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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
/*
* GP2X: Main backend.
*
*/
#include "backends/platform/gp2x/gp2x-common.h"
#include "backends/platform/gp2x/gp2x-hw.h"
#include "backends/platform/gp2x/gp2x-mem.h"
#include "common/archive.h"
#include "common/config-manager.h"
#include "common/debug.h"
#include "common/EventRecorder.h"
#include "common/events.h"
#include "common/util.h"
#include "common/file.h"
#include "base/main.h"
#include "backends/saves/default/default-saves.h"
#include "backends/timer/default/default-timer.h"
#include "backends/plugins/posix/posix-provider.h"
#include "sound/mixer_intern.h"
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <limits.h>
#include <errno.h>
#include <sys/stat.h>
#include <time.h> // for getTimeAndDate()
// Disable for normal serial logging.
#define DUMP_STDOUT
#define SAMPLES_PER_SEC 11025
//#define SAMPLES_PER_SEC 22050
//#define SAMPLES_PER_SEC 44100
#define DEFAULT_CONFIG_FILE ".scummvmrc"
#include "backends/fs/posix/posix-fs-factory.h"
static Uint32 timer_handler(Uint32 interval, void *param) {
((DefaultTimerManager *)param)->handler();
return interval;
}
int main(int argc, char *argv[]) {
g_system = new OSystem_GP2X();
assert(g_system);
#ifdef DYNAMIC_MODULES
PluginManager::instance().addPluginProvider(new POSIXPluginProvider());
#endif
// Invoke the actual ScummVM main entry point:
int res = scummvm_main(argc, argv);
g_system->quit();
return res;
}
OSystem *OSystem_GP2X_create() {
return new OSystem_GP2X();
}
void OSystem_GP2X::initBackend() {
assert(!_inited);
ConfMan.setInt("joystick_num", 0);
int joystick_num = ConfMan.getInt("joystick_num");
uint32 sdlFlags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER | SDL_INIT_EVENTTHREAD;
if (ConfMan.hasKey("disable_sdl_parachute"))
sdlFlags |= SDL_INIT_NOPARACHUTE;
if (joystick_num > -1)
sdlFlags |= SDL_INIT_JOYSTICK;
if (SDL_Init(sdlFlags) == -1) {
error("Could not initialize SDL: %s", SDL_GetError());
}
// Setup default save path to be workingdir/saves
#ifndef PATH_MAX
#define PATH_MAX 255
#endif
char savePath[PATH_MAX+1];
char workDirName[PATH_MAX+1];
if (getcwd(workDirName, PATH_MAX) == NULL) {
error("Could not obtain current working directory");
} else {
printf("Current working directory: %s\n", workDirName);
}
strcpy(savePath, workDirName);
strcat(savePath, "/saves");
printf("Current save directory: %s\n", savePath);
struct stat sb;
if (stat(savePath, &sb) == -1)
if (errno == ENOENT) // Create the dir if it does not exist
if (mkdir(savePath, 0755) != 0)
warning("mkdir for '%s' failed", savePath);
ConfMan.registerDefault("savepath", savePath);
#ifdef DUMP_STDOUT
// The GP2X has a serial console but most users do not use this so we
// output all our STDOUT and STDERR to files for debug purposes.
