1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "backends/base-backend.h"
#include "base/main.h"
#if defined(USE_NULL_DRIVER)
#ifdef UNIX
#include <unistd.h>
#include <sys/time.h>
#endif
#include "common/rect.h"
#include "graphics/colormasks.h"
#include "backends/saves/default/default-saves.h"
#include "backends/timer/default/default-timer.h"
#include "sound/mixer_intern.h"
/*
* Include header files needed for the getFilesystemFactory() method.
*/
#if defined(__amigaos4__)
#include "backends/fs/amigaos4/amigaos4-fs-factory.h"
#elif defined(UNIX)
#include "backends/fs/posix/posix-fs-factory.h"
#elif defined(WIN32)
#include "backends/fs/windows/windows-fs-factory.h"
#endif
class OSystem_NULL : public BaseBackend {
protected:
Common::SaveFileManager *_savefile;
Audio::MixerImpl *_mixer;
Common::TimerManager *_timer;
FilesystemFactory *_fsFactory;
timeval _startTime;
public:
OSystem_NULL();
virtual ~OSystem_NULL();
virtual void initBackend();
virtual bool hasFeature(Feature f);
virtual void setFeatureState(Feature f, bool enable);
virtual bool getFeatureState(Feature f);
virtual const GraphicsMode *getSupportedGraphicsModes() const;
virtual int getDefaultGraphicsMode() const;
bool setGraphicsMode(const char *name);
virtual bool setGraphicsMode(int mode);
virtual int getGraphicsMode() const;
virtual void initSize(uint width, uint height);
virtual int16 getHeight();
virtual int16 getWidth();
virtual void setPalette(const byte *colors, uint start, uint num);
virtual void grabPalette(byte *colors, uint start, uint num);
virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
virtual void updateScreen();
virtual Graphics::Surface *lockScreen();
virtual void unlockScreen();
virtual void setShakePos(int shakeOffset);
virtual void showOverlay();
virtual void hideOverlay();
virtual void clearOverlay();
virtual void grabOverlay(OverlayColor *buf, int pitch);
virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
virtual int16 getOverlayHeight();
virtual int16 getOverlayWidth();
virtual Graphics::PixelFormat getOverlayFormat() const { return Graphics::createPixelFormat<565>(); }
virtual bool showMouse(bool visible);
virtual void warpMouse(int x, int y);
virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor = 255, int cursorTargetScale = 1);
virtual bool pollEvent(Common::Event &event);
virtual uint32 getMillis();
virtual void delayMillis(uint msecs);
virtual MutexRef createMutex(void);
virtual void lockMutex(MutexRef mutex);
virtual void unlockMutex(MutexRef mutex);
virtual void deleteMutex(MutexRef mutex);
typedef void (*SoundProc)(void *param, byte *buf, int len);
virtual bool setSoundCallback(SoundProc proc, void *param);
virtual void quit();
virtual Common::SaveFileManager *getSavefileManager();
virtual Audio::Mixer *getMixer();
virtual void getTimeAndDate(struct tm &t) const;
virtual Common::TimerManager *getTimerManager();
FilesystemFactory *getFilesystemFactory();
};
static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
{0, 0, 0}
};
OSystem_NULL::OSystem_NULL() {
_savefile = 0;
_mixer = 0;
_timer = 0;
#if defined(__amigaos4__)
_fsFactory = new AmigaOSFilesystemFactory();
#elif defined(UNIX)
_fsFactory = new POSIXFilesystemFactory();
#elif defined(WIN32)
_fsFactory = new WindowsFilesystemFactory();
#else
#error Unknown and unsupported FS backend
#endif
}
OSystem_NULL::~OSystem_NULL() {
delete _savefile;
delete _mixer;
delete _timer;
delete _fsFactory;
}
void OSystem_NULL::initBackend() {
_savefile = new DefaultSaveFileManager();
_mixer = new Audio::MixerImpl(this);
_timer = new DefaultTimerManager();
_mixer->setOutputRate(22050);
_mixer->setReady(false);
gettimeofday(&_startTime, NULL);
// Note that both the mixer and the timer manager are useless
// this way; they need to be hooked into the system somehow to
// be functional. Of course, can't do that in a NULL backend :).
