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/* ScummVM - Scumm Interpreter
* Copyright (C) 2005 The ScummVM project
* Copyright (C) 2005 Joost Peters PSP Backend
* Copyright (C) 2005 Thomas Mayer PSP Backend
* Copyright (C) 2005 Paolo Costabel PSP Backend
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $Header$
*
*/
#include "common/stdafx.h"
#include "common/scummsys.h"
#include "common/system.h"
#include "backends/intern.h"
#include <SDL.h>
enum GraphicModeID {
CENTERED_320X200,
CENTERED_435X272,
STRETCHED_480X272,
CENTERED_362X272
};
class OSystem_PSP : public OSystem {
public:
static const OSystem::GraphicsMode s_supportedGraphicsModes[];
static OSystem *instance();
protected:
uint16 _screenWidth;
uint16 _screenHeight;
uint16 _overlayScale;
byte *_offscreen;
OverlayColor *_overlayBuffer;
uint16 _palette[256];
bool _overlayVisible;
uint32 _shakePos;
bool _mouseVisible;
int _mouseX, _mouseY;
int _mouseWidth, _mouseHeight;
int _mouseHotspotX, _mouseHotspotY;
byte _mouseKeyColour;
byte *_mouseBuf;
uint32 _prevButtons;
uint32 _lastPadCheck;
uint32 _padAccel;
uint32 _samplesPerSec;
SceCtrlData pad;
public:
OSystem_PSP();
virtual ~OSystem_PSP();
virtual bool hasFeature(Feature f);
virtual void setFeatureState(Feature f, bool enable);
virtual bool getFeatureState(Feature f);
virtual const GraphicsMode *getSupportedGraphicsModes() const;
virtual int getDefaultGraphicsMode() const;
virtual bool setGraphicsMode(int mode);
bool setGraphicsMode(const char *name);
virtual int getGraphicsMode() const;
virtual void initSize(uint width, uint height, int overlayScale);
virtual int16 getHeight();
virtual int16 getWidth();
virtual void setPalette(const byte *colors, uint start, uint num);
virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
virtual void updateScreen();
virtual void setShakePos(int shakeOffset);
virtual void showOverlay();
virtual void hideOverlay();
virtual void clearOverlay();
virtual void grabOverlay(OverlayColor *buf, int pitch);
virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
virtual int16 getOverlayHeight();
virtual int16 getOverlayWidth();
virtual OverlayColor RGBToColor(uint8 r, uint8 g, uint8 b);
virtual void colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b);
virtual OverlayColor ARGBToColor(uint8 a, uint8 r, uint8 g, uint8 b);
virtual void colorToARGB(OverlayColor color, uint8 &a, uint8 &r, uint8 &g, uint8 &b);
virtual void grabPalette(byte *colors, uint start, uint num);
virtual bool showMouse(bool visible);
virtual void warpMouse(int x, int y);
virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor = 255, int cursorTargetScale = 1);
virtual bool pollEvent(Event &event);
virtual uint32 getMillis();
virtual void delayMillis(uint msecs);
virtual void setTimerCallback(TimerProc callback, int interval);
virtual MutexRef createMutex(void);
virtual void lockMutex(MutexRef mutex);
virtual void unlockMutex(MutexRef mutex);
virtual void deleteMutex(MutexRef mutex);
virtual bool setSoundCallback(SoundProc proc, void *param);
virtual void clearSoundCallback();
virtual int getOutputSampleRate() const;
virtual bool openCD(int drive);
virtual bool pollCD();
virtual void playCD(int track, int num_loops, int start_frame, int duration);
virtual void stopCD();
virtual void updateCD();
virtual void quit();
virtual void setWindowCaption(const char *caption);
virtual void displayMessageOnOSD(const char *msg);
};
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