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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
// Disable symbol overrides so that we can use system headers.
#define FORBIDDEN_SYMBOL_ALLOW_ALL
#include <unistd.h>
#include <pthread.h>
#include <sys/time.h>
#include "common/scummsys.h"
#include "common/util.h"
#include "common/rect.h"
#include "common/file.h"
#include "common/fs.h"
#include "base/main.h"
#include "backends/saves/default/default-saves.h"
#include "backends/timer/default/default-timer.h"
#include "audio/mixer.h"
#include "audio/mixer_intern.h"
#include "osys_main.h"
const OSystem::GraphicsMode OSystem_IPHONE::s_supportedGraphicsModes[] = {
{ "linear", "Linear filtering", kGraphicsModeLinear },
{ "none", "No filtering", kGraphicsModeNone },
{ 0, 0, 0 }
};
AQCallbackStruct OSystem_IPHONE::s_AudioQueue;
SoundProc OSystem_IPHONE::s_soundCallback = NULL;
void *OSystem_IPHONE::s_soundParam = NULL;
OSystem_IPHONE::OSystem_IPHONE() :
_mixer(NULL), _gameScreenRaw(NULL), _gameScreenConverted(NULL),
_mouseBuf(NULL), _lastMouseTap(0), _queuedEventTime(0),
_mouseNeedTextureUpdate(false), _secondaryTapped(false), _lastSecondaryTap(0),
_screenOrientation(kScreenOrientationFlippedLandscape), _mouseClickAndDragEnabled(false),
_gestureStartX(-1), _gestureStartY(-1), _fullScreenIsDirty(false), _fullScreenOverlayIsDirty(false),
_mouseDirty(false), _timeSuspended(0), _lastDragPosX(-1), _lastDragPosY(-1), _screenChangeCount(0),
_overlayBuffer(0), _mouseCursorPaletteEnabled(false) {
_queuedInputEvent.type = Common::EVENT_INVALID;
_touchpadModeEnabled = !iPhone_isHighResDevice();
_fsFactory = new POSIXFilesystemFactory();
initVideoContext();
}
OSystem_IPHONE::~OSystem_IPHONE() {
AudioQueueDispose(s_AudioQueue.queue, true);
delete _mixer;
free(_gameScreenRaw);
free(_gameScreenConverted);
}
int OSystem_IPHONE::timerHandler(int t) {
DefaultTimerManager *tm = (DefaultTimerManager *)g_system->getTimerManager();
tm->handler();
return t;
}
void OSystem_IPHONE::initBackend() {
#ifdef IPHONE_OFFICIAL
_savefileManager = new DefaultSaveFileManager(iPhone_getDocumentsDir());
#else
_savefileManager = new DefaultSaveFileManager(SCUMMVM_SAVE_PATH);
#endif
_timerManager = new DefaultTimerManager();
gettimeofday(&_startTime, NULL);
setupMixer();
setTimerCallback(&OSystem_IPHONE::timerHandler, 10);
EventsBaseBackend::initBackend();
}
bool OSystem_IPHONE::hasFeature(Feature f) {
switch (f) {
case kFeatureCursorPalette:
return true;
default:
return false;
}
}
void OSystem_IPHONE::setFeatureState(Feature f, bool enable) {
switch (f) {
case kFeatureCursorPalette:
if (_mouseCursorPaletteEnabled != enable) {
_mouseNeedTextureUpdate = true;
_mouseDirty = true;
_mouseCursorPaletteEnabled = enable;
}
break;
default:
break;
}
}
bool OSystem_IPHONE::getFeatureState(Feature f) {
switch (f) {
case kFeatureCursorPalette:
return _mouseCursorPaletteEnabled;
default:
return false;
}
}
void OSystem_IPHONE::suspendLoop() {
bool done = false;
int eventType;
int x, y;
uint32 startTime = getMillis();
stopSoundsystem();
while (!done) {
if (iPhone_fetchEvent(&eventType, &x, &y))
if ((InputEvent)eventType == kInputApplicationResumed)
done = true;
usleep(100000);
}
startSoundsystem();
_timeSuspended += getMillis() - startTime;
}
uint32 OSystem_IPHONE::getMillis() {
//printf("getMillis()\n");
struct timeval currentTime;
gettimeofday(¤tTime, NULL);
return (uint32)(((currentTime.tv_sec - _startTime.tv_sec) * 1000) +
