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/* ScummVM - Scumm Interpreter
* Copyright (C) 2001/2002 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#include "wince.h"
extern bool select_game;
extern bool _get_key_mapping;
extern bool draw_keyboard;
extern bool hide_toolbar;
extern bool is_simon;
extern int num_of_dirty_square;
extern bool toolbar_drawn;
extern Engine *engine;
extern bool sound_activated;
extern char is_demo;
extern ToolbarSelected getToolbarSelection(int, int);
extern void redrawSoundItem();
extern int mapKey(int key);
extern void handleSelectGame(int, int);
extern void do_quit();
const char KEYBOARD_MAPPING_ALPHA_HIGH[] = {"ABCDEFGHIJKLM"};
const char KEYBOARD_MAPPING_NUMERIC_HIGH[] = {"12345"};
const char KEYBOARD_MAPPING_ALPHA_LOW[] = {"NOPQRSTUVWXYZ"};
const char KEYBOARD_MAPPING_NUMERIC_LOW[] = {"67890"};
BOOL PPCWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam, OSystem_WINCE3 *wm) {
switch(message) {
case WM_KEYDOWN:
/*
if (wParam == VK_ESCAPE) // FIXME
do_quit();
*/
if(wParam && wParam != 0x84 && wParam != 0x5B) { // WHAT THE ???
if (select_game) {
GAPIKeysHandleSelect((int)wParam);
break;
}
/*
unsigned char GAPI_key;
GAPI_key = getGAPIKeyMapping((short)wParam);
if (GAPI_key) {
*/
if (_get_key_mapping) {
wm->_event.kbd.flags = 0xff;
wm->_event.kbd.ascii = GAPIKeysTranslate((unsigned int)(wParam));
wm->_event.event_code = OSystem::EVENT_KEYDOWN;
break;
}
/*
else
processAction((short)wParam);
*/
/*}*/
if (!processAction(GAPIKeysTranslate((unsigned int)(wParam))))
/*else*/ {
wm->_event.kbd.ascii = mapKey(wParam);
wm->_event.kbd.keycode = tolower(wm->_event.kbd.ascii);
wm->_event.event_code = OSystem::EVENT_KEYDOWN;
}
}
break;
case WM_KEYUP:
if (_get_key_mapping) {
_get_key_mapping = false;
wm->_event.kbd.flags = 0xff;
wm->_event.kbd.ascii = GAPIKeysTranslate((int)wParam);
wm->_event.event_code = OSystem::EVENT_KEYUP;
break;
}
else {
wm->_event.kbd.ascii = mapKey(wParam);
wm->_event.kbd.keycode = mapKey(wParam);
wm->_event.event_code = OSystem::EVENT_KEYUP;
}
break;
case WM_MOUSEMOVE:
{
int x = ((int16*)&lParam)[0];
int y = ((int16*)&lParam)[1];
/*if (select_game) {
handleSelectGame(x, y);
break;
}*/
if (select_game)
break;
Translate(&x, &y);
wm->_event.event_code = OSystem::EVENT_MOUSEMOVE;
wm->_event.mouse.x = x;
wm->_event.mouse.y = y;
wm->_last_mouse_event = wm->_event;
}
break;
case WM_LBUTTONDOWN:
{
ToolbarSelected toolbar_selection;
int x = ((int16*)&lParam)[0];
int y = ((int16*)&lParam)[1];
if (select_game) {
handleSelectGame(x, y);
break;
}
Translate(&x, &y);
wm->_event.kbd.flags = 0;
if (draw_keyboard) {
// Handle keyboard selection
int offset_y;
int saved_x = x;
int saved_y = y;
/*
if (!GetScreenMode()) {
x = ((int16*)&lParam)[0];
y = ((int16*)&lParam)[1];
}
*/
offset_y = (GetScreenMode() ? 0 : 40 + 22);
if (x<185 && y>=(200 + offset_y)) {
//Alpha selection
wm->_event.event_code = OSystem::EVENT_KEYDOWN;
wm->_event.kbd.ascii =
(y <= (220 + offset_y)? KEYBOARD_MAPPING_ALPHA_HIGH[((x + 10) / 14) - 1] :
KEYBOARD_MAPPING_ALPHA_LOW[((x + 10) / 14) - 1]);
