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path: root/backends/plugins/ds/ds-provider.cpp
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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */

/*#include "base/plugins.h"
#include "backends/plugins/dynamic-plugin.h"
#include "common/fs.h"

#include "backends/plugins/elf-loader.h"*/
#include "backends/plugins/elf-provider.h"
#include "backends/plugins/ds/ds-provider.h"

#if defined(DYNAMIC_MODULES) && defined(__DS__)

class DSPlugin : public ELFPlugin {
public:
	DSPlugin(const Common::String &filename) {
		_dlHandle = 0;
		_filename = filename;
	}

	~DSPlugin() {
		if (_dlHandle)
			unloadPlugin();
	}

	bool loadPlugin();
};

bool DSPlugin::loadPlugin() {
		assert(!_dlHandle);
		DLObject *obj = new DLObject(NULL);
		if (obj->open(_filename.c_str())) {
			_dlHandle = obj;
		} else {
			delete obj;
			_dlHandle = NULL;
		}

		if (!_dlHandle) {
			warning("Failed loading plugin '%s'", _filename.c_str());
			return false;
		}

		bool ret = DynamicPlugin::loadPlugin();

		if (ret && _dlHandle) {
			_dlHandle->discard_symtab();
		}

		return ret;
};

Plugin* DSPluginProvider::createPlugin(const Common::FSNode &node) const {
	return new DSPlugin(node.getPath());
}

#endif // defined(DYNAMIC_MODULES) && defined(ELF_LOADER_TARGET)