1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef SYSTEMPS2_H
#define SYSTEMPS2_H
#include "common/system.h"
class DefaultTimerManager;
class Gs2dScreen;
class Ps2Input;
class Ps2SaveFileManager;
// class Ps2FilesystemFactory;
struct IrxReference;
#define MAX_MUTEXES 16
struct Ps2Mutex {
int sema;
int owner;
int count;
};
namespace Common {
class TimerManager;
};
namespace Audio {
class MixerImpl;
};
class OSystem_PS2 : public OSystem {
public:
OSystem_PS2(const char *elfPath);
virtual ~OSystem_PS2(void);
virtual void initSize(uint width, uint height);
void init(void);
virtual int16 getHeight(void);
virtual int16 getWidth(void);
virtual void setPalette(const byte *colors, uint start, uint num);
virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
virtual void setShakePos(int shakeOffset);
virtual void grabPalette(byte *colors, uint start, uint num);
virtual bool grabRawScreen(Graphics::Surface *surf);
virtual Graphics::Surface *lockScreen();
virtual void unlockScreen();
virtual void updateScreen();
virtual void showOverlay();
virtual void hideOverlay();
virtual void clearOverlay();
virtual void grabOverlay(OverlayColor *buf, int pitch);
virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
virtual bool showMouse(bool visible);
virtual void warpMouse(int x, int y);
virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, byte keycolor, int cursorTargetScale = 1);
virtual uint32 getMillis();
virtual void delayMillis(uint msecs);
virtual Common::TimerManager *getTimerManager();
virtual bool pollEvent(Common::Event &event);
virtual Audio::Mixer *getMixer();
virtual bool openCD(int drive);
virtual bool pollCD();
virtual void playCD(int track, int num_loops, int start_frame, int duration);
virtual void stopCD();
virtual void updateCD();
virtual MutexRef createMutex(void);
virtual void lockMutex(MutexRef mutex);
virtual void unlockMutex(MutexRef mutex);
virtual void deleteMutex(MutexRef mutex);
virtual const GraphicsMode *getSupportedGraphicsModes() const;
virtual int getDefaultGraphicsMode() const;
virtual bool setGraphicsMode(int mode);
virtual int getGraphicsMode() const;
virtual void quit();
virtual Common::SeekableReadStream *createConfigReadStream();
virtual Common::WriteStream *createConfigWriteStream();
virtual Graphics::PixelFormat getOverlayFormat() const { return Graphics::createPixelFormat<555>(); }
virtual Common::SaveFileManager *getSavefileManager();
virtual FilesystemFactory *getFilesystemFactory();
virtual void getTimeAndDate(struct tm &t) const;
void timerThread(void);
void soundThread(void);
void msgPrintf(int millis, char *format, ...);
void makeConfigPath(char *dest);
void powerOffCallback(void);
bool hddPresent(void);
bool usbMassPresent(void);
bool runningFromHost(void);
private:
void startIrxModules(int numModules, IrxReference *modules);
void initMutexes(void);
void initTimer(void);
void readRtcTime(void);
DefaultTimerManager *_scummTimerManager;
Audio::MixerImpl *_scummMixer;
bool _mouseVisible;
bool _useMouse, _useKbd, _useHdd, _usbMassLoaded;
Ps2SaveFileManager *_saveManager;
Gs2dScreen *_screen;
Ps2Input *_input;
uint16 _oldMouseX, _oldMouseY;
uint32 _msgClearTime;
uint16 _printY;
int _mutexSema;
Ps2Mutex _mutex[MAX_MUTEXES];
uint8 *_timerStack, *_soundStack;
int _timerTid, _soundTid;
int _intrId;
volatile bool _systemQuit;
static const GraphicsMode _graphicsMode;
int _bootDevice;
};
#endif // SYSTEMPS2_H
|