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# This toggle redirects stdout/err over a USB Gecko adapter in memcard slot b.
# It is safe to keep this enabled, even if no such adapter is present.
DEBUG_WII_USBGECKO = 1
# This toggle enables simple memory statistics. The amount of physical
# available memory will be printed to stderr when it shrinks.
# The buckets of the allocator are not taken into account.
DEBUG_WII_MEMSTATS = 0
# This toggle sets up the GDB stub. Upon a crash or a reset button press
# attach a remote GDB via `make debug` (requires a USB Gecko adapter).
DEBUG_WII_GDB = 0
# Builds a Gamecube version. Cleanup object files before flipping this!
GAMECUBE = 0
# Enable DVD ISO9660/Joliet support using libdi (included in libogc, but the
# ISO9660 support has not been commited to the official svn yet, requires the
# git repository for now).
# This requires a working DVDX install to function, not available on Gamecube.
ifeq ($(GAMECUBE),1)
USE_WII_DI = 0
else
USE_WII_DI = 1
endif
# Enable USB keyboard support through libwiikeyboard (included in libogc, but
# it has not been commited to the official svn yet, requires the git repository
# for now). Not available on Gamecube.
ifeq ($(GAMECUBE),1)
USE_WII_KBD = 0
else
USE_WII_KBD = 1
endif
# List of game engines to compile in. Comment a to disable the engine.
ENABLE_SCUMM = STATIC_PLUGIN
ENABLE_SCUMM_7_8 = STATIC_PLUGIN
ENABLE_HE = STATIC_PLUGIN
ENABLE_AGI = STATIC_PLUGIN
ENABLE_AGOS = STATIC_PLUGIN
ENABLE_CINE = STATIC_PLUGIN
ENABLE_CRUISE = STATIC_PLUGIN
ENABLE_DRASCULA = STATIC_PLUGIN
ENABLE_GOB = STATIC_PLUGIN
ENABLE_GROOVIE = STATIC_PLUGIN
ENABLE_IGOR = STATIC_PLUGIN
ENABLE_KYRA = STATIC_PLUGIN
ENABLE_LURE = STATIC_PLUGIN
ENABLE_M4 = STATIC_PLUGIN
ENABLE_MADE = STATIC_PLUGIN
ENABLE_PARALLACTION = STATIC_PLUGIN
ENABLE_QUEEN = STATIC_PLUGIN
ENABLE_SAGA = STATIC_PLUGIN
ENABLE_SCI = STATIC_PLUGIN
ENABLE_IHNM = STATIC_PLUGIN
ENABLE_SAGA2 = STATIC_PLUGIN
ENABLE_SKY = STATIC_PLUGIN
ENABLE_SWORD1 = STATIC_PLUGIN
ENABLE_SWORD2 = STATIC_PLUGIN
ENABLE_TINSEL = STATIC_PLUGIN
ENABLE_TOUCHE = STATIC_PLUGIN
ENABLE_TUCKER = STATIC_PLUGIN
# Scalers are currently not supported by this port.
DISABLE_HQ_SCALERS = 1
DISABLE_SCALERS = 1
# MT32 emulation, included in ScummVM. The Gamecube does not have enough
# memory to use it.
ifeq ($(GAMECUBE),1)
USE_MT32EMU = 0
else
USE_MT32EMU = 1
endif
# Additional features to compile in. zLib and MAD are inluded in libogc, the
# others require installed headers and crosscompiled static libraries.
USE_ZLIB = 1
USE_MAD = 1
USE_TREMOR = 1
USE_FLAC = 1
#USE_MPEG2 = 1
#
# Don't change anything below this line unless you know what you are doing.
#
srcdir = ../../..
