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# ScummVM Makefile for Windows CE port
# Uses the cegcc toolchain. For build info check out the wiki: http://wiki.scummvm.org
# $URL$
# $Id$
########################################################################
## Do you want a debug build or not?
#WINCE_DEBUG_BUILD = 1
#UNOPTIMIZED_BUILD = 1
########################################################################
## Do you want a build using plugins?
#BUILD_PLUGINS = 1
########################################################################
## Disable whichever engines you want here
#DISABLE_SCUMM = 1
#DISABLE_SKY = 1
#DISABLE_QUEEN = 1
#DISABLE_GOB = 1
#DISABLE_LURE = 1
#DISABLE_CINE = 1
#DISABLE_SAGA = 1
#DISABLE_KYRA = 1
#DISABLE_AGI = 1
#DISABLE_AGOS = 1
#DISABLE_SWORD1 = 1
#DISABLE_SWORD2 = 1
#DISABLE_TOUCHE = 1
#DISABLE_PARALLACTION = 1
DISABLE_CRUISE = 1
DISABLE_DRASCULA = 1
DISABLE_IGOR = 1
########################################################################
## Pick which libraries you want to use here
USE_MAD = 1
USE_MPEG2 = 1
USE_TREMOR = 1
#USE_TREMOLO = 1
USE_FLAC = 1
USE_ZLIB = 1
########################################################################
## For remote deployment (copying the built files onto a device
## automatically), we need to know various things, like which
## tools to use. I use pput and pdel from
## http://www.xs4all.nl/~itsme/projects/xda/tools.html
## and I keep my installation on the storage card, but other people
## may prefer other things.
REMOTE_COPY = pput
REMOTE_DELETE = pdel
REMOTE_DIRECTORY = \Storage Card\Program Files\Scummvm
########################################################################
## You're probably not going to want to change these defines...
#DISABLE_HQ_SCALERS = 1
USE_ARM_SOUND_ASM = 1
USE_ARM_SMUSH_ASM = 1
USE_ARM_GFX_ASM = 1
USE_ARM_COSTUME_ASM = 1
########################################################################
## Hopefully you shouldn't need to change anything below here. ##
########################################################################
srcdir = ../../..
VPATH = $(srcdir)
CXX = arm-wince-mingw32ce-g++
LD = arm-wince-mingw32ce-g++
AR = arm-wince-mingw32ce-ar cru
RANLIB = arm-wince-mingw32ce-ranlib
STRIP = arm-wince-mingw32ce-strip
WINDRES= arm-wince-mingw32ce-windres
MKDIR = mkdir -p
RM = rm -f
RM_REC = rm -rf
ECHO = echo -n
CAT = cat
AS = arm-wince-mingw32ce-as
########################################################################
## Set up defines, includes, cflags etc
DEFINES := -D_WIN32_WCE=300 -D__ARM__ -D_ARM_ -DUNICODE -DSCUMM_NEED_ALIGNMENT
DEFINES += -DFPM_DEFAULT
DEFINES += -DNONSTANDARD_PORT
DEFINES += -DWIN32
DEFINES += -Dcdecl= -D__cdecl__= -Wno-multichar
INCLUDES := -I$(srcdir) -I. -I$(srcdir)/engines -Imissing/gcc -Ilibs/include -Ilibs/include/sdl -ICEgui -ICEkeys
CFLAGS :=
ifndef UNOPTIMIZED_BUILD
CFLAGS += -O3 -march=armv4 -mtune=xscale
endif
LDFLAGS := -Wl,-Map,scummvm.exe.map -Wl,--stack,65536
LIBS := -Llibs/lib -lSDL
ifdef WINCE_DEBUG_BUILD
DEFINES += -DDEBUG -DUSE_WINDBG
CFLAGS += -g
LDFLAGS += -debug
endif
ifdef USE_ZLIB
DEFINES += -DUSE_ZLIB
LIBS += -lzlib
endif
ifdef USE_MAD
DEFINES += -DUSE_MAD
LIBS += -lmad
endif
ifdef USE_MPEG2
DEFINES += -DUSE_MPEG2
LIBS += -lmpeg2
endif
ifdef USE_TREMOR
DEFINES += -DUSE_TREMOR -DUSE_VORBIS
LIBS += -ltremorce
endif
ifdef USE_TREMOLO
DEFINES += -DUSE_TREMOR -DUSE_VORBIS
INCLUDES += -Ilibs/include/tremolo
LIBS += -llibTremolo
endif
ifdef USE_FLAC
DEFINES += -DUSE_FLAC
LIBS += -lFLAC
endif
ifdef USE_ARM_SMUSH_ASM
DEFINES += -DUSE_ARM_SMUSH_ASM
endif
ifdef USE_ARM_GFX_ASM
DEFINES += -DUSE_ARM_GFX_ASM
endif
ifdef USE_ARM_COSTUME_ASM
DEFINES += -DUSE_ARM_COSTUME_ASM
endif
########################################################################
# Targets follow here
EXECUTABLE = scummvm.exe
CXXFLAGS := $(CFLAGS)
OBJS :=
MODULE_DIRS += .