char STDOUT_FILE[PATH_MAX+1];
char STDERR_FILE[PATH_MAX+1];
strcpy(STDOUT_FILE, workDirName);
strcpy(STDERR_FILE, workDirName);
strcat(STDOUT_FILE, "/scummvm.stdout.txt");
strcat(STDERR_FILE, "/scummvm.stderr.txt");
/* Flush the output in case anything is queued */
fclose(stdout);
fclose(stderr);
/* Redirect standard input and standard output */
FILE *newfp = freopen(STDOUT_FILE, "w", stdout);
if (newfp == NULL) {
#if !defined(stdout)
stdout = fopen(STDOUT_FILE, "w");
#else
newfp = fopen(STDOUT_FILE, "w");
if (newfp) {
*stdout = *newfp;
}
#endif
}
newfp = freopen(STDERR_FILE, "w", stderr);
if (newfp == NULL) {
#if !defined(stderr)
stderr = fopen(STDERR_FILE, "w");
#else
newfp = fopen(STDERR_FILE, "w");
if (newfp) {
*stderr = *newfp;
}
#endif
}
setbuf(stderr, NULL);
printf("%s\n", "Debug: STDOUT and STDERR redirected to text files.");
#endif /* DUMP_STDOUT */
_graphicsMutex = createMutex();
SDL_ShowCursor(SDL_DISABLE);
// Setup other defaults.
ConfMan.registerDefault("aspect_ratio", true);
/* Up default volume values as we use a seperate system level volume anyway. */
ConfMan.registerDefault("music_volume", 192);
ConfMan.registerDefault("sfx_volume", 192);
ConfMan.registerDefault("speech_volume", 192);
ConfMan.registerDefault("autosave_period", 3 * 60); // Trigger autosave every 3 minutes - On low batts 4 mins is about your warning time.
memset(&_oldVideoMode, 0, sizeof(_oldVideoMode));
memset(&_videoMode, 0, sizeof(_videoMode));
memset(&_transactionDetails, 0, sizeof(_transactionDetails));
_videoMode.mode = GFX_NORMAL;
_videoMode.scaleFactor = 1;
_scalerProc = Normal1x;
_videoMode.aspectRatioCorrection = ConfMan.getBool("aspect_ratio");
_scalerType = 0;
_adjustZoomOnMouse = false;
ConfMan.setBool("FM_low_quality", true);
// enable joystick
if (joystick_num > -1 && SDL_NumJoysticks() > 0) {
_joystick = SDL_JoystickOpen(joystick_num);
}
_savefile = new DefaultSaveFileManager();
// Create and hook up the mixer, if none exists yet (we check for this to
// allow subclasses to provide their own).
if (_mixer == 0) {
setupMixer();
}
// Create and hook up the timer manager, if none exists yet (we check for
// this to allow subclasses to provide their own).
if (_timer == 0) {
// Note: We could implement a custom SDLTimerManager by using
// SDL_AddTimer. That might yield better timer resolution, but it would
// also change the semantics of a timer: Right now, ScummVM timers
// *never* run in parallel, due to the way they are implemented. If we
// switched to SDL_AddTimer, each timer might run in a separate thread.
// However, not all our code is prepared for that, so we can't just
// switch. Still, it's a potential future change to keep in mind.
_timer = new DefaultTimerManager();
_timerID = SDL_AddTimer(10, &timer_handler, _timer);
}
/* Initialise any GP2X specific stuff we may want (Batt Status, scaler etc.) */
GP2X_HW::deviceInit();
/* Set Default hardware mixer volume to a preset level (VOLUME_INITIAL). This is done to 'reset' volume level if set by other apps. */
GP2X_HW::mixerMoveVolume(0);
OSystem::initBackend();
_inited = true;
}
OSystem_GP2X::OSystem_GP2X()
:
_osdSurface(0), _osdAlpha(SDL_ALPHA_TRANSPARENT), _osdFadeStartTime(0),
_hwscreen(0), _screen(0), _tmpscreen(0),
_overlayVisible(false),
_overlayscreen(0), _tmpscreen2(0),
_scalerProc(0), _modeChanged(false), _screenChangeCount(0),
_mouseVisible(false), _mouseNeedsRedraw(false), _mouseData(0), _mouseSurface(0),
_mouseOrigSurface(0), _cursorTargetScale(1), _cursorPaletteDisabled(true),
_joystick(0),
