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path: root/backends/platform/iphone/osys_events.cpp
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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */

#include "gui/message.h"
#include "common/translation.h"

#include "osys_main.h"


bool OSystem_IPHONE::pollEvent(Common::Event &event) {
	//printf("pollEvent()\n");

	long curTime = getMillis();

	if (_timerCallback && (curTime >= _timerCallbackNext)) {
		_timerCallback(_timerCallbackTimer);
		_timerCallbackNext = curTime + _timerCallbackTimer;
	}

	if (_needEventRestPeriod) {
		// Workaround: Some engines can't handle mouse-down and mouse-up events
		// appearing right after each other, without a call returning no input in between.
		_needEventRestPeriod = false;
		return false;
	}

	if (_queuedInputEvent.type != (Common::EventType)0) {
		event = _queuedInputEvent;
		_queuedInputEvent.type = (Common::EventType)0;
		return true;
	}

	int eventType;
	float xUnit, yUnit;

	if (iPhone_fetchEvent(&eventType, &xUnit, &yUnit)) {
		int x = 0;
		int y = 0;
		switch (_screenOrientation) {
			case kScreenOrientationPortrait:
				x = (int)(xUnit * _screenWidth);
				y = (int)(yUnit * _screenHeight);
				break;
			case kScreenOrientationLandscape:
				x = (int)(yUnit * _screenWidth);
				y = (int)((1.0 - xUnit) * _screenHeight);
				break;
			case kScreenOrientationFlippedLandscape:
				x = (int)((1.0 - yUnit) * _screenWidth);
				y = (int)(xUnit * _screenHeight);
				break;
		}

		switch ((InputEvent)eventType) {
			case kInputMouseDown:
				if (!handleEvent_mouseDown(event, x, y))
					return false;
				break;

			case kInputMouseUp:
			if (!handleEvent_mouseUp(event, x, y))
				return false;
				break;

			case kInputMouseDragged:
				if (!handleEvent_mouseDragged(event, x, y))
					return false;
				break;
			case kInputMouseSecondDragged:
				if (!handleEvent_mouseSecondDragged(event, x, y))
					return false;
				break;
			case kInputMouseSecondDown:
				_secondaryTapped = true;
				if (!handleEvent_secondMouseDown(event, x, y))
					return false;
				break;
			case kInputMouseSecondUp:
				_secondaryTapped = false;
				if (!handleEvent_secondMouseUp(event, x, y))
					return false;
				break;
			case kInputOrientationChanged:
				handleEvent_orientationChanged((int)xUnit);
				return false;
				break;

			case kInputApplicationSuspended:
				suspendLoop();
				return false;
				break;

			case kInputKeyPressed:
				handleEvent_keyPressed(event, (int)xUnit);
				break;

			case kInputSwipe:
				if (!handleEvent_swipe(event, (int)xUnit))
					return false;
				break;

			default:
				break;
		}

		return true;
	}
	return false;
}

bool OSystem_IPHONE::handleEvent_mouseDown(Common::Event &event, int x, int y) {
	//printf("Mouse down at (%u, %u)\n", x, y);

	// Workaround: kInputMouseSecondToggled isn't always sent when the
	// secondary finger is lifted. Need to make sure we get out of that mode.
	_secondaryTapped = false;

	if (_touchpadModeEnabled) {
		_lastPadX = x;
		_lastPadY = y;
	} else
		warpMouse(x, y);

	if (_mouseClickAndDragEnabled) {
		event.type = Common::EVENT_LBUTTONDOWN;
		event.mouse.x = _mouseX;
		event.mouse.y = _mouseY;
		return true;
	} else {
		_lastMouseDown = getMillis();
	}
	return false;
}

bool OSystem_IPHONE::handleEvent_mouseUp(Common::Event &event, int x, int y) {
	//printf("Mouse up at (%u, %u)\n", x, y);

	if (_secondaryTapped) {
		_secondaryTapped = false;
		if (!handleEvent_secondMouseUp(event, x, y))
			return false;
	}
	else if (_mouseClickAndDragEnabled) {
		event.type = Common::EVENT_LBUTTONUP;
		event.mouse.x = _mouseX;
		event.mouse.y = _mouseY;
	} else {
		if (getMillis() - _lastMouseDown < 250) {
			event.type = Common::EVENT_LBUTTONDOWN;
			event.mouse.x = _mouseX;
			event.mouse.y = _mouseY;

