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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "backends/platform/linuxmoto/linuxmoto-sdl.h"
#include "backends/keymapper/keymapper.h"
#include "common/keyboard.h"
#ifdef ENABLE_KEYMAPPER
using namespace Common;
struct Key {
const char *hwId;
KeyCode keycode;
uint16 ascii;
const char *desc;
bool shiftable;
};
static const Key keys[] = {
{ "FIRE", KEYCODE_RETURN, ASCII_RETURN, "Fire", false },
{ "CAMERA", KEYCODE_PAUSE, 0, "Camera", false },
{ "HANGUP", KEYCODE_ESCAPE, ASCII_ESCAPE, "Hangup", false },
{ "CALL", KEYCODE_SPACE, ASCII_SPACE, "Call", false },
{ "PLUS", KEYCODE_PLUS, '+', "+", false },
{ "MINUS", KEYCODE_MINUS, '-', "-", false },
#ifdef MOTOMAGX
{"BACKSPACE", KEYCODE_BACKSPACE, ASCII_BACKSPACE, "Backspace", false},
{"TAB", KEYCODE_TAB, ASCII_TAB, "Tab", false},
{"HASH", KEYCODE_HASH, '#', "#", false},
{"ASTERISK", KEYCODE_ASTERISK, '*', "*", false},
{"LEFTSOFT", KEYCODE_F9, ASCII_F9, "LeftSoft", false},
{"RIGHTSOFT", KEYCODE_F11, ASCII_F11, "RightSoft", false},
{"0", KEYCODE_0, '0', "0", false},
{"1", KEYCODE_1, '1', "1", false},
{"2", KEYCODE_2, '2', "2", false},
{"3", KEYCODE_3, '3', "3", false},
{"4", KEYCODE_4, '4', "4", false},
{"5", KEYCODE_5, '5', "5", false},
{"6", KEYCODE_6, '6', "6", false},
{"7", KEYCODE_7, '7', "7", false},
{"8", KEYCODE_8, '8', "8", false},
{"9", KEYCODE_9, '9', "9", false},
#endif
#ifdef MOTOEZX
{ "a", KEYCODE_a, 'a', "a", true },
{ "b", KEYCODE_b, 'b', "b", true },
{ "c", KEYCODE_c, 'c', "c", true },
{ "d", KEYCODE_d, 'd', "d", true },
{ "e", KEYCODE_e, 'e', "e", true },
{ "f", KEYCODE_f, 'f', "f", true },
{ "g", KEYCODE_g, 'g', "g", true },
{ "h", KEYCODE_h, 'h', "h", true },
{ "i", KEYCODE_i, 'i', "i", true },
{ "j", KEYCODE_j, 'j', "j", true },
#endif
// Numeric keypad
// Arrows + Home/End pad
{"UP", KEYCODE_UP, 0, "Up", false},
{"DOWN", KEYCODE_DOWN, 0, "Down", false},
{"RIGHT", KEYCODE_RIGHT, 0, "Right", false},
{"LEFT", KEYCODE_LEFT, 0, "Left", false},
// Function keys
// Miscellaneous function keys
{0, KEYCODE_INVALID, 0, 0, false}
};
struct Mod {
byte flag;
const char *id;
const char *desc;
bool shiftable;
};
static const Mod modifiers[] = {
{ 0, "", "", false },
{ KBD_CTRL, "C+", "Ctrl+", false },
{ KBD_ALT, "A+", "Alt+", false },
{ KBD_SHIFT, "", "", true },
{ KBD_CTRL | KBD_ALT, "C+A+", "Ctrl+Alt+", false },
{ KBD_SHIFT | KBD_CTRL, "S+C+", "Shift+Ctrl+", true },
{ KBD_SHIFT | KBD_CTRL | KBD_ALT, "C+A+", "Ctrl+Alt+", true },
{ 0, 0, 0, false }
};
Common::HardwareInputSet *OSystem_LINUXMOTO::getHardwareInputSet() {
return OSystem_SDL::getHardwareInputSet();
}
#endif
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