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/* ScummVM - Scumm Interpreter
* Copyright (C) 2001/2002 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
/* Original code by Vasyl Tsvirkunov */
#ifndef SCREEN_H
#define SCREEN_H
#ifndef UBYTE
#define UBYTE unsigned char
#endif
#ifndef INT16
#define INT16 signed short
#endif
#define GAME_SELECTION_X_OFFSET 15
#define GAME_SELECTION_Y_OFFSET 25
void SetScreenGeometry(int w, int h);
void LimitScreenGeometry();
void RestoreScreenGeometry();
int GraphicsOn(HWND hWndMain, bool gfx_mode_switch);
void GraphicsOff();
void GraphicsSuspend();
void GraphicsResume();
void SetPalEntry(int ent, UBYTE r, UBYTE g, UBYTE b);
void Blt(UBYTE * scr_ptr);
void checkToolbar();
void Get_565(UBYTE *src, INT16 *buffer, int pitch, int x, int y, int width, int height);
void Set_565(INT16 *buffer, int pitch, int x, int y, int width, int height);
/* meaning: 0 - portrait, 1 - left hand landscape, 2 - right hand landscape */
void SetScreenMode(int mode);
int GetScreenMode();
void drawWait();
void drawBlankGameSelection();
void reducePortraitGeometry();
void drawCommentString(char *);
void drawStandardString(char *, int);
void drawHighlightedString(char *, int);
void resetLastHighlighted();
void Translate(int* x, int* y);
typedef enum ToolbarSelected {
ToolbarNone,
ToolbarSaveLoad,
ToolbarMode,
ToolbarSkip,
ToolbarSound
} ToolbarSelected;
#endif
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