aboutsummaryrefslogtreecommitdiff
path: root/backends/platform/linuxmoto/linuxmoto-events.cpp
blob: be5eec5c7ea98d9274846af1e11428ddf26fe9be (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */


#include "backends/platform/linuxmoto/linuxmoto-sdl.h"
#include "backends/platform/sdl/sdl.h"

static int mapKey(SDLKey key, SDLMod mod, Uint16 unicode) {
	if (key >= SDLK_F1 && key <= SDLK_F9) {
		return key - SDLK_F1 + Common::ASCII_F1;
	} else if (key >= SDLK_KP0 && key <= SDLK_KP9) {
		return key - SDLK_KP0 + '0';
	} else if (key >= SDLK_UP && key <= SDLK_PAGEDOWN) {
		return key;
	} else if (unicode) {
		return unicode;
	} else if (key >= 'a' && key <= 'z' && (mod & KMOD_SHIFT)) {
		return key & ~0x20;
	} else if (key >= SDLK_NUMLOCK && key <= SDLK_EURO) {
		return 0;
	}
	return key;
}

bool OSystem_LINUXMOTO::remapKey(SDL_Event &ev, Common::Event &event) {
	//  Motorol A1200/E6/A1600 remapkey by Lubomyr
#ifdef MOTOEZX
	// Quit on MOD+Camera Key on A1200
	if (ev.key.keysym.sym == SDLK_e) {
		event.type = Common::EVENT_QUIT;
		return true;
	}
	// '1' Bypass security protection - MOD+Call key
	if (ev.key.keysym.sym == SDLK_f) {
		ev.key.keysym.sym = SDLK_1;
	}
	// F5 Game Menu - Call key
	else if (ev.key.keysym.sym == SDLK_SPACE) {
		ev.key.keysym.sym = SDLK_F5;
	}
	// Camera to VirtualKeyboard
 	else if (ev.key.keysym.sym == SDLK_PAUSE) {
		ev.key.keysym.sym = SDLK_F7;
	}
	// mod+fire to enter
	else if (ev.key.keysym.sym == SDLK_b) {
		ev.key.keysym.sym = SDLK_RETURN;
	}
#endif
	// Motorola Z6/V8 remapkey by Ant-On
#ifdef MOTOMAGX
	// Quit on cancel
	if (ev.key.keysym.sym == SDLK_ESCAPE) {
		event.type = Common::EVENT_QUIT;
		return true;
	} else
	// F5 Game Menu - Call key
	if (ev.key.keysym.sym == SDLK_SPACE) {
		ev.key.keysym.sym = SDLK_F5;
	}
	// 'y' - Mod+Right key
	// 'y' - Left soft
	else if (ev.key.keysym.sym == SDLK_F9) {	
		ev.key.keysym.sym = SDLK_y;	
	}
	// 'n' - Mod+Left key
	// 'n' - rigth soft
	else if (ev.key.keysym.sym == SDLK_F11) {	
		ev.key.keysym.sym = SDLK_n;	
	}
#endif

// Joystick to Mouse
	else if (ev.key.keysym.sym == SDLK_LEFT) {
		if (ev.type == SDL_KEYDOWN) {
			_km.x_vel = -1;
			_km.x_down_count = 1;
		} else {
			_km.x_vel = 0;
			_km.x_down_count = 0;
		}

		event.type = Common::EVENT_MOUSEMOVE;
		fillMouseEvent(event, _km.x, _km.y);
		return true;
	} else if (ev.key.keysym.sym == SDLK_RIGHT) {
		if (ev.type == SDL_KEYDOWN) {
			_km.x_vel = 1;
			_km.x_down_count = 1;
		} else {
			_km.x_vel = 0;
			_km.x_down_count = 0;
		}

		event.type = Common::EVENT_MOUSEMOVE;
		fillMouseEvent(event, _km.x, _km.y);

		return true;
	} else if (ev.key.keysym.sym == SDLK_DOWN) {
		if (ev.type == SDL_KEYDOWN) {
			_km.y_vel = 1;
			_km.y_down_count = 1;
		} else {
			_km.y_vel = 0;
			_km.y_down_count = 0;
		}

		event.type = Common::EVENT_MOUSEMOVE;
		fillMouseEvent(event, _km.x, _km.y);

		return true;
	} else if (ev.key.keysym.sym == SDLK_UP) {
		if (ev.type == SDL_KEYDOWN) {
			_km.y_vel = -1;
			_km.y_down_count = 1;
		} else {
			_km.y_vel = 0;
			_km.y_down_count = 0;
		}

		event.type = Common::EVENT_MOUSEMOVE;
		fillMouseEvent(event, _km.x, _km.y);

		return true;
	} else if (ev.key.keysym.sym == SDLK_RETURN) { // Joystick center to pressing Left Mouse	
		//	_km.y_vel = 0;
		//	_km.y_down_count = 0;
		if (ev.key.type == SDL_KEYDOWN) {
			event.type = Common::EVENT_LBUTTONDOWN;
		} else {
			event.type = Common::EVENT_LBUTTONUP;			
		}

		fillMouseEvent(event, _km.x, _km.y);

		return true;
	} else if (ev.key.keysym.sym == SDLK_PLUS) { // Volume Up to pressing Right Mouse
		//	_km.y_vel = 0;
		//	_km.y_down_count = 0;
		if (ev.key.type == SDL_KEYDOWN ) {
			event.type = Common::EVENT_RBUTTONDOWN;
		} else {
			event.type = Common::EVENT_RBUTTONUP;			
		}
		fillMouseEvent(event, _km.x, _km.y);

		return true;
	} else if (ev.key.keysym.sym == SDLK_MINUS) { // Volume Down to pressing Left Mouse	
		//_km.y_vel = 0;
		//_km.y_down_count = 0;
		if (ev.key.type == SDL_KEYDOWN) {
			event.type = Common::EVENT_LBUTTONDOWN;
		} else {
			event.type = Common::EVENT_LBUTTONUP;		
		}

		fillMouseEvent(event, _km.x, _km.y);

		return true;
	} else {
		// Let the events fall through if we didn't change them, this may not be the best way to
		// set it up, but i'm not sure how sdl would like it if we let if fall through then redid it though.
		// and yes i have an huge terminal size so i dont wrap soon enough.
		event.type = Common::EVENT_KEYDOWN;
		event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym;
		event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
	} 

	return false;
}