_currentShakePos(0), _newShakePos(0),
_paletteDirtyStart(0), _paletteDirtyEnd(0),
#ifdef MIXER_DOUBLE_BUFFERING
_soundMutex(0), _soundCond(0), _soundThread(0),
_soundThreadIsRunning(false), _soundThreadShouldQuit(false),
#endif
_fsFactory(0),
_savefile(0),
_mixer(0),
_timer(0),
_screenIsLocked(false),
_graphicsMutex(0), _transactionMode(kTransactionNone) {
// allocate palette storage
_currentPalette = (SDL_Color *)calloc(sizeof(SDL_Color), 256);
_cursorPalette = (SDL_Color *)calloc(sizeof(SDL_Color), 256);
_mouseBackup.x = _mouseBackup.y = _mouseBackup.w = _mouseBackup.h = 0;
// reset mouse state
memset(&_km, 0, sizeof(_km));
memset(&_mouseCurState, 0, sizeof(_mouseCurState));
_inited = false;
_fsFactory = new POSIXFilesystemFactory();
}
OSystem_GP2X::~OSystem_GP2X() {
SDL_RemoveTimer(_timerID);
closeMixer();
free(_currentPalette);
free(_cursorPalette);
free(_mouseData);
delete _savefile;
delete _timer;
}
uint32 OSystem_GP2X::getMillis() {
uint32 millis = SDL_GetTicks();
g_eventRec.processMillis(millis);
return millis;
}
void OSystem_GP2X::delayMillis(uint msecs) {
SDL_Delay(msecs);
}
void OSystem_GP2X::getTimeAndDate(TimeDate &td) const {
time_t curTime = time(0);
struct tm t = *localtime(&curTime);
td.tm_sec = t.tm_sec;
td.tm_min = t.tm_min;
td.tm_hour = t.tm_hour;
td.tm_mday = t.tm_mday;
td.tm_mon = t.tm_mon;
td.tm_year = t.tm_year;
}
Common::TimerManager *OSystem_GP2X::getTimerManager() {
assert(_timer);
return _timer;
}
Common::SaveFileManager *OSystem_GP2X::getSavefileManager() {
assert(_savefile);
return _savefile;
}
FilesystemFactory *OSystem_GP2X::getFilesystemFactory() {
assert(_fsFactory);
return _fsFactory;
}
void OSystem_GP2X::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
/* Setup default extra data paths for engine data files and plugins */
char workDirName[PATH_MAX+1];
if (getcwd(workDirName, PATH_MAX) == NULL) {
error("Error: Could not obtain current working directory");
}
Common::FSNode workdirNode(workDirName);
if (workdirNode.exists() && workdirNode.isDirectory()) {
s.add("__GP2X_WORKDIR__", new Common::FSDirectory(workDirName), priority);
}
char enginedataPath[PATH_MAX+1];
strcpy(enginedataPath, workDirName);
strcat(enginedataPath, "/engine-data");
Common::FSNode engineNode(enginedataPath);
if (engineNode.exists() && engineNode.isDirectory()) {
s.add("__GP2X_ENGDATA__", new Common::FSDirectory(enginedataPath), priority);
}
char pluginsPath[PATH_MAX+1];
strcpy(pluginsPath, workDirName);
strcat(pluginsPath, "/plugins");
Common::FSNode pluginsNode(pluginsPath);
if (pluginsNode.exists() && pluginsNode.isDirectory()) {
s.add("__GP2X_PLUGINS__", new Common::FSDirectory(pluginsPath), priority);
}
}
static Common::String getDefaultConfigFileName() {
char configFile[MAXPATHLEN];
strcpy(configFile, DEFAULT_CONFIG_FILE);
return configFile;
}
Common::SeekableReadStream *OSystem_GP2X::createConfigReadStream() {
Common::FSNode file(getDefaultConfigFileName());
return file.createReadStream();
}
Common::WriteStream *OSystem_GP2X::createConfigWriteStream() {
Common::FSNode file(getDefaultConfigFileName());
return file.createWriteStream();
}
bool OSystem_GP2X::hasFeature(Feature f) {
return
(f == kFeatureFullscreenMode) ||
(f == kFeatureAspectRatioCorrection) ||
(f == kFeatureCursorHasPalette);
}
void OSystem_GP2X::setFeatureState(Feature f, bool enable) {
switch (f) {
case kFeatureFullscreenMode:
return;
case kFeatureAspectRatioCorrection:
setAspectRatioCorrection(enable);
break;
case kFeatureDisableKeyFiltering:
// TODO: Extend as more support for this is added to engines.
