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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#define FORBIDDEN_SYMBOL_EXCEPTION_mkdir
#define FORBIDDEN_SYMBOL_EXCEPTION_time_h // sys/stat.h includes sys/time.h
#define FORBIDDEN_SYMBOL_EXCEPTION_unistd_h
#include "common/scummsys.h"
#include "common/config-manager.h"
#include "backends/platform/sdl/ps3/ps3.h"
#include "backends/graphics/surfacesdl/surfacesdl-graphics.h"
#include "backends/saves/default/default-saves.h"
#include "backends/fs/ps3/ps3-fs-factory.h"
#include "backends/events/ps3sdl/ps3sdl-events.h"
#include <dirent.h>
#include <sys/stat.h>
int access(const char *pathname, int mode) {
struct stat sb;
if (stat(pathname, &sb) == -1) {
return -1;
}
return 0;
}
OSystem_PS3::OSystem_PS3(Common::String baseConfigName)
: _baseConfigName(baseConfigName) {
}
void OSystem_PS3::init() {
// Initialze File System Factory
_fsFactory = new PS3FilesystemFactory();
// Invoke parent implementation of this method
OSystem_SDL::init();
}
void OSystem_PS3::initBackend() {
ConfMan.set("joystick_num", 0);
ConfMan.registerDefault("fullscreen", true);
ConfMan.registerDefault("aspect_ratio", true);
// Create the savefile manager
if (_savefileManager == 0)
_savefileManager = new DefaultSaveFileManager(PREFIX "/saves");
// Event source
if (_eventSource == 0)
_eventSource = new PS3SdlEventSource();
// Invoke parent implementation of this method
OSystem_SDL::initBackend();
}
Common::String OSystem_PS3::getDefaultConfigFileName() {
return PREFIX "/" + _baseConfigName;
}
Common::WriteStream *OSystem_PS3::createLogFile() {
Common::FSNode file(PREFIX "/scummvm.log");
return file.createWriteStream();
}
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