OBJS += CEActionsPocket.o CEDevice.o CEScaler.o \
CEActionsSmartphone.o CELauncherDialog.o wince-sdl.o
OBJS += CEgui/GUIElement.o CEgui/Panel.o CEgui/SDL_ImageResource.o \
CEgui/ItemAction.o CEgui/PanelItem.o CEgui/Toolbar.o \
CEgui/ItemSwitch.o CEgui/PanelKeyboard.o CEgui/ToolbarHandler.o
OBJS += CEkeys/EventsBuffer.o
OBJS += $(srcdir)/gui/Actions.o $(srcdir)/gui/Key.o $(srcdir)/gui/KeysDialog.o
OBJS += ../sdl/sdl.o ../sdl/graphics.o ../sdl/events.o
OBJS += missing/missing.o
OBJS += ARMscaler.o
ifndef BUILD_PLUGINS
OBJS += PocketSCUMM.o
endif
ifdef BUILD_PLUGINS
EXECUTABLE = scummvm.dll
PLUGIN_PREFIX :=
PLUGIN_SUFFIX := .dll
PLUGIN_EXTRA_DEPS = $(EXECUTABLE)
CXXFLAGS += -DDYNAMIC_MODULES
PLUGIN_LDFLAGS := -shared -L. -lscummvm -Llibs/lib
PRE_OBJS_FLAGS := -Wl,--whole-archive
POST_OBJS_FLAGS := -Wl,--export-all-symbols -Wl,--no-whole-archive -Wl,--out-implib,./libscummvm.a -shared
endif
include $(srcdir)/Makefile.common
########################################################################
## Our top level target, and what we deploy depends on whether we are
## building the plugin version or not...
ifdef BUILD_PLUGINS
all: dist-plugins
deploy: deploy-plugins deploy-exe
else
all: dist
deploy: deploy-exe
endif
dist: ARMscaler.o PocketSCUMM.o $(EXECUTABLE)
dist-plugins: $(EXECUTABLE) plugins PocketSCUMM.o plugins-stub
plugins-stub: stub.o
$(CXX) stub.o PocketSCUMM.o -L. -lscummvm -o scummvm.exe
PocketSCUMM.o: PocketSCUMM.rc
$(WINDRES) $*.rc $@
ARMscaler.o: ARMscaler.s
$(AS) $*.s -o $@
all-clean: clean
$(RM) ARMscaler.o PocketSCUMM.o stub.o
deploy-plugins: dist-plugins
@echo Deploying DLLs
-$(REMOTE_MKDIR) "$(REMOTE_DIRECTORY)"
-$(REMOTE_DELETE) "$(REMOTE_DIRECTORY)\*.dll"
$(REMOTE_COPY) plugins/*.dll "$(REMOTE_DIRECTORY)"
$(REMOTE_COPY) scummvm.dll "$(REMOTE_DIRECTORY)"
deploy-exe: dist
@echo Deploying modern theme - errors are normal here!
-$(REMOTE_MKDIR) "$(REMOTE_DIRECTORY)"
@-$(REMOTE_COPY) ../../../gui/themes/modern.ini "$(REMOTE_DIRECTORY)"
@-$(REMOTE_COPY) ../../../gui/themes/modern.zip "$(REMOTE_DIRECTORY)"
@echo Deploying EXE
-$(REMOTE_DELETE) "$(REMOTE_DIRECTORY)\scummvm.exe"
$(REMOTE_COPY) scummvm.exe "$(REMOTE_DIRECTORY)"
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