((currentTime.tv_usec - _startTime.tv_usec) / 1000)) - _timeSuspended;
}
void OSystem_IPHONE::delayMillis(uint msecs) {
//printf("delayMillis(%d)\n", msecs);
usleep(msecs * 1000);
}
OSystem::MutexRef OSystem_IPHONE::createMutex(void) {
pthread_mutexattr_t attr;
pthread_mutexattr_init(&attr);
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
pthread_mutex_t *mutex = (pthread_mutex_t *) malloc(sizeof(pthread_mutex_t));
if (pthread_mutex_init(mutex, &attr) != 0) {
printf("pthread_mutex_init() failed!\n");
free(mutex);
return NULL;
}
return (MutexRef)mutex;
}
void OSystem_IPHONE::lockMutex(MutexRef mutex) {
if (pthread_mutex_lock((pthread_mutex_t *) mutex) != 0) {
printf("pthread_mutex_lock() failed!\n");
}
}
void OSystem_IPHONE::unlockMutex(MutexRef mutex) {
if (pthread_mutex_unlock((pthread_mutex_t *) mutex) != 0) {
printf("pthread_mutex_unlock() failed!\n");
}
}
void OSystem_IPHONE::deleteMutex(MutexRef mutex) {
if (pthread_mutex_destroy((pthread_mutex_t *) mutex) != 0) {
printf("pthread_mutex_destroy() failed!\n");
} else {
free(mutex);
}
}
void OSystem_IPHONE::setTimerCallback(TimerProc callback, int interval) {
//printf("setTimerCallback()\n");
if (callback != NULL) {
_timerCallbackTimer = interval;
_timerCallbackNext = getMillis() + interval;
_timerCallback = callback;
} else
_timerCallback = NULL;
}
void OSystem_IPHONE::quit() {
}
void OSystem_IPHONE::getTimeAndDate(TimeDate &td) const {
time_t curTime = time(0);
struct tm t = *localtime(&curTime);
td.tm_sec = t.tm_sec;
td.tm_min = t.tm_min;
td.tm_hour = t.tm_hour;
td.tm_mday = t.tm_mday;
td.tm_mon = t.tm_mon;
td.tm_year = t.tm_year;
}
Audio::Mixer *OSystem_IPHONE::getMixer() {
assert(_mixer);
return _mixer;
}
OSystem *OSystem_IPHONE_create() {
return new OSystem_IPHONE();
}
Common::String OSystem_IPHONE::getDefaultConfigFileName() {
#ifdef IPHONE_OFFICIAL
Common::String path = iPhone_getDocumentsDir();
path += "/Preferences";
return path;
#else
return SCUMMVM_PREFS_PATH;
#endif
}
void OSystem_IPHONE::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
// Get URL of the Resource directory of the .app bundle
CFURLRef fileUrl = CFBundleCopyResourcesDirectoryURL(CFBundleGetMainBundle());
if (fileUrl) {
// Try to convert the URL to an absolute path
UInt8 buf[MAXPATHLEN];
if (CFURLGetFileSystemRepresentation(fileUrl, true, buf, sizeof(buf))) {
// Success: Add it to the search path
Common::String bundlePath((const char *)buf);
s.add("__OSX_BUNDLE__", new Common::FSDirectory(bundlePath), priority);
}
CFRelease(fileUrl);
}
}
void OSystem_IPHONE::logMessage(LogMessageType::Type type, const char *message) {
FILE *output = 0;
if (type == LogMessageType::kInfo || type == LogMessageType::kDebug)
output = stdout;
else
output = stderr;
fputs(message, output);
fflush(output);
}
void iphone_main(int argc, char *argv[]) {
//OSystem_IPHONE::migrateApp();
FILE *newfp = fopen("/var/mobile/.scummvm.log", "a");
if (newfp != NULL) {
fclose(stdout);
fclose(stderr);
*stdout = *newfp;
*stderr = *newfp;
setbuf(stdout, NULL);
setbuf(stderr, NULL);
//extern int gDebugLevel;
//gDebugLevel = 10;
}
#ifdef IPHONE_OFFICIAL
chdir(iPhone_getDocumentsDir());
#else
system("mkdir " SCUMMVM_ROOT_PATH);
system("mkdir " SCUMMVM_SAVE_PATH);
chdir("/var/mobile/");
#endif
g_system = OSystem_IPHONE_create();
assert(g_system);
// Invoke the actual ScummVM main entry point:
scummvm_main(argc, argv);
g_system->quit(); // TODO: Consider removing / replacing this!
}
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