			_queuedInputEvent.type = Common::EVENT_LBUTTONUP;
			_queuedInputEvent.mouse.x = _mouseX;
			_queuedInputEvent.mouse.y = _mouseY;
			_lastMouseTap = getMillis();
			_needEventRestPeriod = true;
		} else
			return false;
	}

	return true;
}

bool OSystem_IPHONE::handleEvent_secondMouseDown(Common::Event &event, int x, int y) {
	_lastSecondaryDown = getMillis();
	_gestureStartX = x;
	_gestureStartY = y;

	if (_mouseClickAndDragEnabled) {
		event.type = Common::EVENT_LBUTTONUP;
		event.mouse.x = _mouseX;
		event.mouse.y = _mouseY;

		_queuedInputEvent.type = Common::EVENT_RBUTTONDOWN;
		_queuedInputEvent.mouse.x = _mouseX;
		_queuedInputEvent.mouse.y = _mouseY;
	}
	else
		return false;

	return true;
}

bool OSystem_IPHONE::handleEvent_secondMouseUp(Common::Event &event, int x, int y) {
	int curTime = getMillis();

	if (curTime - _lastSecondaryDown < 400 ) {
		//printf("Right tap!\n");
		if (curTime - _lastSecondaryTap < 400 && !_overlayVisible) {
			//printf("Right escape!\n");
			event.type = Common::EVENT_KEYDOWN;
			_queuedInputEvent.type = Common::EVENT_KEYUP;

			event.kbd.flags = _queuedInputEvent.kbd.flags = 0;
			event.kbd.keycode = _queuedInputEvent.kbd.keycode = Common::KEYCODE_ESCAPE;
			event.kbd.ascii = _queuedInputEvent.kbd.ascii = Common::ASCII_ESCAPE;
			_needEventRestPeriod = true;
			_lastSecondaryTap = 0;
		} else if (!_mouseClickAndDragEnabled) {
			//printf("Rightclick!\n");
			event.type = Common::EVENT_RBUTTONDOWN;
			event.mouse.x = _mouseX;
			event.mouse.y = _mouseY;
			_queuedInputEvent.type = Common::EVENT_RBUTTONUP;
			_queuedInputEvent.mouse.x = _mouseX;
			_queuedInputEvent.mouse.y = _mouseY;
			_lastSecondaryTap = curTime;
			_needEventRestPeriod = true;
		} else {
			//printf("Right nothing!\n");
			return false;
		}
	}
	if (_mouseClickAndDragEnabled) {
		event.type = Common::EVENT_RBUTTONUP;
		event.mouse.x = _mouseX;
		event.mouse.y = _mouseY;
	}

	return true;
}

bool OSystem_IPHONE::handleEvent_mouseDragged(Common::Event &event, int x, int y) {
	if (_lastDragPosX == x && _lastDragPosY == y)
		return false;

	_lastDragPosX = x;
	_lastDragPosY = y;

	//printf("Mouse dragged at (%u, %u)\n", x, y);
	int mouseNewPosX;
	int mouseNewPosY;
	if (_touchpadModeEnabled ) {
		int deltaX = _lastPadX - x;
		int deltaY = _lastPadY - y;
		_lastPadX = x;
		_lastPadY = y;

		mouseNewPosX = (int)(_mouseX - deltaX / 0.5f);
		mouseNewPosY = (int)(_mouseY - deltaY / 0.5f);

		if (mouseNewPosX < 0)
			mouseNewPosX = 0;
		else if (mouseNewPosX > _screenWidth)
			mouseNewPosX = _screenWidth;

		if (mouseNewPosY < 0)
			mouseNewPosY = 0;
		else if (mouseNewPosY > _screenHeight)
			mouseNewPosY = _screenHeight;

