aboutsummaryrefslogtreecommitdiff
path: root/backends/platform/ds/arm9/source/scummconsole.h
blob: f7aa30f12544f204c6ff46bae9b716e1b02ab8a2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
//////////////////////////////////////////////////////////////////////
//
// consol.h --provides basic consol type print functionality
//
// version 0.1, February 14, 2005
//
//  Copyright (C) 2005 Michael Noland (joat) and Jason Rogers (dovoto)
//
//  This software is provided 'as-is', without any express or implied
//  warranty.  In no event will the authors be held liable for any
//  damages arising from the use of this software.
//
//  Permission is granted to anyone to use this software for any
//  purpose, including commercial applications, and to alter it and
//  redistribute it freely, subject to the following restrictions:
//
//  1. The origin of this software must not be misrepresented; you
//     must not claim that you wrote the original software. If you use
//     this software in a product, an acknowledgment in the product
//     documentation would be appreciated but is not required.
//  2. Altered source versions must be plainly marked as such, and
//     must not be misrepresented as being the original software.
//  3. This notice may not be removed or altered from any source
//     distribution.
//
// Changelog:
//   0.1: First version
//	 0.2: Fixed sprite mapping bug.  1D mapping should work now.
//			Changed some register defines for consistency.
//
//////////////////////////////////////////////////////////////////////
#ifndef CONSOLE_H2
#define CONSOLE_H2

#define CONSOLE_USE_COLOR255 16

#include "portdefs.h"

#ifdef __cplusplus
extern "C" {
#endif

void poo(u8 p);

void consoleInit(u16* font, u16* charBase, u16 numCharacters, u8 charStart, u16* map, u8 pal, u8 bitDepth);
void consoleInitDefault(u16* map, u16* charBase, u8 bitDepth);

int consolePrintf(const char* s, ...);

void consolePrintSet(int x, int y);

void consolePrintChar(char c);

void consolePutString(int x, int y, char* s);
void consolePutInt(int x, int y, int d);
void consolePutX(int x, int y, int d);
void consolePutChar(int x, int y, char c);
void consolePutBin(int x, int y, int b);

void consoleClear(void);

#ifdef __cplusplus
}
#endif

#endif