blob: d818ed9ff18ad1d2e03598b07d6dce5b525d1269 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef BACKEND_UNITY_TASKBAR_H
#define BACKEND_UNITY_TASKBAR_H
#if defined(POSIX) && defined(USE_TASKBAR) && defined(USE_UNITY)
#include "common/events.h"
#include "common/str.h"
#include "common/taskbar.h"
typedef struct _GMainLoop GMainLoop;
typedef struct _UnityLauncherEntry UnityLauncherEntry;
class UnityTaskbarManager : public Common::TaskbarManager, public Common::EventSource {
public:
UnityTaskbarManager();
virtual ~UnityTaskbarManager();
virtual void setProgressValue(int completed, int total);
virtual void setProgressState(TaskbarProgressState state);
virtual void addRecent(const Common::String &name, const Common::String &description);
virtual void setCount(int count);
// Implementation of the EventSource interface
virtual bool pollEvent(Common::Event &event);
private:
GMainLoop *_loop;
UnityLauncherEntry *_launcher;
};
#endif
#endif // BACKEND_UNITY_TASKBAR_H
|