aboutsummaryrefslogtreecommitdiff
path: root/backends/platform/ps2/systemps2.h
blob: 3a0e2477378440f25fad50f479efc3043af79f4c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#ifndef SYSTEMPS2_H
#define SYSTEMPS2_H

#include "common/system.h"
#include "backends/base-backend.h"
#include "graphics/palette.h"

class Gs2dScreen;
class Ps2Input;
// class Ps2FilesystemFactory;
struct IrxReference;

#define MAX_MUTEXES 16

struct Ps2Mutex {
	int sema;
	int owner;
	int count;
};

namespace Audio {
class MixerImpl;
};

class OSystem_PS2 : public EventsBaseBackend, public PaletteManager {
public:
	OSystem_PS2(const char *elfPath);
	virtual ~OSystem_PS2(void);
	virtual void initSize(uint width, uint height, const Graphics::PixelFormat *format);

	void init(void);

	virtual int16 getHeight(void);
	virtual int16 getWidth(void);

	virtual PaletteManager *getPaletteManager() { return this; }
protected:
	// PaletteManager API
	virtual void setPalette(const byte *colors, uint start, uint num);
	virtual void grabPalette(byte *colors, uint start, uint num);
public:

	virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
	virtual void setShakePos(int shakeOffset);
	virtual Graphics::Surface *lockScreen();
	virtual void unlockScreen();
	virtual void updateScreen();
	virtual void displayMessageOnOSD(const char *msg);

	virtual void showOverlay();
	virtual void hideOverlay();
	virtual void clearOverlay();
	virtual void grabOverlay(OverlayColor *buf, int pitch);
	virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
	virtual int16 getOverlayWidth(void);
	virtual int16 getOverlayHeight(void);

	virtual bool showMouse(bool visible);

	virtual void warpMouse(int x, int y);
	virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, uint32 keycolor, int cursorTargetScale = 1, const Graphics::PixelFormat *format = 0);

	virtual uint32 getMillis();
	virtual void delayMillis(uint msecs);
	virtual bool pollEvent(Common::Event &event);

	virtual Audio::Mixer *getMixer();

	virtual MutexRef createMutex(void);
	virtual void lockMutex(MutexRef mutex);
	virtual void unlockMutex(MutexRef mutex);
	virtual void deleteMutex(MutexRef mutex);

	virtual const GraphicsMode *getSupportedGraphicsModes() const;
	virtual int getDefaultGraphicsMode() const;
	virtual bool setGraphicsMode(int mode);
	virtual int getGraphicsMode() const;
	virtual int getScreenChangeID() const { return _screenChangeCount; }

	virtual void quit();

	virtual Common::String getDefaultConfigFileName();

	virtual void logMessage(LogMessageType::Type type, const char *message);

	virtual Graphics::PixelFormat getOverlayFormat() const;
	virtual FilesystemFactory *getFilesystemFactory();

	virtual void getTimeAndDate(TimeDate &t) const;

	void timerThreadCallback(void);
	void soundThreadCallback(void);
	void msgPrintf(int millis, const char *format, ...) GCC_PRINTF(3, 4);
	void makeConfigPath(void);
	bool prepMC();

	void powerOffCallback(void);

	bool mcPresent(void);
	bool hddPresent(void);
	bool usbMassPresent(void);
	bool netPresent(void);

	bool runningFromHost(void);
	int getBootDevice() { return _bootDevice; }

private:
	void startIrxModules(int numModules, IrxReference *modules);

	void initMutexes(void);
	void initTimer(void);
	void readRtcTime(void);

	Audio::MixerImpl *_scummMixer;

	bool _mouseVisible;
	bool _useMouse, _useKbd, _useHdd, _usbMassLoaded, _useNet;

	Gs2dScreen	*_screen;
	Ps2Input	*_input;
	uint16		_oldMouseX, _oldMouseY;
	uint32		_msgClearTime;
	uint16		_printY;
	bool _modeChanged;
	int _screenChangeCount;

	int			_mutexSema;
	Ps2Mutex	_mutex[MAX_MUTEXES];

	uint8		*_timerStack, *_soundStack;
	int			_timerTid, _soundTid;
	int			_intrId;
	volatile bool _systemQuit;
	static const GraphicsMode _graphicsMode;

	int			_bootDevice;
	char		*_bootPath;
	char		*_configFile;
};

#endif // SYSTEMPS2_H