	} else {
		mouseNewPosX = x;
		mouseNewPosY = y;
	}

	event.type = Common::EVENT_MOUSEMOVE;
	event.mouse.x = mouseNewPosX;
	event.mouse.y = mouseNewPosY;
	warpMouse(mouseNewPosX, mouseNewPosY);

	return true;
}

bool OSystem_IPHONE::handleEvent_mouseSecondDragged(Common::Event &event, int x, int y) {
	if (_gestureStartX == -1 || _gestureStartY == -1) {
		return false;
	}

	static const int kNeededLength = 100;
	static const int kMaxDeviation = 20;

	int vecX = (x - _gestureStartX);
	int vecY = (y - _gestureStartY);

	int absX = abs(vecX);
	int absY = abs(vecY);

	//printf("(%d, %d)\n", vecX, vecY);

	if (absX >= kNeededLength || absY >= kNeededLength) { // Long enough gesture to react upon.
		_gestureStartX = -1;
		_gestureStartY = -1;

		if (absX < kMaxDeviation && vecY >= kNeededLength) {
			// Swipe down
			event.type = Common::EVENT_KEYDOWN;
			_queuedInputEvent.type = Common::EVENT_KEYUP;

			event.kbd.flags = _queuedInputEvent.kbd.flags = 0;
			event.kbd.keycode = _queuedInputEvent.kbd.keycode = Common::KEYCODE_F5;
			event.kbd.ascii = _queuedInputEvent.kbd.ascii = Common::ASCII_F5;
			_needEventRestPeriod = true;
			return true;
		}

		if (absX < kMaxDeviation && -vecY >= kNeededLength) {
			// Swipe up
			_mouseClickAndDragEnabled = !_mouseClickAndDragEnabled;
			const char *dialogMsg;
			if (_mouseClickAndDragEnabled) {
				_touchpadModeEnabled = false;
				dialogMsg = "Mouse-click-and-drag mode enabled.";
			} else
				dialogMsg = "Mouse-click-and-drag mode disabled.";
			GUI::TimedMessageDialog dialog(dialogMsg, 1500);
			dialog.runModal();
			return false;
		}

		if (absY < kMaxDeviation && vecX >= kNeededLength) {
			// Swipe right
			_touchpadModeEnabled = !_touchpadModeEnabled;
			const char *dialogMsg;
			if (_touchpadModeEnabled)
				dialogMsg = _("Touchpad mode enabled.");
			else
				dialogMsg = _("Touchpad mode disabled.");
			GUI::TimedMessageDialog dialog(dialogMsg, 1500);
			dialog.runModal();
			return false;

		}

		if (absY < kMaxDeviation && -vecX >= kNeededLength) {
			// Swipe left
			return false;
		}
	}

	return false;
}

void  OSystem_IPHONE::handleEvent_orientationChanged(int orientation) {
	//printf("Orientation: %i\n", orientation);

	ScreenOrientation newOrientation;
	switch (orientation) {
		case 1:
			newOrientation = kScreenOrientationPortrait;
			break;
		case 3:
			newOrientation = kScreenOrientationLandscape;
			break;
		case 4:
			newOrientation = kScreenOrientationFlippedLandscape;
			break;
		default:
			return;
	}


	if (_screenOrientation != newOrientation) {
		_screenOrientation = newOrientation;
		iPhone_initSurface(_screenWidth, _screenHeight);

		dirtyFullScreen();
		if (_overlayVisible)
			dirtyFullOverlayScreen();
		updateScreen();
	}
}

void  OSystem_IPHONE::handleEvent_keyPressed(Common::Event &event, int keyPressed) {
	int ascii = keyPressed;
	//printf("key: %i\n", keyPressed);

