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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#if defined(WIN32)
#include <windows.h>
// winnt.h defines ARRAYSIZE, but we want our own one...
#undef ARRAYSIZE
#endif
#include "backends/platform/sdl/sdl-common.h"
#include "backends/plugins/sdl/sdl-provider.h"
#include "common/config-manager.h"
#include "common/util.h"
#include "base/main.h"
#include "backends/saves/default/default-saves.h"
#include "backends/timer/default/default-timer.h"
#include "sound/mixer.h"
#include "icons/scummvm.xpm"
#if defined(__SYMBIAN32__)
#include "SymbianOs.h"
#endif
#ifndef __MAEMO__
static Uint32 timer_handler(Uint32 interval, void *param) {
((DefaultTimerManager *)param)->handler();
return interval;
}
#ifndef _WIN32_WCE
#if defined (WIN32)
int __stdcall WinMain(HINSTANCE /*hInst*/, HINSTANCE /*hPrevInst*/, LPSTR /*lpCmdLine*/, int /*iShowCmd*/) {
SDL_SetModuleHandle(GetModuleHandle(NULL));
return main(__argc, __argv);
}
#endif
int main(int argc, char *argv[]) {
#if defined(__SYMBIAN32__)
//
// Set up redirects for stdout/stderr under Windows and Symbian.
// Code copied from SDL_main.
//
// Symbian does not like any output to the console through any *print* function
char STDOUT_FILE[256], STDERR_FILE[256]; // shhh, don't tell anybody :)
strcpy(STDOUT_FILE, Symbian::GetExecutablePath());
strcpy(STDERR_FILE, Symbian::GetExecutablePath());
strcat(STDOUT_FILE, "scummvm.stdout.txt");
strcat(STDERR_FILE, "scummvm.stderr.txt");
/* Flush the output in case anything is queued */
fclose(stdout);
fclose(stderr);
/* Redirect standard input and standard output */
FILE *newfp = freopen(STDOUT_FILE, "w", stdout);
if (newfp == NULL) { /* This happens on NT */
#if !defined(stdout)
stdout = fopen(STDOUT_FILE, "w");
#else
newfp = fopen(STDOUT_FILE, "w");
if (newfp) {
*stdout = *newfp;
}
#endif
}
newfp = freopen(STDERR_FILE, "w", stderr);
if (newfp == NULL) { /* This happens on NT */
#if !defined(stderr)
stderr = fopen(STDERR_FILE, "w");
#else
newfp = fopen(STDERR_FILE, "w");
if (newfp) {
*stderr = *newfp;
}
#endif
}
setbuf(stderr, NULL); /* No buffering */
#endif // defined(__SYMBIAN32__)
// Create our OSystem instance
#if defined(__SYMBIAN32__)
g_system = new OSystem_SDL_Symbian();
#else
g_system = new OSystem_SDL();
#endif
assert(g_system);
#ifdef DYNAMIC_MODULES
PluginManager::instance().addPluginProvider(new SDLPluginProvider());
#endif
// Invoke the actual ScummVM main entry point:
int res = scummvm_main(argc, argv);
g_system->quit(); // TODO: Consider removing / replacing this!
return res;
}
#endif // defined(_WIN32_WCE)
#endif // defined(__MAEMO__)
void OSystem_SDL::initBackend() {
assert(!_inited);
int joystick_num = ConfMan.getInt("joystick_num");
uint32 sdlFlags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER;
if (ConfMan.hasKey("disable_sdl_parachute"))
sdlFlags |= SDL_INIT_NOPARACHUTE;
#ifdef _WIN32_WCE
if (ConfMan.hasKey("use_GDI") && ConfMan.getBool("use_GDI")) {
SDL_VideoInit("windib", 0);
sdlFlags ^= SDL_INIT_VIDEO;
}
#endif
if (joystick_num > -1)
sdlFlags |= SDL_INIT_JOYSTICK;
if (SDL_Init(sdlFlags) == -1) {
error("Could not initialize SDL: %s", SDL_GetError());
}
_graphicsMutex = createMutex();
SDL_ShowCursor(SDL_DISABLE);
// Enable unicode support if possible
SDL_EnableUNICODE(1);
_cksumValid = false;
#if !defined(_WIN32_WCE) && !defined(__SYMBIAN32__) && !defined(DISABLE_SCALERS)
_mode = GFX_DOUBLESIZE;
_scaleFactor = 2;
_scalerProc = Normal2x;
_fullscreen = ConfMan.getBool("fullscreen");
_adjustAspectRatio = ConfMan.getBool("aspect_ratio");
#else // for small screen platforms
_mode = GFX_NORMAL;
_scaleFactor = 1;
_scalerProc = Normal1x;
#if !defined(_WIN32_WCE) && !defined(__SYMBIAN32__)
_fullscreen = ConfMan.getBool("fullscreen");
#else
_fullscreen = true;
#endif
_adjustAspectRatio = false;
#endif
_scalerType = 0;
_modeFlags = 0;
#if !defined(MACOSX) && !defined(__SYMBIAN32__) // Don't set icon on OS X, as we use a nicer external icon there
setupIcon(); // Don't for Symbian: it uses the EScummVM.aif file for the icon
#endif
// enable joystick
if (joystick_num > -1 && SDL_NumJoysticks() > 0) {
printf("Using joystick: %s\n", SDL_JoystickName(0));
_joystick = SDL_JoystickOpen(joystick_num);
}
// Create the savefile manager, if none exists yet (we check for this to
// allow subclasses to provide their own).
