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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
#ifndef _OSYSTEM_DS_H_
#define _OSYSTEM_DS_H_
#include "common/system.h"
#include "common/events.h"
#include "nds.h"
#include "ramsave.h"
#include "gbampsave.h"
#include "backends/saves/default/default-saves.h"
#include "backends/timer/default/default-timer.h"
#include "sound/mixer.h"
#include "graphics/surface.h"
class DSAudioMixer : public Audio::Mixer {
};
class DSTimerManager : public DefaultTimerManager {
};
class OSystem_DS : public OSystem {
protected:
int eventNum;
int lastPenFrame;
Common::Event eventQueue[96];
int queuePos;
DSSaveFileManager saveManager;
GBAMPSaveFileManager mpSaveManager;
DSAudioMixer* _mixer;
DSTimerManager* _timer;
Graphics::Surface _framebuffer;
bool _frameBufferExists;
static OSystem_DS* _instance;
Graphics::Surface* createTempFrameBuffer();
public:
typedef void (*SoundProc)(void *param, byte *buf, int len);
typedef int (*TimerProc)(int interval);
OSystem_DS();
virtual ~OSystem_DS();
static OSystem_DS *instance() { return _instance; }
virtual bool hasFeature(Feature f);
virtual void setFeatureState(Feature f, bool enable);
virtual bool getFeatureState(Feature f);
virtual const GraphicsMode *getSupportedGraphicsModes() const;
virtual int getDefaultGraphicsMode() const;
virtual bool setGraphicsMode(int mode);
bool setGraphicsMode(const char *name);
virtual int getGraphicsMode() const;
virtual void initSize(uint width, uint height);
virtual int16 getHeight();
virtual int16 getWidth();
virtual void setPalette(const byte *colors, uint start, uint num);
virtual void grabPalette(unsigned char* colors, uint start, uint num);
virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
virtual void updateScreen();
virtual void setShakePos(int shakeOffset);
virtual void showOverlay();
virtual void hideOverlay();
virtual void clearOverlay();
virtual void grabOverlay(OverlayColor *buf, int pitch);
virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
virtual int16 getOverlayHeight();
virtual int16 getOverlayWidth();
inline virtual OverlayColor RGBToColor(uint8 r, uint8 g, uint8 b);
inline virtual void colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b);
virtual bool showMouse(bool visible);
virtual void warpMouse(int x, int y);
virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor = 255, int targetCursorScale = 1);
virtual bool pollEvent(Common::Event &event);
virtual uint32 getMillis();
virtual void delayMillis(uint msecs);
virtual void getTimeAndDate(struct tm &t) const;
virtual MutexRef createMutex(void);
virtual void lockMutex(MutexRef mutex);
virtual void unlockMutex(MutexRef mutex);
virtual void deleteMutex(MutexRef mutex);
virtual int getOutputSampleRate() const;
virtual bool openCD(int drive);
virtual bool pollCD();
virtual void playCD(int track, int num_loops, int start_frame, int duration);
virtual void stopCD();
virtual void updateCD();
virtual void quit();
virtual void setWindowCaption(const char *caption);
virtual void displayMessageOnOSD(const char *msg);
virtual Common::SaveFileManager *getSavefileManager();
void addEvent(Common::Event& e);
bool isEventQueueEmpty() { return queuePos == 0; }
virtual bool grabRawScreen(Graphics::Surface* surf);
virtual void setFocusRectangle(const Common::Rect& rect);
virtual void clearFocusRectangle();
virtual void initBackend();
virtual Graphics::Surface *lockScreen();
virtual void unlockScreen();
virtual Audio::Mixer* getMixer() { return _mixer; }
virtual Common::TimerManager* getTimerManager() { return _timer; }
static int timerHandler(int t);
virtual void addAutoComplete(const char *word);
virtual void clearAutoComplete();
virtual void setCharactersEntered(int count);
FilesystemFactory *getFilesystemFactory();
};
static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
{0, 0, 0},
};
OverlayColor OSystem_DS::RGBToColor(uint8 r, uint8 g, uint8 b)
{
return 0x8000 | (r >> 3) | ((g >> 3) << 5) | ((b >> 3) << 10);
//consolePrintf("rgbtocol\n");
//return 0;
}
void OSystem_DS::colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b)
{
r = (color & 0x001F) << 3;
g = ((color & 0x03E0) >> 5) << 3;
b = ((color & 0x7C00) >> 10) << 3;
//consolePrintf("coltorgb\n");
}
#endif
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