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/* ScummVM - Scumm Interpreter
* Copyright (C) 2001-2004 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#ifndef CEACTIONS
#define CEACTIONS
#include "common/stdafx.h"
#include "common/scummsys.h"
#include "common/system.h"
#include "base/gameDetector.h"
#include "wince-sdl.h"
#include "Key.h"
enum ActionType {
ACTION_NONE = 0,
ACTION_PAUSE,
ACTION_SAVE,
ACTION_QUIT,
ACTION_SKIP,
ACTION_HIDE,
ACTION_KEYBOARD,
ACTION_SOUND,
ACTION_RIGHTCLICK,
ACTION_CURSOR,
ACTION_FREELOOK,
ACTION_LAST
};
#define ACTIONS_VERSION 1
class OSystem_WINCE3;
class CEActions {
public:
static CEActions* Instance();
static void init(OSystem_WINCE3 *mainSystem, GameDetector &detector);
// Actions
bool perform(ActionType action);
bool isActive(ActionType action);
bool isEnabled(ActionType action);
String actionName(ActionType action);
int size();
// Mapping
void beginMapping(bool start);
bool mappingActive();
bool performMapped(unsigned int keyCode, bool pushed);
bool loadMapping();
bool saveMapping();
unsigned int getMapping(ActionType action);
void setMapping(ActionType action, unsigned int keyCode);
// Utility
bool needsRightClickMapping();
bool needsHideToolbarMapping();
~CEActions();
private:
CEActions(OSystem_WINCE3 *mainSystem, GameDetector &detector);
static CEActions* _instance;
OSystem_WINCE3 *_mainSystem;
Key _key_action[ACTION_LAST];
bool _action_active[ACTION_LAST];
bool _action_enabled[ACTION_LAST];
unsigned int _action_mapping[ACTION_LAST];
bool _mapping_active;
bool _right_click_needed;
bool _hide_toolbar_needed;
};
#endif
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