blob: a0a72c2525409e21de9b112871835a036c664f32 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef CEGUI_PANELITEM_H
#define CEGUI_PANELITEM_H
#include "common/scummsys.h"
#include "common/system.h"
#include "Toolbar.h"
namespace CEGUI {
class Panel;
class PanelItem : public GUIElement {
friend class Panel;
public:
PanelItem(WORD reference);
virtual ~PanelItem();
virtual bool action(int x, int y, bool pushed);
protected:
void setPanel(Panel *panel);
Panel *_panel;
};
} // End of namespace CEGUI
#endif
|