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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/sdl/sdl.h $
* $Id: sdl.h 44793 2009-10-08 19:41:38Z fingolfin $
*
*/
#ifndef SDL_SAMSUNGTV_COMMON_H
#define SDL_SAMSUNGTV_COMMON_H
#include <SDL.h>
#include "backends/base-backend.h"
#include "backends/platform/sdl/sdl.h"
#if defined(SAMSUNGTV)
namespace Audio {
class MixerImpl;
}
class OSystem_SDL_SamsungTV : public OSystem_SDL {
public:
OSystem_SDL_SamsungTV();
// Highest supported
virtual Common::List<Graphics::PixelFormat> getSupportedFormats();
// Set the size and format of the video bitmap.
// Typically, 320x200 CLUT8
virtual void initSize(uint w, uint h, const Graphics::PixelFormat *format);
// Warp the mouse cursor. Where set_mouse_pos() only informs the
// backend of the mouse cursor's current position, this function
// actually moves the cursor to the specified position.
virtual void warpMouse(int x, int y);
// Set the bitmap that's used when drawing the cursor.
virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, uint32 keycolor, int cursorTargetScale, const Graphics::PixelFormat *format); // overloaded by CE backend (FIXME)
// Get the next event.
// Returns true if an event was retrieved.
virtual bool pollEvent(Common::Event &event);
virtual bool hasFeature(Feature f);
virtual void setFeatureState(Feature f, bool enable);
virtual bool getFeatureState(Feature f);
virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0);
protected:
SDL_Surface *_prehwscreen;
virtual void drawMouse(); // overloaded by CE backend
virtual void blitCursor(); // overloaded by CE backend (FIXME)
virtual void internUpdateScreen(); // overloaded by CE backend
virtual bool loadGFXMode(); // overloaded by CE backend
virtual void unloadGFXMode(); // overloaded by CE backend
virtual bool hotswapGFXMode(); // overloaded by CE backend
void setFullscreenMode(bool enable);
void handleKbdMouse();
void generateMouseMoveEvent(int x, int y);
virtual bool remapKey(SDL_Event &ev, Common::Event &event);
};
#endif
#endif
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