aboutsummaryrefslogtreecommitdiff
path: root/backends/platform/sdl/macosx/macosx.cpp
blob: 639bd980f63736e3b9949bf107c20f88c552a13b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

// Disable symbol overrides so that we can use system headers.
#define FORBIDDEN_SYMBOL_ALLOW_ALL

#include "common/scummsys.h"

#ifdef MACOSX

#include "backends/platform/sdl/macosx/macosx.h"
#include "backends/mixer/doublebuffersdl/doublebuffersdl-mixer.h"
#include "backends/platform/sdl/macosx/appmenu_osx.h"
#include "backends/updates/macosx/macosx-updates.h"

#include "common/archive.h"
#include "common/config-manager.h"
#include "common/fs.h"
#include "common/translation.h"

#include "ApplicationServices/ApplicationServices.h"	// for LSOpenFSRef
#include "CoreFoundation/CoreFoundation.h"	// for CF* stuff
#include "CoreServices/CoreServices.h"	// for FSPathMakeRef

OSystem_MacOSX::OSystem_MacOSX()
	:
	OSystem_POSIX("Library/Preferences/ScummVM Preferences") {
}

void OSystem_MacOSX::initBackend() {
	// Create the mixer manager
	if (_mixer == 0) {
		_mixerManager = new DoubleBufferSDLMixerManager();

		// Setup and start mixer
		_mixerManager->init();
	}

#ifdef USE_TRANSLATION
	// We need to initialize the translataion manager here for the following
	// call to replaceApplicationMenuItems() work correctly
	TransMan.setLanguage(ConfMan.get("gui_language").c_str());
#endif // USE_TRANSLATION

	// Replace the SDL generated menu items with our own translated ones on Mac OS X
	replaceApplicationMenuItems();

#ifdef USE_SPARKLE
	// Initialize updates manager
	_updateManager = new MacOSXUpdateManager();
#endif

	// Invoke parent implementation of this method
	OSystem_POSIX::initBackend();
}

void OSystem_MacOSX::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
	// Invoke parent implementation of this method
	OSystem_POSIX::addSysArchivesToSearchSet(s, priority);

	// Get URL of the Resource directory of the .app bundle
	CFURLRef fileUrl = CFBundleCopyResourcesDirectoryURL(CFBundleGetMainBundle());
	if (fileUrl) {
		// Try to convert the URL to an absolute path
		UInt8 buf[MAXPATHLEN];
		if (CFURLGetFileSystemRepresentation(fileUrl, true, buf, sizeof(buf))) {
			// Success: Add it to the search path
			Common::String bundlePath((const char *)buf);
			s.add("__OSX_BUNDLE__", new Common::FSDirectory(bundlePath), priority);
		}
		CFRelease(fileUrl);
	}
}

void OSystem_MacOSX::setupIcon() {
	// Don't set icon on OS X, as we use a nicer external icon there.
}

bool OSystem_MacOSX::hasFeature(Feature f) {
	if (f == kFeatureDisplayLogFile)
		return true;
	return OSystem_POSIX::hasFeature(f);
}

bool OSystem_MacOSX::displayLogFile() {
	// Use LaunchServices to open the log file, if possible.

	if (_logFilePath.empty())
		return false;

	FSRef ref;
	OSStatus err;

	err = FSPathMakeRef((const UInt8 *)_logFilePath.c_str(), &ref, NULL);
	if (err == noErr) {
		err = LSOpenFSRef(&ref, NULL);
	}

	return err != noErr;
}

Common::String OSystem_MacOSX::getSystemLanguage() const {
#if defined(USE_DETECTLANG) && defined(USE_TRANSLATION)
	CFArrayRef availableLocalizations = CFBundleCopyBundleLocalizations(CFBundleGetMainBundle());
	if (availableLocalizations) {
		CFArrayRef preferredLocalizations = CFBundleCopyPreferredLocalizationsFromArray(availableLocalizations);
		CFRelease(availableLocalizations);
		if (preferredLocalizations) {
			CFIndex localizationsSize = CFArrayGetCount(preferredLocalizations);
			// Since we have a list of sorted preferred localization, I would like here to
			// check that they are supported by the TranslationManager and take the first
			// one that is supported. The listed localizations are taken from the Bundle
			// plist file, so they should all be supported, unless the plist file is not
			// synchronized with the translations.dat file. So this is not really a big
			// issue. And because getSystemLanguage() is called from the constructor of
			// TranslationManager (therefore before the instance pointer is set), calling
			// TransMan here results in an infinite loop and creation of a lot of TransMan
			// instances.
			/*
			for (CFIndex i = 0 ; i < localizationsSize ; ++i) {
				CFStringRef language = (CFStringRef)CFArrayGetValueAtIndex(preferredLocalizations, i);
				char buffer[10];
				CFStringGetCString(language, buffer, 50, kCFStringEncodingASCII);
				int32 languageId = TransMan.findMatchingLanguage(buffer);
				if (languageId != -1) {
					CFRelease(preferredLocalizations);
					return TransMan.getLangById(languageId);
				}
			}
			*/
			if (localizationsSize > 0) {
				CFStringRef language = (CFStringRef)CFArrayGetValueAtIndex(preferredLocalizations, 0);
				char buffer[10];
				CFStringGetCString(language, buffer, 50, kCFStringEncodingASCII);
				CFRelease(preferredLocalizations);
				return buffer;
			}
			CFRelease(preferredLocalizations);
		}
		
	}
	// Falback to POSIX implementation
	return OSystem_POSIX::getSystemLanguage();
#else // USE_DETECTLANG
	return OSystem_POSIX::getSystemLanguage();
#endif // USE_DETECTLANG
}

#endif