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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#define USERSPACE_ONLY //don't use kernel mode features
#ifndef USERSPACE_ONLY
#include <pspkernel.h>
#include <pspdebug.h>
#endif
#include <common/system.h>
#include <engines/engine.h>
#include <base/main.h>
#include <base/plugins.h>
#include "osys_psp_gu.h"
#include "./trace.h"
/**
* Define the module info section
*
* 2nd arg must 0x1000 so __init is executed in
* kernelmode for our loaderInit function
*/
#ifndef USERSPACE_ONLY
PSP_MODULE_INFO("SCUMMVM-PSP", 0x1000, 1, 1);
#else
PSP_MODULE_INFO("SCUMMVM-PSP", 0, 1, 1);
#endif
/**
* THREAD_ATTR_USER causes the thread that the startup
* code (crt0.c) starts this program in to be in usermode
* even though the module was started in kernelmode
*/
#ifndef USERSPACE_ONLY
PSP_MAIN_THREAD_ATTR(THREAD_ATTR_USER | THREAD_ATTR_VFPU);
#endif
#ifndef USERSPACE_ONLY
void MyExceptionHandler(PspDebugRegBlock *regs) {
/* Do normal initial dump, setup screen etc */
pspDebugScreenInit();
pspDebugScreenSetBackColor(0x00FF0000);
pspDebugScreenSetTextColor(0xFFFFFFFF);
pspDebugScreenClear();
pspDebugScreenPrintf("Exception Details:\n");
pspDebugDumpException(regs);
while (1) ;
}
/**
* Function that is called from _init in kernelmode before the
* main thread is started in usermode.
*/
__attribute__ ((constructor))
void loaderInit() {
pspKernelSetKernelPC();
pspDebugInstallErrorHandler(MyExceptionHandler);
}
#endif
/* Exit callback */
SceKernelCallbackFunction exit_callback(int /*arg1*/, int /*arg2*/, void * /*common*/) {
sceKernelExitGame();
return 0;
}
/* Callback thread */
int CallbackThread(SceSize /*size*/, void *arg) {
int cbid;
cbid = sceKernelCreateCallback("Exit Callback", (SceKernelCallbackFunction)exit_callback, NULL);
sceKernelRegisterExitCallback(cbid);
sceKernelSleepThreadCB();
return 0;
}
/* Sets up the callback thread and returns its thread id */
int SetupCallbacks(void) {
int thid = sceKernelCreateThread("update_thread", CallbackThread, 0x11, 0xFA0, THREAD_ATTR_USER, 0);
if (thid >= 0) {
sceKernelStartThread(thid, 0, 0);
}
return thid;
}
#undef main
int main(void) {
SetupCallbacks();
static char *argv[] = { "scummvm", NULL };
static int argc = sizeof(argv)/sizeof(char *)-1;
g_system = new OSystem_PSP_GU();
assert(g_system);
int res = scummvm_main(argc, argv);
g_system->quit(); // TODO: Consider removing / replacing this!
sceKernelSleepThread();
return res;
}
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