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/*
* Gamecube/Wii VIDEO/GX subsystem wrapper
*
* Copyright (C) 2008, 2009 Andre Heider "dhewg" <dhewg@wiibrew.org>
*
* This code is licensed to you under the terms of the GNU GPL, version 2;
* see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
*
*/
#ifndef __GFX_H__
#define __GFX_H__
#include <gccore.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef enum {
GFX_STANDARD_AUTO = -1,
GFX_STANDARD_PROGRESSIVE = 0,
GFX_STANDARD_NTSC,
GFX_STANDARD_PAL,
GFX_STANDARD_EURGB60,
GFX_STANDARD_MPAL
} gfx_video_standard_t;
typedef enum {
GFX_MODE_DEFAULT = 0,
GFX_MODE_DS,
} gfx_video_mode_t;
typedef enum {
GFX_TF_RGB565 = 0,
GFX_TF_RGB5A3,
GFX_TF_PALETTE_RGB565,
GFX_TF_PALETTE_RGB5A3
} gfx_tex_format_t;
typedef struct {
void *pixels;
u16 *palette;
gfx_tex_format_t format;
u16 width;
u16 height;
u8 bpp;
GXTexObj obj;
GXTlutObj tlut;
u32 tlut_name;
} gfx_tex_t;
typedef enum {
GFX_COORD_FULLSCREEN = 0,
GFX_COORD_CENTER
} gfx_coord_t;
typedef struct {
f32 x, y;
f32 w, h;
} gfx_coords_t;
gfx_video_standard_t gfx_video_get_standard(void);
void gfx_video_init(gfx_video_standard_t standard, gfx_video_mode_t mode);
void gfx_video_deinit(void);
u16 gfx_video_get_width(void);
u16 gfx_video_get_height(void);
void gfx_init(void);
void gfx_deinit(void);
void gfx_set_underscan(u16 underscan_x, u16 underscan_y);
void gfx_set_ar(f32 ar);
void gfx_set_pillarboxing(bool enable);
bool gfx_tex_init(gfx_tex_t *tex, gfx_tex_format_t format, u32 tlut_name,
u16 width, u16 height);
void gfx_tex_deinit(gfx_tex_t *tex);
void gfx_coords(gfx_coords_t *coords, gfx_tex_t *tex, gfx_coord_t type);
bool gfx_tex_set_bilinear_filter(gfx_tex_t *tex, bool enable);
bool gfx_tex_flush_texture(gfx_tex_t *tex);
bool gfx_tex_flush_palette(gfx_tex_t *tex);
bool gfx_tex_clear_palette(gfx_tex_t *tex);
bool gfx_tex_convert(gfx_tex_t *tex, const void *src);
void gfx_frame_start(void);
void gfx_frame_end(void);
void gfx_draw_tex(gfx_tex_t *tex, gfx_coords_t *coords);
#ifdef __cplusplus
}
#endif
#endif
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