return;
default:
break;
}
}
bool OSystem_GP2X::getFeatureState(Feature f) {
assert (_transactionMode == kTransactionNone);
switch (f) {
case kFeatureFullscreenMode:
return false;
case kFeatureAspectRatioCorrection:
return _videoMode.aspectRatioCorrection;
default:
return false;
}
}
void OSystem_GP2X::quit() {
unloadGFXMode();
deleteMutex(_graphicsMutex);
if (_joystick)
SDL_JoystickClose(_joystick);
GP2X_HW::deviceDeinit();
SDL_RemoveTimer(_timerID);
closeMixer();
free(_currentPalette);
free(_cursorPalette);
free(_mouseData);
delete _timer;
SDL_ShowCursor(SDL_ENABLE);
SDL_Quit();
delete getEventManager();
delete _savefile;
#ifdef DUMP_STDOUT
printf("%s\n", "Debug: STDOUT and STDERR text files closed.");
fclose(stdout);
fclose(stderr);
#endif /* DUMP_STDOUT */
exit(0);
}
OSystem::MutexRef OSystem_GP2X::createMutex(void) {
return (MutexRef) SDL_CreateMutex();
}
void OSystem_GP2X::lockMutex(MutexRef mutex) {
SDL_mutexP((SDL_mutex *) mutex);
}
void OSystem_GP2X::unlockMutex(MutexRef mutex) {
SDL_mutexV((SDL_mutex *) mutex);
}
void OSystem_GP2X::deleteMutex(MutexRef mutex) {
SDL_DestroyMutex((SDL_mutex *) mutex);
}
#pragma mark -
#pragma mark --- Audio ---
#pragma mark -
#ifdef MIXER_DOUBLE_BUFFERING
void OSystem_GP2X::mixerProducerThread() {
byte nextSoundBuffer;
SDL_LockMutex(_soundMutex);
while (true) {
// Wait till we are allowed to produce data
SDL_CondWait(_soundCond, _soundMutex);
if (_soundThreadShouldQuit)
break;
// Generate samples and put them into the next buffer
nextSoundBuffer = _activeSoundBuf ^ 1;
_mixer->mixCallback(_soundBuffers[nextSoundBuffer], _soundBufSize);
// Swap buffers
_activeSoundBuf = nextSoundBuffer;
}
SDL_UnlockMutex(_soundMutex);
}
int SDLCALL OSystem_GP2X::mixerProducerThreadEntry(void *arg) {
OSystem_GP2X *this_ = (OSystem_GP2X *)arg;
assert(this_);
this_->mixerProducerThread();
return 0;
}
void OSystem_GP2X::initThreadedMixer(Audio::MixerImpl *mixer, uint bufSize) {
_soundThreadIsRunning = false;
_soundThreadShouldQuit = false;
// Create mutex and condition variable
_soundMutex = SDL_CreateMutex();
_soundCond = SDL_CreateCond();
// Create two sound buffers
_activeSoundBuf = 0;
_soundBufSize = bufSize;
_soundBuffers[0] = (byte *)calloc(1, bufSize);
_soundBuffers[1] = (byte *)calloc(1, bufSize);
_soundThreadIsRunning = true;
// Finally start the thread
_soundThread = SDL_CreateThread(mixerProducerThreadEntry, this);
}
void OSystem_GP2X::deinitThreadedMixer() {
// Kill thread?? _soundThread
if (_soundThreadIsRunning) {
// Signal the producer thread to end, and wait for it to actually finish.
