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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include <sys/stat.h>
#include <sys/types.h>
#include <errno.h>
#include <unistd.h>
#include "osystem.h"
#include <ogc/machine/processor.h>
#include <fat.h>
#ifndef GAMECUBE
#include <wiiuse/wpad.h>
#endif
#ifdef USE_WII_DI
#include <di/di.h>
#endif
#ifdef DEBUG_WII_GDB
#include <debug.h>
#endif
#include <gfx/gfx.h>
#include <gfx/gfx_con.h>
#ifdef __cplusplus
extern "C" {
#endif
bool reset_btn_pressed = false;
bool power_btn_pressed = false;
void reset_cb(void) {
#ifdef DEBUG_WII_GDB
printf("attach gdb now\n");
_break();
SYS_SetResetCallback(reset_cb);
#else
reset_btn_pressed = true;
#endif
}
void power_cb(void) {
power_btn_pressed = true;
}
static void show_console(int code) {
u32 b;
printf("ScummVM exited abnormally (%d).\n", code);
gfx_frame_abort();
if (!gfx_frame_start())
return;
gfx_con_draw();
gfx_frame_end();
while (true) {
b = 0;
if (PAD_ScanPads() & 1)
b = PAD_ButtonsDown(0);
#ifndef GAMECUBE
WPAD_ScanPads();
if (WPAD_Probe(0, NULL) == WPAD_ERR_NONE)
b |= WPAD_ButtonsDown(0);
#endif
if (b)
break;
VIDEO_WaitVSync();
}
}
s32 reset_func(s32 final) {
static bool done = false;
if (!done) {
show_console(-127);
done = true;
}
return 1;
}
static sys_resetinfo resetinfo = {
{ NULL, NULL },
reset_func,
1
};
#ifdef DEBUG_WII_MEMSTATS
void wii_memstats(void) {
static u32 min_free = UINT_MAX;
static u32 temp_free;
static u32 level;
_CPU_ISR_Disable(level);
#ifdef GAMECUBE
temp_free = (u32) SYS_GetArenaHi() - (u32) SYS_GetArenaLo();
#else
temp_free = (u32) SYS_GetArena1Hi() - (u32) SYS_GetArena1Lo() +
(u32) SYS_GetArena2Hi() - (u32) SYS_GetArena2Lo();
#endif
_CPU_ISR_Restore(level);
if (temp_free < min_free) {
min_free = temp_free;
fprintf(stderr, "free: %8u\n", min_free);
}
}
#endif
int main(int argc, char *argv[]) {
s32 res;
#ifdef USE_WII_DI
DI_Init();
#endif
VIDEO_Init();
PAD_Init();
AUDIO_Init(NULL);
gfx_video_init(NULL);
gfx_init();
gfx_con_init(NULL);
#ifdef DEBUG_WII_GDB
DEBUG_Init(GDBSTUB_DEVICE_USB, 1);
#endif
printf("startup as ");
if (argc > 0)
printf("'%s'\n", argv[0]);
else
printf("<unknown>\n");
SYS_RegisterResetFunc(&resetinfo);
SYS_SetResetCallback(reset_cb);
#ifndef GAMECUBE
SYS_SetPowerCallback(power_cb);
#endif
if (!fatInitDefault()) {
printf("fatInitDefault failed\n");
} else {
// set the default path if libfat couldnt set it
// this allows loading over tcp/usbgecko
char cwd[MAXPATHLEN];
if (getcwd(cwd, MAXPATHLEN)) {
size_t len = strlen(cwd);
if (len > 2 && (cwd[len - 1] == ':' || cwd[len - 2] == ':')) {
printf("chdir to default\n");
chdir("/apps/scummvm");
}
}
}
g_system = new OSystem_Wii();
assert(g_system);
res = scummvm_main(argc, argv);
g_system->quit();
printf("shutdown\n");
SYS_UnregisterResetFunc(&resetinfo);
fatUnmountDefault();
if (res)
show_console(res);
if (power_btn_pressed) {
printf("shutting down\n");
SYS_ResetSystem(SYS_POWEROFF, 0, 0);
}
printf("reloading\n");
gfx_con_deinit();
gfx_deinit();
gfx_video_deinit();
return res;
}
#ifdef __cplusplus
}
#endif
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