	// We remap some of the iPhone keyboard keys.
	// The first ten here are the row of symbols below the numeric keys.
	switch (keyPressed) {
		case 45:
			keyPressed = Common::KEYCODE_F1;
			ascii = Common::ASCII_F1;
			break;
		case 47:
			keyPressed = Common::KEYCODE_F2;
			ascii = Common::ASCII_F2;
			break;
		case 58:
			keyPressed = Common::KEYCODE_F3;
			ascii = Common::ASCII_F3;
			break;
		case 59:
			keyPressed = Common::KEYCODE_F4;
			ascii = Common::ASCII_F4;
			break;
		case 40:
			keyPressed = Common::KEYCODE_F5;
			ascii = Common::ASCII_F5;
			break;
		case 41:
			keyPressed = Common::KEYCODE_F6;
			ascii = Common::ASCII_F6;
			break;
		case 36:
			keyPressed = Common::KEYCODE_F7;
			ascii = Common::ASCII_F7;
			break;
		case 38:
			keyPressed = Common::KEYCODE_F8;
			ascii = Common::ASCII_F8;
			break;
		case 64:
			keyPressed = Common::KEYCODE_F9;
			ascii = Common::ASCII_F9;
			break;
		case 34:
			keyPressed = Common::KEYCODE_F10;
			ascii = Common::ASCII_F10;
			break;
		case 10:
			keyPressed = Common::KEYCODE_RETURN;
			ascii = Common::ASCII_RETURN;
			break;
	}
	event.type = Common::EVENT_KEYDOWN;
	_queuedInputEvent.type = Common::EVENT_KEYUP;

	event.kbd.flags = _queuedInputEvent.kbd.flags = 0;
	event.kbd.keycode = _queuedInputEvent.kbd.keycode = (Common::KeyCode)keyPressed;
	event.kbd.ascii = _queuedInputEvent.kbd.ascii = ascii;
	_needEventRestPeriod = true;
}

bool OSystem_IPHONE::handleEvent_swipe(Common::Event &event, int direction) {
	Common::KeyCode keycode = Common::KEYCODE_INVALID;
	switch (_screenOrientation) {
		case kScreenOrientationPortrait:
			switch ((UIViewSwipeDirection)direction) {
				case kUIViewSwipeUp:
					keycode = Common::KEYCODE_UP;
					break;
				case kUIViewSwipeDown:
					keycode = Common::KEYCODE_DOWN;
					break;
				case kUIViewSwipeLeft:
					keycode = Common::KEYCODE_LEFT;
					break;
				case kUIViewSwipeRight:
					keycode = Common::KEYCODE_RIGHT;
					break;
				default:
					return false;
			}
			break;
		case kScreenOrientationLandscape:
			switch ((UIViewSwipeDirection)direction) {
				case kUIViewSwipeUp:
					keycode = Common::KEYCODE_LEFT;
					break;
				case kUIViewSwipeDown:
					keycode = Common::KEYCODE_RIGHT;
					break;
				case kUIViewSwipeLeft:
					keycode = Common::KEYCODE_DOWN;
					break;
				case kUIViewSwipeRight:
					keycode = Common::KEYCODE_UP;
					break;
				default:
					return false;
			}
			break;
		case kScreenOrientationFlippedLandscape:
			switch ((UIViewSwipeDirection)direction) {
				case kUIViewSwipeUp:
					keycode = Common::KEYCODE_RIGHT;
					break;
				case kUIViewSwipeDown:
					keycode = Common::KEYCODE_LEFT;
					break;
				case kUIViewSwipeLeft:
					keycode = Common::KEYCODE_UP;
					break;
				case kUIViewSwipeRight:
					keycode = Common::KEYCODE_DOWN;
					break;
				default:
					return false;
			}
			break;
	}

	event.kbd.keycode = _queuedInputEvent.kbd.keycode = keycode;
	event.kbd.ascii = _queuedInputEvent.kbd.ascii = 0;
	event.type = Common::EVENT_KEYDOWN;
	_queuedInputEvent.type = Common::EVENT_KEYUP;
	event.kbd.flags = _queuedInputEvent.kbd.flags = 0;
	_needEventRestPeriod = true;

	return true;
}