if (_savefile == 0) {
_savefile = new DefaultSaveFileManager();
}
// Create and hook up the mixer, if none exists yet (we check for this to
// allow subclasses to provide their own).
if (_mixer == 0) {
_mixer = new Audio::Mixer();
bool result = setSoundCallback(Audio::Mixer::mixCallback, _mixer);
_mixer->setReady(result);
}
// Create and hook up the timer manager, if none exists yet (we check for
// this to allow subclasses to provide their own).
if (_timer == 0) {
// TODO: We could implement a custom SDLTimerManager by using
// SDL_AddTimer. That might yield better timer resolution, but it would
// also change the semantics of a timer: Right now, ScummVM timers
// *never* run in parallel, due to the way they are implemented. If we
// switched to SDL_AddTimer, each timer might run in a separate thread.
// Unfortunately, not all our code is prepared for that, so we can't just
// switch. But it's a long term goal to do just that!
_timer = new DefaultTimerManager();
_timerID = SDL_AddTimer(10, &timer_handler, _timer);
}
OSystem::initBackend();
_inited = true;
}
OSystem_SDL::OSystem_SDL()
:
#ifdef USE_OSD
_osdSurface(0), _osdAlpha(SDL_ALPHA_TRANSPARENT), _osdFadeStartTime(0),
#endif
_hwscreen(0), _screen(0), _screenWidth(0), _screenHeight(0),
_tmpscreen(0), _overlayWidth(0), _overlayHeight(0),
_overlayVisible(false),
_overlayscreen(0), _tmpscreen2(0),
_samplesPerSec(0),
_cdrom(0), _scalerProc(0), _modeChanged(false), _screenChangeCount(0), _dirtyChecksums(0),
_mouseVisible(false), _mouseDrawn(false), _mouseData(0), _mouseSurface(0),
_mouseOrigSurface(0), _cursorTargetScale(1), _cursorPaletteDisabled(true),
_joystick(0),
_currentShakePos(0), _newShakePos(0),
_paletteDirtyStart(0), _paletteDirtyEnd(0),
_savefile(0),
_mixer(0),
_timer(0),
_screenIsLocked(false),
_graphicsMutex(0), _transactionMode(kTransactionNone) {
// allocate palette storage
_currentPalette = (SDL_Color *)calloc(sizeof(SDL_Color), 256);
_cursorPalette = (SDL_Color *)calloc(sizeof(SDL_Color), 256);
_mouseBackup.x = _mouseBackup.y = _mouseBackup.w = _mouseBackup.h = 0;
// reset mouse state
memset(&_km, 0, sizeof(_km));
memset(&_mouseCurState, 0, sizeof(_mouseCurState));
_inited = false;
}
OSystem_SDL::~OSystem_SDL() {
SDL_RemoveTimer(_timerID);
SDL_CloseAudio();
free(_dirtyChecksums);
free(_currentPalette);
free(_cursorPalette);
free(_mouseData);
delete _savefile;
delete _mixer;
delete _timer;
}
uint32 OSystem_SDL::getMillis() {
return SDL_GetTicks();
}
void OSystem_SDL::delayMillis(uint msecs) {
SDL_Delay(msecs);
}
Common::TimerManager *OSystem_SDL::getTimerManager() {
assert(_timer);
return _timer;
}
Common::SaveFileManager *OSystem_SDL::getSavefileManager() {
assert(_savefile);
return _savefile;
}
void OSystem_SDL::setWindowCaption(const char *caption) {
SDL_WM_SetCaption(caption, caption);
}
bool OSystem_SDL::hasFeature(Feature f) {
return
(f == kFeatureFullscreenMode) ||
(f == kFeatureAspectRatioCorrection) ||
(f == kFeatureAutoComputeDirtyRects) ||
(f == kFeatureCursorHasPalette) ||
(f == kFeatureIconifyWindow);
}
void OSystem_SDL::setFeatureState(Feature f, bool enable) {