VPATH = $(srcdir)
HAVE_GCC3 = 1
DISTPATH = $(srcdir)/dists/wii
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
endif
PREFIX = $(DEVKITPPC)/bin/powerpc-gekko-
CXX = $(PREFIX)g++
AS = $(PREFIX)gcc
LD = $(PREFIX)gcc
AR = $(PREFIX)ar cru
RANLIB = $(PREFIX)ranlib
STRIP = $(PREFIX)strip -g
GDB = $(PREFIX)gdb
MKDIR = mkdir -p
RM = rm -f
RM_REC = rm -rf
CP = cp -f
ifeq ($(GAMECUBE),1)
TARGET = scummvm-gc
MACHDEP = -DGEKKO -DGAMECUBE -mogc -mcpu=750 -meabi -mhard-float \
-ffunction-sections -fdata-sections -fmodulo-sched
LIBDIR = $(DEVKITPRO)/libogc/lib/cube
LIBS = -lstdc++ -lfat -logc -lm
else
TARGET = scummvm-wii
MACHDEP = -DGEKKO -mrvl -mcpu=750 -meabi -mhard-float \
-ffunction-sections -fdata-sections -fmodulo-sched
LIBDIR = $(DEVKITPRO)/libogc/lib/wii
LIBS = -lstdc++ -ldi -lfat -lwiiuse -lbte -logc -lwiikeyboard -lm
endif
INCDIR = $(srcdir) . $(srcdir)/engines/ $(DEVKITPRO)/libogc/include
CXXFLAGS = -g -Os -Wall $(MACHDEP) -D__WII__ -Wno-multichar -Wno-long-long \
-Wno-unknown-pragmas -Wno-reorder -fno-exceptions -fno-rtti
CXXFLAGS += $(addprefix -I,$(INCDIR))
LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(TARGET).elf.map
LDFLAGS += $(addprefix -L,$(LIBDIR))
CXXFLAGS += -I$(DEVKITPRO)/3rd/wii/include
LDFLAGS += -L$(DEVKITPRO)/3rd/wii/lib
CXXFLAGS += -DENABLE_VKEYBD -DENABLE_KEYMAPPER
ifeq ($(DEBUG_WII_USBGECKO),1)
CXXFLAGS += -DDEBUG_WII_USBGECKO
endif
ifeq ($(DEBUG_WII_MEMSTATS),1)
CXXFLAGS += -DDEBUG_WII_MEMSTATS
endif
ifeq ($(DEBUG_WII_GDB),1)
CXXFLAGS += -DDEBUG_WII_GDB
LIBS += -ldb
endif
ifeq ($(USE_WII_DI),1)
CXXFLAGS += -DUSE_WII_DI
endif
ifeq ($(USE_WII_KBD),1)
CXXFLAGS += -DUSE_WII_KBD
endif
ifeq ($(USE_ZLIB),1)
CXXFLAGS += -DUSE_ZLIB
LIBS += -lz
endif
ifeq ($(USE_MAD),1)
CXXFLAGS += -DUSE_MAD -I$(DEVKITPRO)/libogc/include/mad
LIBS += -lmad
endif
ifeq ($(USE_TREMOR),1)
CXXFLAGS += -DUSE_VORBIS -DUSE_TREMOR
LIBS += -lvorbisidec
endif
ifeq ($(USE_FLAC),1)
CXXFLAGS += -DUSE_FLAC
LIBS += -lFLAC
endif
ifeq ($(USE_MPEG2),1)
CXXFLAGS += -DUSE_MPEG2
LIBS += -lmpeg2
endif
ifeq ($(USE_MT32EMU),1)
CXXFLAGS += -DUSE_MT32EMU
endif
OBJS := backends/platform/wii/main.o \
backends/platform/wii/gx_supp.o \
backends/platform/wii/osystem.o \
backends/platform/wii/osystem_gfx.o \
backends/platform/wii/osystem_sfx.o \
backends/platform/wii/osystem_events.o
include $(srcdir)/Makefile.common
.PHONY: clean-wii distclean-wii upload dist
all: $(TARGET).dol
$(TARGET).dol: $(TARGET).elf
$(DEVKITPPC)/bin/elf2dol $< $@
$(TARGET).elf: $(OBJS)
$(LD) $^ $(LDFLAGS) $(LIBS) -o $@
clean: clean-wii
clean-wii:
@$(RM) $(TARGET).elf $(TARGET).elf.map $(TARGET).dol
distclean: distclean-wii
distclean-wii:
@$(RM_REC) dist
upload: $(TARGET).dol
ifeq ($(GAMECUBE),1)
$(DEVKITPPC)/bin/geckoupload $(TARGET).dol
else
$(DEVKITPPC)/bin/wiiload $(TARGET).dol
endif
gdb:
$(GDB) -n $(TARGET).elf
debug:
$(GDB) -n $(TARGET).elf -x gdb.txt
dist:
$(MKDIR) dist/scummvm
ifeq ($(GAMECUBE),1)
$(CP) $(TARGET).dol dist/scummvm/
else
$(CP) $(TARGET).dol dist/scummvm/boot.dol
$(CP) $(DISTPATH)/meta.xml dist/scummvm/
$(CP) $(DISTPATH)/icon.png dist/scummvm/
endif
$(CP) $(DISTPATH)/READMII dist/scummvm/
$(CP) $(srcdir)/AUTHORS dist/scummvm/
$(CP) $(srcdir)/COPYING dist/scummvm/
$(CP) $(srcdir)/COPYRIGHT dist/scummvm/
$(CP) $(srcdir)/NEWS dist/scummvm/
$(CP) $(srcdir)/README dist/scummvm/
$(CP) $(DIST_FILES_THEMES) dist/scummvm/
ifneq ($(DIST_FILES_ENGINEDATA),)
$(CP) $(DIST_FILES_ENGINEDATA) dist/scummvm/
endif
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