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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/scummsys.h"
#include "graphics/surface.h"
#include "graphics/colormasks.h"
#include "sound/mixer_intern.h"
#include "backends/base-backend.h"
#include "backends/fs/psp/psp-fs-factory.h"
#include <SDL.h>
#include <pspctrl.h>
enum GraphicModeID {
CENTERED_320X200,
CENTERED_435X272,
STRETCHED_480X272,
CENTERED_362X272
};
class OSystem_PSP : public BaseBackend {
public:
static const OSystem::GraphicsMode s_supportedGraphicsModes[];
static OSystem *instance();
protected:
uint16 _screenWidth;
uint16 _screenHeight;
uint16 _overlayWidth;
uint16 _overlayHeight;
byte *_offscreen;
OverlayColor *_overlayBuffer;
uint16 _palette[256];
bool _overlayVisible;
uint32 _shakePos;
Graphics::Surface _framebuffer;
bool _mouseVisible;
int _mouseX, _mouseY;
int _mouseWidth, _mouseHeight;
int _mouseHotspotX, _mouseHotspotY;
byte _mouseKeyColour;
byte *_mouseBuf;
uint32 _prevButtons;
uint32 _lastPadCheck;
uint32 _padAccel;
uint32 _samplesPerSec;
SceCtrlData pad;
Common::SaveFileManager *_savefile;
Audio::MixerImpl *_mixer;
Common::TimerManager *_timer;
public:
OSystem_PSP();
virtual ~OSystem_PSP();
virtual void initBackend();
virtual bool hasFeature(Feature f);
virtual void setFeatureState(Feature f, bool enable);
virtual bool getFeatureState(Feature f);
virtual const GraphicsMode *getSupportedGraphicsModes() const;
virtual int getDefaultGraphicsMode() const;
virtual bool setGraphicsMode(int mode);
bool setGraphicsMode(const char *name);
virtual int getGraphicsMode() const;
virtual void initSize(uint width, uint height);
virtual int16 getWidth();
virtual int16 getHeight();
virtual void setPalette(const byte *colors, uint start, uint num);
virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
virtual Graphics::Surface *lockScreen();
virtual void unlockScreen();
virtual void updateScreen();
virtual void setShakePos(int shakeOffset);
virtual void showOverlay();
virtual void hideOverlay();
virtual void clearOverlay();
virtual void grabOverlay(OverlayColor *buf, int pitch);
virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
virtual int16 getOverlayHeight();
virtual int16 getOverlayWidth();
virtual void grabPalette(byte *colors, uint start, uint num);
virtual Graphics::PixelFormat getOverlayFormat() const { return Graphics::createPixelFormat<4444>(); }
virtual bool showMouse(bool visible);
virtual void warpMouse(int x, int y);
virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor = 255, int cursorTargetScale = 1);
virtual bool pollEvent(Common::Event &event);
virtual uint32 getMillis();
virtual void delayMillis(uint msecs);
typedef int (*TimerProc)(int interval);
virtual void setTimerCallback(TimerProc callback, int interval);
virtual MutexRef createMutex(void);
virtual void lockMutex(MutexRef mutex);
virtual void unlockMutex(MutexRef mutex);
virtual void deleteMutex(MutexRef mutex);
static void mixCallback(void *sys, byte *samples, int len);
virtual void setupMixer(void);
Common::SaveFileManager *getSavefileManager() { return _savefile; }
Audio::Mixer *getMixer() { return _mixer; }
Common::TimerManager *getTimerManager() { return _timer; }
FilesystemFactory *getFilesystemFactory() { return &PSPFilesystemFactory::instance(); }
void getTimeAndDate(struct tm &t) const;
virtual void quit();
virtual Common::SeekableReadStream *createConfigReadStream();
virtual Common::WriteStream *createConfigWriteStream();
};
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