blob: af772230d779b49b9e0e62f14cc5a04bbe59d6b1 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef PORTDEFS_H
#define PORTDEFS_H
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#include <malloc.h>
#include <math.h>
#include <time.h>
#include <ctype.h>
#include <assert.h>
#include <pspkernel.h>
#include <pspdebug.h>
#include <pspdisplay.h>
#include <pspctrl.h>
#include "trace.h"
#define SCUMMVM_SAVEPATH "ms0:/scummvm_savegames"
#define BREAKPOINT asm("break\n")
//#define printf pspDebugScreenPrintf
#define exit(x) printf("exit() called\n"); sceKernelSleepThread();
#endif /* PORTDEFS_H */
|