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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef SDL_COMMON_H
#define SDL_COMMON_H
#if defined(__SYMBIAN32__)
#include <esdl\SDL.h>
#else
#include <SDL.h>
#endif
#include "backends/modular-backend.h"
#include "backends/mutex/sdl/sdl-mutex.h"
#include "backends/graphics/sdl/sdl-graphics.h"
#include "backends/audiocd/sdl/sdl-audiocd.h"
#include "graphics/scaler.h"
namespace Audio {
class MixerImpl;
}
#if !defined(_WIN32_WCE) && !defined(__SYMBIAN32__)
// Uncomment this to enable the 'on screen display' code.
#define USE_OSD 1
#endif
class OSystem_SDL : public ModularBackend {
public:
OSystem_SDL();
virtual ~OSystem_SDL();
virtual void initBackend();
// Get the number of milliseconds since the program was started.
uint32 getMillis();
// Delay for a specified amount of milliseconds
void delayMillis(uint msecs);
virtual void getTimeAndDate(TimeDate &t) const;
// Define all hardware keys for keymapper
virtual Common::HardwareKeySet *getHardwareKeySet();
// Quit
virtual void quit(); // overloaded by CE backend
void deinit();
virtual void setWindowCaption(const char *caption);
virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0);
virtual Common::SeekableReadStream *createConfigReadStream();
virtual Common::WriteStream *createConfigWriteStream();
SdlGraphicsManager *getGraphicsManager();
virtual bool pollEvent(Common::Event &event);
protected:
bool _inited;
SDL_TimerID _timerID;
void setupIcon();
};
#endif
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