blob: 157ec98c63ed26f33c5e6bd6d789419e50cc1838 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef CESCALER
#define CESCALER
#include "common/scummsys.h"
#include "common/system.h"
#include "graphics/scaler.h"
#include "graphics/scaler/intern.h"
DECLARE_SCALER(PocketPCPortrait);
DECLARE_SCALER(PocketPCLandscapeAspect);
DECLARE_SCALER(PocketPCHalf);
DECLARE_SCALER(PocketPCHalfZoom);
//#ifdef WIN32_PLATFORM_WFSP
DECLARE_SCALER(SmartphoneLandscape);
//#endif
#endif
|