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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef PORTDEFS_H
#define PORTDEFS_H
// FIXME: This file is only used when building using the file
// backends/platform/psp/Makefile, but not when building using configure
// && make. So either -DNONSTANDARD_PORT needs to be added to the PSP
// configure rules, or it should be removed from the aforementioned
// Makefile.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#include <malloc.h>
#include <math.h>
#include <time.h>
#include <ctype.h>
#include <assert.h>
#include <pspkernel.h>
#include <pspdebug.h>
#include <pspdisplay.h>
#include <pspctrl.h>
#include "trace.h"
//#define BREAKPOINT asm("break\n")
//#define printf pspDebugScreenPrintf
#endif /* PORTDEFS_H */
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