_soundThreadShouldQuit = true;
SDL_CondBroadcast(_soundCond);
SDL_WaitThread(_soundThread, NULL);
// Kill the mutex & cond variables.
// Attention: AT this point, the mixer callback must not be running
// anymore, else we will crash!
SDL_DestroyMutex(_soundMutex);
SDL_DestroyCond(_soundCond);
_soundThreadIsRunning = false;
free(_soundBuffers[0]);
free(_soundBuffers[1]);
}
}
void OSystem_GP2X::mixCallback(void *arg, byte *samples, int len) {
OSystem_GP2X *this_ = (OSystem_GP2X *)arg;
assert(this_);
assert(this_->_mixer);
assert((int)this_->_soundBufSize == len);
// Lock mutex, to ensure our data is not overwritten by the producer thread
SDL_LockMutex(this_->_soundMutex);
// Copy data from the current sound buffer
memcpy(samples, this_->_soundBuffers[this_->_activeSoundBuf], len);
// Unlock mutex and wake up the produced thread
SDL_UnlockMutex(this_->_soundMutex);
SDL_CondSignal(this_->_soundCond);
}
#else
void OSystem_GP2X::mixCallback(void *sys, byte *samples, int len) {
OSystem_GP2X *this_ = (OSystem_GP2X *)sys;
assert(this_);
assert(this_->_mixer);
this_->_mixer->mixCallback(samples, len);
}
#endif
void OSystem_GP2X::setupMixer() {
SDL_AudioSpec desired;
SDL_AudioSpec obtained;
// Determine the desired output sampling frequency.
uint32 samplesPerSec = 0;
if (ConfMan.hasKey("output_rate"))
samplesPerSec = ConfMan.getInt("output_rate");
if (samplesPerSec <= 0)
samplesPerSec = SAMPLES_PER_SEC;
// Determine the sample buffer size. We want it to store enough data for
// at least 1/16th of a second (though at most 8192 samples). Note
// that it must be a power of two. So e.g. at 22050 Hz, we request a
// sample buffer size of 2048.
uint32 samples = 8192;
while (samples * 16 > samplesPerSec * 2)
samples >>= 1;
memset(&desired, 0, sizeof(desired));
desired.freq = samplesPerSec;
desired.format = AUDIO_S16SYS;
desired.channels = 2;
//desired.samples = (uint16)samples;
desired.samples = 128; // Samples hack
desired.callback = mixCallback;
desired.userdata = this;
assert(!_mixer);
if (SDL_OpenAudio(&desired, &obtained) != 0) {
warning("Could not open audio device: %s", SDL_GetError());
_mixer = new Audio::MixerImpl(this, samplesPerSec);
assert(_mixer);
_mixer->setReady(false);
} else {
// Note: This should be the obtained output rate, but it seems that at
// least on some platforms SDL will lie and claim it did get the rate
// even if it didn't. Probably only happens for "weird" rates, though.
samplesPerSec = obtained.freq;
debug(1, "Output sample rate: %d Hz", samplesPerSec);
// Create the mixer instance and start the sound processing
_mixer = new Audio::MixerImpl(this, samplesPerSec);
assert(_mixer);
_mixer->setReady(true);
#ifdef MIXER_DOUBLE_BUFFERING
initThreadedMixer(_mixer, obtained.samples * 4);
#endif
// start the sound system
SDL_PauseAudio(0);
}
}
void OSystem_GP2X::closeMixer() {
if (_mixer)
_mixer->setReady(false);
SDL_CloseAudio();
delete _mixer;
_mixer = 0;
#ifdef MIXER_DOUBLE_BUFFERING
deinitThreadedMixer();
#endif
}
Audio::Mixer *OSystem_GP2X::getMixer() {
assert(_mixer);
return _mixer;
}
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