OSystem::initBackend();
}
bool OSystem_NULL::hasFeature(Feature f) {
return false;
}
void OSystem_NULL::setFeatureState(Feature f, bool enable) {
}
bool OSystem_NULL::getFeatureState(Feature f) {
return false;
}
const OSystem::GraphicsMode* OSystem_NULL::getSupportedGraphicsModes() const {
return s_supportedGraphicsModes;
}
int OSystem_NULL::getDefaultGraphicsMode() const {
return -1;
}
bool OSystem_NULL::setGraphicsMode(const char *mode) {
return true;
}
bool OSystem_NULL::setGraphicsMode(int mode) {
return true;
}
int OSystem_NULL::getGraphicsMode() const {
return -1;
}
void OSystem_NULL::initSize(uint width, uint height) {
}
int16 OSystem_NULL::getHeight() {
return 200;
}
int16 OSystem_NULL::getWidth() {
return 320;
}
void OSystem_NULL::setPalette(const byte *colors, uint start, uint num) {
}
void OSystem_NULL::grabPalette(byte *colors, uint start, uint num) {
}
void OSystem_NULL::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) {
}
void OSystem_NULL::updateScreen() {
}
Graphics::Surface *OSystem_NULL::lockScreen() {
return 0;
}
void OSystem_NULL::unlockScreen() {
}
void OSystem_NULL::setShakePos(int shakeOffset) {
}
void OSystem_NULL::showOverlay() {
}
void OSystem_NULL::hideOverlay() {
}
void OSystem_NULL::clearOverlay() {
}
void OSystem_NULL::grabOverlay(OverlayColor *buf, int pitch) {
}
void OSystem_NULL::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {
}
int16 OSystem_NULL::getOverlayHeight() {
return getHeight();
}
int16 OSystem_NULL::getOverlayWidth() {
return getWidth();
}
bool OSystem_NULL::showMouse(bool visible) {
return true;
}
void OSystem_NULL::warpMouse(int x, int y) {
}
void OSystem_NULL::setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor, int cursorTargetScale) {
}
bool OSystem_NULL::pollEvent(Common::Event &event) {
return false;
}
uint32 OSystem_NULL::getMillis() {
#ifdef UNIX
timeval curTime;
gettimeofday(&curTime, NULL);
return (uint32)(((curTime.tv_sec - _startTime.tv_sec) * 1000) + \
((curTime.tv_usec - _startTime.tv_usec) / 1000));
#else
return 0;
#endif
}
void OSystem_NULL::delayMillis(uint msecs) {
#ifdef UNIX
usleep(msecs * 1000);
#endif
}
OSystem::MutexRef OSystem_NULL::createMutex(void) {
return NULL;
}
void OSystem_NULL::lockMutex(MutexRef mutex) {
}
void OSystem_NULL::unlockMutex(MutexRef mutex) {
}
void OSystem_NULL::deleteMutex(MutexRef mutex) {
}
bool OSystem_NULL::setSoundCallback(SoundProc proc, void *param) {
return true;
}
void OSystem_NULL::quit() {
}
Common::SaveFileManager *OSystem_NULL::getSavefileManager() {
assert(_savefile);
return _savefile;
}
Audio::Mixer *OSystem_NULL::getMixer() {
assert(_mixer);
return _mixer;
}
Common::TimerManager *OSystem_NULL::getTimerManager() {
assert(_timer);
return _timer;
}
void OSystem_NULL::getTimeAndDate(struct tm &t) const {
}
FilesystemFactory *OSystem_NULL::getFilesystemFactory() {
return _fsFactory;
}
OSystem *OSystem_NULL_create() {
return new OSystem_NULL();
}
int main(int argc, char *argv[]) {
g_system = OSystem_NULL_create();
assert(g_system);
// Invoke the actual ScummVM main entry point:
int res = scummvm_main(argc, argv);
g_system->quit(); // TODO: Consider removing / replacing this!
return res;
}
#else /* USE_NULL_DRIVER */
OSystem *OSystem_NULL_create() {
return NULL;
}
#endif
|