf-strip -g -o "`basename \"$$p\" | tr '[:lower:]' '[:upper:]'`" "$$p"; \
done
dist : SCUMMVM.BIN plugins plugin_dist
#---------------------------------------------------------------------------------
# canned command sequence for binary data
#---------------------------------------------------------------------------------
#define bin2o
# bin2s $< | $(AS) -mthumb -mthumb-interwork -o $(@)
# echo "extern const u8" `(echo $(<F) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_raw_end[];" > `(echo $(<F) | tr . _)`.h
# echo "extern const u8" `(echo $(<F) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_raw[];" >> `(echo $(<F) | tr . _)`.h
# echo "extern const u32" `(echo $(<F) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_raw_size";" >> `(echo $(<F) | tr . _)`.h
#endef
define bin2o
bin2s $< | $(AS) -mthumb -mthumb-interwork -o $(@)
echo "extern const u8" `(echo $(<F) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(<F) | tr . _)`.h
echo "extern const u8" `(echo $(<F) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(<F) | tr . _)`.h
echo "extern const u32" `(echo $(<F) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(<F) | tr . _)`.h
endef
#define bin2o
# @echo $(*)
# cp $(<) $(*).tmp
# $(OBJCOPY) -I binary -O elf32-littlearm -B arm \
# --rename-section .data=.rodata \
# --redefine-sym _binary_$(subst .,_,$(subst /,_,$(*)))_tmp_start=$(notdir $*)\
# --redefine-sym _binary_$(subst .,_,$(subst /,_,$(*)))_tmp_end=$(notdir $*)_end\
# $(*).tmp $(@)
# echo "extern const u8" $(notdir $*)"[] __attribute__ ((aligned (4)));" > $(*).h
# echo "extern const u32" $(notdir $(*))_size[]";" >> $(*).h
#
# echo $(*).h
# rm $(*).tmp
#endef
##############
# Replacement rule for the one in makefile.common
##############
%.o: %.cpp
# echo !!!!!!!!!!!! $(notdir $<)
# ifeq ( $(notdir $<), $(findstring $(notdir $<), $(OPTLIST)) )
# OPTFLAG=-O3
# else
# OPTFLAG=-Os
# endif
# export OPTFLAG = ;
# echo !!!!!!!! $(OPTFLAG)
$(MKDIR) $(*D)/$(DEPDIR)
$(CXX) -Wp,-MMD,"$(*D)/$(DEPDIR)/$(*F).d",-MQ,"$@",-MP $(if $(findstring $(notdir $<), $(OPTLIST)), $(OPT_SPEED), $(OPT_SIZE)) $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $*.o
#---------------------------------------------------------------------------------
#---------------------------------------------------------------------------------
%.o : %.pcx
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
#---------------------------------------------------------------------------------
%.o : %.bin
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
#---------------------------------------------------------------------------------
%.o : %.raw
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
#---------------------------------------------------------------------------------
%.o : %.pal
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
#---------------------------------------------------------------------------------
%.o : %.map
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
#---------------------------------------------------------------------------------
%.o : %.mdl
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
#---------------------------------------------------------------------------------
%.nds: %.bin
@echo ndstool -c $@ -9 scummvm.bin $(ARM7BIN) -b ../../$(LOGO) "$(shell basename $@);ScummVM $(VERSION);DS Port"
ndstool -c $@ -9 scummvm.bin $(ARM7BIN) -b ../../$(LOGO) "$(shell basename $@);ScummVM $(VERSION);DS Port"
dsbuild $@ -l ../ndsloader.bin
padbin 16 $(basename $@).ds.gba
#---------------------------------------------------------------------------------
# FIXME: The following rule hardcodes the input & output filename -- shouldn't it use $< and $@ instead?
%.bin: %.elf
$(OBJCOPY) -S scummvm.elf scummvm-stripped.elf
$(OBJCOPY) -O binary scummvm-stripped.elf scummvm.bin
#%.o: %.s
# $(MKDIR) $(*D)/$(DEPDIR)
# $(CXX) -Wp,-MMD,"$(*D)/$(DEPDIR)/$(*F).d",-MQ,"$@",-MP $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $*.o
|