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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef CEGUI_TOOLBARHANDLER_H
#define CEGUI_TOOLBARHANDLER_H
#include "common/scummsys.h"
#include "common/system.h"
#include "common/str.h"
#include "common/hashmap.h"
#include "common/config-manager.h"
#include "Toolbar.h"
using Common::String;
using Common::HashMap;
namespace CEGUI {
class ToolbarHandler {
public:
ToolbarHandler();
bool add(const String &name, const Toolbar &toolbar);
bool setActive(const String &name);
bool action(int x, int y, bool pushed);
void setVisible(bool visible);
bool visible();
String activeName();
void forceRedraw();
void setOffset(int offset);
int getOffset();
bool draw(SDL_Surface *surface, SDL_Rect *rect);
bool drawn();
Toolbar *active();
virtual ~ToolbarHandler();
private:
HashMap<String, Toolbar *, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> _toolbarMap;
String _current;
Toolbar *_active;
int _offset;
};
} // End of namespace CEGUI
#endif
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