switch (f) {
case kFeatureFullscreenMode:
setFullscreenMode(enable);
break;
case kFeatureAspectRatioCorrection:
setAspectRatioCorrection(enable);
break;
case kFeatureAutoComputeDirtyRects:
if (enable)
_modeFlags |= DF_WANT_RECT_OPTIM;
else
_modeFlags &= ~DF_WANT_RECT_OPTIM;
break;
case kFeatureIconifyWindow:
if (enable)
SDL_WM_IconifyWindow();
break;
default:
break;
}
}
bool OSystem_SDL::getFeatureState(Feature f) {
assert (_transactionMode == kTransactionNone);
switch (f) {
case kFeatureFullscreenMode:
return _fullscreen;
case kFeatureAspectRatioCorrection:
return _adjustAspectRatio;
case kFeatureAutoComputeDirtyRects:
return _modeFlags & DF_WANT_RECT_OPTIM;
default:
return false;
}
}
void OSystem_SDL::quit() {
if (_cdrom) {
SDL_CDStop(_cdrom);
SDL_CDClose(_cdrom);
}
unloadGFXMode();
deleteMutex(_graphicsMutex);
if (_joystick)
SDL_JoystickClose(_joystick);
SDL_ShowCursor(SDL_ENABLE);
SDL_Quit();
exit(0);
}
void OSystem_SDL::setupIcon() {
int w, h, ncols, nbytes, i;
unsigned int rgba[256], icon[32 * 32];
unsigned char mask[32][4];
sscanf(scummvm_icon[0], "%d %d %d %d", &w, &h, &ncols, &nbytes);
if ((w != 32) || (h != 32) || (ncols > 255) || (nbytes > 1)) {
warning("Could not load the icon (%d %d %d %d)", w, h, ncols, nbytes);
return;
}
for (i = 0; i < ncols; i++) {
unsigned char code;
char color[32];
unsigned int col;
sscanf(scummvm_icon[1 + i], "%c c %s", &code, color);
if (!strcmp(color, "None"))
col = 0x00000000;
else if (!strcmp(color, "black"))
col = 0xFF000000;
else if (color[0] == '#') {
sscanf(color + 1, "%06x", &col);
col |= 0xFF000000;
} else {
warning("Could not load the icon (%d %s - %s) ", code, color, scummvm_icon[1 + i]);
return;
}
rgba[code] = col;
}
memset(mask, 0, sizeof(mask));
for (h = 0; h < 32; h++) {
const char *line = scummvm_icon[1 + ncols + h];
for (w = 0; w < 32; w++) {
icon[w + 32 * h] = rgba[(int)line[w]];
if (rgba[(int)line[w]] & 0xFF000000) {
mask[h][w >> 3] |= 1 << (7 - (w & 0x07));
}
}
}
SDL_Surface *sdl_surf = SDL_CreateRGBSurfaceFrom(icon, 32, 32, 32, 32 * 4, 0xFF0000, 0x00FF00, 0x0000FF, 0xFF000000);
SDL_WM_SetIcon(sdl_surf, (unsigned char *) mask);
SDL_FreeSurface(sdl_surf);
}
OSystem::MutexRef OSystem_SDL::createMutex(void) {
return (MutexRef) SDL_CreateMutex();
}
void OSystem_SDL::lockMutex(MutexRef mutex) {
SDL_mutexP((SDL_mutex *) mutex);
}
void OSystem_SDL::unlockMutex(MutexRef mutex) {
SDL_mutexV((SDL_mutex *) mutex);
}
void OSystem_SDL::deleteMutex(MutexRef mutex) {
SDL_DestroyMutex((SDL_mutex *) mutex);
}
#pragma mark -
#pragma mark --- Audio ---
#pragma mark -
bool OSystem_SDL::setSoundCallback(SoundProc proc, void *param) {
SDL_AudioSpec desired;
SDL_AudioSpec obtained;
memset(&desired, 0, sizeof(desired));
_samplesPerSec = 0;
if (ConfMan.hasKey("output_rate"))
_samplesPerSec = ConfMan.getInt("output_rate");
if (_samplesPerSec <= 0)
_samplesPerSec = SAMPLES_PER_SEC;
// Originally, we always used 2048 samples. This loop will produce the
// same result at 22050 Hz, and should hopefully produce something
// sensible for other frequencies. Note that it must be a power of two.
