aboutsummaryrefslogtreecommitdiff
path: root/backends/platform/psp/trace.cpp
blob: 00d19b582c6335ce49f7822aec88f724d8bcd696 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */


#include "./trace.h"


//#define __DEBUG__

void PSPDebugTrace (const char *format, ...) {
#ifdef __DEBUG__
	va_list	opt;
	char		buff[2048];
	int			bufsz, fd;

	va_start(opt, format);
	bufsz = vsnprintf( buff, (size_t) sizeof(buff), format, opt);
	va_end(opt);

	fd = sceIoOpen("MS0:/DTRACE.TXT", PSP_O_RDWR | PSP_O_CREAT | PSP_O_APPEND, 0777);

	if (fd <= 0)
		return;

	sceIoWrite(fd, (const void*)buff, bufsz);
	sceIoClose(fd);
#endif
}

void PSPDebugTrace (const char * filename, const char *format, ...) {
#ifdef __DEBUG__
	va_list	opt;
	char		buff[2048];
	int			bufsz, fd;

	va_start(opt, format);
	bufsz = vsnprintf( buff, (size_t) sizeof(buff), format, opt);
	va_end(opt);

	fd = sceIoOpen(filename, PSP_O_RDWR | PSP_O_CREAT | PSP_O_APPEND, 0777);

	if (fd <= 0)
		return;

	sceIoWrite(fd, (const void*)buff, bufsz);
	sceIoClose(fd);
#endif
}