wm->_event.kbd.keycode = tolower(wm->_event.kbd.ascii);
break;
}
else
if (x>=186 && y>=(200 + offset_y) && x<=255) {
// Numeric selection
wm->_event.event_code = OSystem::EVENT_KEYDOWN;
wm->_event.kbd.ascii =
(y <= (220 + offset_y) ? KEYBOARD_MAPPING_NUMERIC_HIGH[((x - 187 + 10) / 14) - 1] :
KEYBOARD_MAPPING_NUMERIC_LOW[((x - 187 + 10) / 14) - 1]);
wm->_event.kbd.keycode = wm->_event.kbd.ascii;
break;
}
else
if (x>=302 && x <= 316 && y >= (200 + offset_y) && y <= (220 + offset_y)) {
// Backspace
wm->_event.event_code = OSystem::EVENT_KEYDOWN;
wm->_event.kbd.keycode = 8;
wm->_event.kbd.ascii = mapKey(VK_BACK);
break;
}
else
if (x>=302 && x<= 316 && y >= (220 + offset_y)) {
// Enter
wm->_event.event_code = OSystem::EVENT_KEYDOWN;
wm->_event.kbd.keycode = '\n';
wm->_event.kbd.ascii = mapKey(VK_RETURN);
break;
}
x = saved_x;
y = saved_y;
wm->_event.event_code = OSystem::EVENT_LBUTTONDOWN;
wm->_event.mouse.x = x;
wm->_event.mouse.y = y;
wm->_last_mouse_event = wm->_event;
break;
}
toolbar_selection = (hide_toolbar || _get_key_mapping ? ToolbarNone :
getToolbarSelection(
(GetScreenMode() ? x : ((int16*)&lParam)[0]),
(GetScreenMode() ? y : ((int16*)&lParam)[1])));
if (toolbar_selection == ToolbarNone) {
wm->_event.event_code = OSystem::EVENT_LBUTTONDOWN;
wm->_event.mouse.x = x;
wm->_event.mouse.y = y;
wm->_last_mouse_event = wm->_event;
}
else {
switch(toolbar_selection) {
case ToolbarSaveLoad:
if (is_simon)
break;
/*if (GetScreenMode()) {*/
/*
draw_keyboard = true;
if (!hide_toolbar)
toolbar_drawn = false;
*/
/*}*/
wm->_event.event_code = OSystem::EVENT_KEYDOWN;
if (g_scumm->_features & GF_OLD256 || g_scumm->_gameId == GID_CMI)
wm->_event.kbd.ascii = 319;
else
wm->_event.kbd.ascii = g_scumm->VAR_SAVELOADDIALOG_KEY;
break;
case ToolbarMode:
SetScreenMode(!GetScreenMode());
num_of_dirty_square = MAX_NUMBER_OF_DIRTY_SQUARES;
if (!hide_toolbar)
toolbar_drawn = false;
break;
case ToolbarSkip:
if (is_demo)
do_quit();
if (is_simon) {
wm->_event.kbd.ascii = mapKey(VK_ESCAPE);
break;
}
wm->_event.event_code = OSystem::EVENT_KEYDOWN;
if (g_scumm->vm.cutScenePtr[g_scumm->vm.cutSceneStackPointer] || g_scumm->_insaneState)
wm->_event.kbd.ascii = g_scumm->_vars[g_scumm->VAR_CUTSCENEEXIT_KEY];
else
if (g_scumm->_talkDelay > 0)
wm->_event.kbd.ascii = g_scumm->VAR_TALKSTOP_KEY;
else
wm->_event.kbd.ascii = mapKey(VK_ESCAPE);
break;
case ToolbarSound:
sound_activated = !sound_activated;
redrawSoundItem();
break;
default:
break;
}
}
}
break;
case WM_LBUTTONUP:
{
// pinched from the SDL code. Distinguishes between taps and not
int x = ((int16*)&lParam)[0];
int y = ((int16*)&lParam)[1];
/*
if (select_game) {
handleSelectGame(x, y);
break;
}
*/
if (select_game)
break;
Translate(&x, &y);
wm->_event.event_code = OSystem::EVENT_LBUTTONUP;
wm->_event.mouse.x = x;
wm->_event.mouse.y = y;
wm->_last_mouse_event = wm->_event;
}
break;
case WM_LBUTTONDBLCLK: // doesn't seem to work right now
//wm->_scumm->_rightBtnPressed |= msClicked | msDown;
break;
default:
return FALSE;
}
return TRUE;
}
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