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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#ifndef SCUMMVM_IPC_INCLUDE
#define SCUMMVM_IPC_INCLUDE
//////////////////////////////////////////////////////////////////////
#include <nds/ndstypes.h>
#include <nds/ipc.h>
//////////////////////////////////////////////////////////////////////
typedef struct sTransferSoundData {
//---------------------------------------------------------------------------------
const void *data;
u32 len;
u32 rate;
u8 vol;
u8 pan;
u8 format;
u8 PADDING;
} TransferSoundData, * pTransferSoundData;
//---------------------------------------------------------------------------------
typedef struct sTransferSound {
//---------------------------------------------------------------------------------
TransferSoundData data[16];
u8 count;
u8 PADDING[3];
} TransferSound, * pTransferSound;
typedef struct _adpcmBuffer {
u8* buffer[8];
bool filled[8];
u8* arm7Buffer[8];
bool arm7Dirty[8];
bool semaphore;
} adpcmBuffer;
//////////////////////////////////////////////////////////////////////
typedef struct scummvmTransferRegion {
uint32 heartbeat; // counts frames
int16 touchX, touchY; // TSC X, Y
int16 touchXpx, touchYpx; // TSC X, Y pixel values
int16 touchZ1, touchZ2; // TSC x-panel measurements
uint16 tdiode1, tdiode2; // TSC temperature diodes
uint32 temperature; // TSC computed temperature
uint16 buttons; // X, Y, /PENIRQ buttons
union {
uint8 curtime[8]; // current time response from RTC
struct {
u8 rtc_command;
u8 rtc_year; //add 2000 to get 4 digit year
u8 rtc_month; //1 to 12
u8 rtc_day; //1 to (days in month)
u8 rtc_incr;
u8 rtc_hours; //0 to 11 for AM, 52 to 63 for PM
u8 rtc_minutes; //0 to 59
u8 rtc_seconds; //0 to 59
};
};
uint16 battery; // battery life ?? hopefully. :)
uint16 aux; // i have no idea...
pTransferSound soundData;
adpcmBuffer adpcm;
// Don't rely on these below, will change or be removed in the future
vuint32 mailAddr;
vuint32 mailData;
vuint8 mailRead;
vuint8 mailBusy;
vuint32 mailSize;
bool performArm9SleepMode;
u32 test;
int tweak;
bool tweakChanged;
// bool fillSoundFirstHalf;
// bool fillSoundSecondHalf;
// These are used for ScummVMs sound output
bool fillNeeded[4];
int playingSection;
bool reset;
// Streaming sound
bool streamFillNeeded[4];
int streamPlayingSection;
} scummTransferRegion, * pscummTransferRegion;
//////////////////////////////////////////////////////////////////////
#undef IPC
#define IPC ((scummTransferRegion volatile *)(0x027FF000))
#endif
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