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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifdef UNIX
#include "backends/platform/sdl/posix/posix.h"
#include "backends/saves/posix/posix-saves.h"
#include "backends/fs/posix/posix-fs-factory.h"
OSystem_POSIX::OSystem_POSIX(Common::String baseConfigName)
:
_baseConfigName(baseConfigName) {
}
void OSystem_POSIX::init() {
// Initialze File System Factory
_fsFactory = new POSIXFilesystemFactory();
// Invoke parent implementation of this method
OSystem_SDL::init();
}
void OSystem_POSIX::initBackend() {
// Create the savefile manager
if (_savefileManager == 0)
_savefileManager = new POSIXSaveFileManager();
// Invoke parent implementation of this method
OSystem_SDL::initBackend();
}
Common::String OSystem_POSIX::getDefaultConfigFileName() {
char configFile[MAXPATHLEN];
// On UNIX type systems, by default we store the config file inside
// to the HOME directory of the user.
const char *home = getenv("HOME");
if (home != NULL && strlen(home) < MAXPATHLEN)
snprintf(configFile, MAXPATHLEN, "%s/%s", home, _baseConfigName.c_str());
else
strcpy(configFile, _baseConfigName.c_str());
return configFile;
}
#endif
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