uint32 samples = 0x8000;
for (;;) {
if ((1000 * samples) / _samplesPerSec < 100)
break;
samples >>= 1;
}
desired.freq = _samplesPerSec;
desired.format = AUDIO_S16SYS;
desired.channels = 2;
desired.samples = (uint16)samples;
desired.callback = proc;
desired.userdata = param;
if (SDL_OpenAudio(&desired, &obtained) != 0) {
warning("Could not open audio device: %s", SDL_GetError());
return false;
}
// Note: This should be the obtained output rate, but it seems that at
// least on some platforms SDL will lie and claim it did get the rate
// even if it didn't. Probably only happens for "weird" rates, though.
_samplesPerSec = obtained.freq;
debug(1, "Output sample rate: %d Hz", _samplesPerSec);
SDL_PauseAudio(0);
return true;
}
int OSystem_SDL::getOutputSampleRate() const {
return _samplesPerSec;
}
Audio::Mixer *OSystem_SDL::getMixer() {
assert(_mixer);
return _mixer;
}
#pragma mark -
#pragma mark --- CD Audio ---
#pragma mark -
bool OSystem_SDL::openCD(int drive) {
if (SDL_InitSubSystem(SDL_INIT_CDROM) == -1)
_cdrom = NULL;
else {
_cdrom = SDL_CDOpen(drive);
// Did it open? Check if _cdrom is NULL
if (!_cdrom) {
warning("Couldn't open drive: %s", SDL_GetError());
} else {
_cdNumLoops = 0;
_cdStopTime = 0;
_cdEndTime = 0;
}
}
return (_cdrom != NULL);
}
void OSystem_SDL::stopCD() { /* Stop CD Audio in 1/10th of a second */
_cdStopTime = SDL_GetTicks() + 100;
_cdNumLoops = 0;
}
void OSystem_SDL::playCD(int track, int num_loops, int start_frame, int duration) {
if (!num_loops && !start_frame)
return;
if (!_cdrom)
return;
if (duration > 0)
duration += 5;
_cdTrack = track;
_cdNumLoops = num_loops;
_cdStartFrame = start_frame;
SDL_CDStatus(_cdrom);
if (start_frame == 0 && duration == 0)
SDL_CDPlayTracks(_cdrom, track, 0, 1, 0);
else
SDL_CDPlayTracks(_cdrom, track, start_frame, 0, duration);
_cdDuration = duration;
_cdStopTime = 0;
_cdEndTime = SDL_GetTicks() + _cdrom->track[track].length * 1000 / CD_FPS;
}
bool OSystem_SDL::pollCD() {
if (!_cdrom)
return false;
return (_cdNumLoops != 0 && (SDL_GetTicks() < _cdEndTime || SDL_CDStatus(_cdrom) != CD_STOPPED));
}
void OSystem_SDL::updateCD() {
if (!_cdrom)
return;
if (_cdStopTime != 0 && SDL_GetTicks() >= _cdStopTime) {
SDL_CDStop(_cdrom);
_cdNumLoops = 0;
_cdStopTime = 0;
return;
}
if (_cdNumLoops == 0 || SDL_GetTicks() < _cdEndTime)
return;
if (_cdNumLoops != 1 && SDL_CDStatus(_cdrom) != CD_STOPPED) {
// Wait another second for it to be done
_cdEndTime += 1000;
return;
}
if (_cdNumLoops > 0)
_cdNumLoops--;
if (_cdNumLoops != 0) {
if (_cdStartFrame == 0 && _cdDuration == 0)
SDL_CDPlayTracks(_cdrom, _cdTrack, 0, 1, 0);
else
SDL_CDPlayTracks(_cdrom, _cdTrack, _cdStartFrame, 0, _cdDuration);
_cdEndTime = SDL_GetTicks() + _cdrom->track[_cdTrack].length * 1000 / CD_FPS;
}
}
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