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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef _WII_OSYSTEM_H_
#define _WII_OSYSTEM_H_
#include "base/main.h"
#include "common/system.h"
#include "common/fs.h"
#include "common/rect.h"
#include "common/events.h"
#include "backends/saves/default/default-saves.h"
#include "backends/timer/default/default-timer.h"
#include "graphics/surface.h"
#include "sound/mixer_intern.h"
#include <gctypes.h>
#include <gccore.h>
#include <ogcsys.h>
#ifdef __cplusplus
extern "C" {
#endif
extern bool reset_btn_pressed;
extern bool power_btn_pressed;
#ifdef __cplusplus
}
#endif
class OSystem_Wii : public OSystem {
private:
s64 _startup_time;
syswd_t _alarm;
u16 *_palette;
u16 *_cursorPalette;
bool _cursorPaletteDisabled;
u16 _gameWidth, _gameHeight;
u8 *_gamePixels;
Graphics::Surface _surface;
bool _overlayVisible;
u16 _overlayWidth, _overlayHeight;
u32 _overlaySize;
OverlayColor *_overlayPixels;
u32 _lastScreenUpdate;
u16 *_texture;
u16 _currentWidth, _currentHeight;
OSystem::GraphicsMode *_supportedGraphicsModes;
s32 _activeGraphicsMode;
bool _fullscreen;
bool _mouseVisible;
s32 _mouseX, _mouseY;
u32 _mouseWidth, _mouseHeight;
s32 _mouseHotspotX, _mouseHotspotY;
u8 _mouseKeyColor;
u8 *_mouseCursor;
bool _event_quit;
u32 _lastPadCheck;
void initGfx();
void deinitGfx();
void initSfx();
void deinitSfx();
void initEvents();
void deinitEvents();
void updateEventScreenResolution();
protected:
Common::SaveFileManager *_savefile;
Audio::MixerImpl *_mixer;
DefaultTimerManager *_timer;
public:
OSystem_Wii();
virtual ~OSystem_Wii();
virtual void initBackend();
virtual bool hasFeature(Feature f);
virtual void setFeatureState(Feature f, bool enable);
virtual bool getFeatureState(Feature f);
virtual const GraphicsMode *getSupportedGraphicsModes() const;
virtual int getDefaultGraphicsMode() const;
virtual bool setGraphicsMode(int mode);
virtual int getGraphicsMode() const;
virtual void initSize(uint width, uint height);
virtual int16 getWidth();
virtual int16 getHeight();
virtual void setPalette(const byte *colors, uint start, uint num);
virtual void grabPalette(byte *colors, uint start, uint num);
virtual void setCursorPalette(const byte *colors, uint start, uint num);
virtual void disableCursorPalette(bool disable);
virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y,
int w, int h);
virtual void updateScreen();
virtual Graphics::Surface *lockScreen();
virtual void unlockScreen();
virtual void setShakePos(int shakeOffset);
virtual void showOverlay();
virtual void hideOverlay();
virtual void clearOverlay();
virtual void grabOverlay(OverlayColor *buf, int pitch);
virtual void copyRectToOverlay(const OverlayColor *buf, int pitch,
int x, int y, int w, int h);
virtual int16 getOverlayWidth();
virtual int16 getOverlayHeight();
virtual Graphics::PixelFormat getOverlayFormat() const { return Graphics::createPixelFormat<565>(); }
virtual bool showMouse(bool visible);
virtual void warpMouse(int x, int y);
virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX,
int hotspotY, byte keycolor = 255,
int cursorTargetScale = 1);
virtual bool pollEvent(Common::Event &event);
virtual uint32 getMillis();
virtual void delayMillis(uint msecs);
virtual MutexRef createMutex();
virtual void lockMutex(MutexRef mutex);
virtual void unlockMutex(MutexRef mutex);
virtual void deleteMutex(MutexRef mutex);
typedef void (*SoundProc)(void *param, byte *buf, int len);
virtual void quit();
virtual void setWindowCaption(const char *caption);
virtual Common::SaveFileManager *getSavefileManager();
virtual Audio::Mixer *getMixer();
virtual Common::TimerManager *getTimerManager();
FilesystemFactory *getFilesystemFactory();
void getTimeAndDate(struct tm &t) const;
};
#endif
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