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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#import "iphone_keyboard.h"
@interface UITextInputTraits
- (void)setAutocorrectionType:(int)type;
- (void)setAutocapitalizationType:(int)type;
- (void)setEnablesReturnKeyAutomatically:(BOOL)val;
@end
@interface TextInputHandler : UITextView {
SoftKeyboard* softKeyboard;
}
- (id)initWithKeyboard:(SoftKeyboard*)keyboard;
@end
@implementation TextInputHandler
- (id)initWithKeyboard:(SoftKeyboard*)keyboard; {
self = [super initWithFrame:CGRectMake(0.0f, 0.0f, 0.0f, 0.0f)];
softKeyboard = keyboard;
[[self textInputTraits] setAutocorrectionType:1];
[[self textInputTraits] setAutocapitalizationType:0];
[[self textInputTraits] setEnablesReturnKeyAutomatically:NO];
return self;
}
- (void) keyboardInputShouldDelete:(id)input {
[softKeyboard handleKeyPress:0x08];
}
- (BOOL)webView:(id)fp8 shouldInsertText:(id)character
replacingDOMRange:(id)fp16
givenAction:(int)fp20 {
if ([character length] != 1) {
[NSException raise:@"Unsupported" format:@"Unhandled multi-char insert!"];
return NO;
}
[softKeyboard handleKeyPress:[character characterAtIndex:0]];
return NO;
}
@end
@implementation SoftKeyboard
- (id)initWithFrame:(CGRect)frame {
self = [super initWithFrame:frame];
inputDelegate = nil;
inputView = [[TextInputHandler alloc] initWithKeyboard:self];
return self;
}
- (UITextView*)inputView {
return inputView;
}
- (void)setInputDelegate:(id)delegate {
inputDelegate = delegate;
}
- (void)handleKeyPress:(unichar)c {
[inputDelegate handleKeyPress:c];
}
@end
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